Remove references to client/player.qc.

This commit is contained in:
Marco Cawthorne 2022-11-30 14:30:52 -08:00
parent c2b3c3c364
commit 935f743d15
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
2 changed files with 37 additions and 41 deletions

View File

@ -24,7 +24,6 @@
../../../base/src/client/draw.qc
init.qc
../../../valve/src/client/flashlight.qc
../../../valve/src/client/player.qc
../../../valve/src/client/entities.qc
../../../valve/src/client/cmds.qc
../../../valve/src/client/game_event.qc

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@ -30,57 +30,54 @@ enumflags
class player:NSClientPlayer
{
/* animation */
PREDICTED_INT(anim_top);
PREDICTED_FLOAT(anim_top_time);
PREDICTED_FLOAT(anim_top_delay);
PREDICTED_INT(anim_bottom);
PREDICTED_FLOAT(anim_bottom_time);
PREDICTED_INT(anim_top)
PREDICTED_FLOAT(anim_top_time)
PREDICTED_FLOAT(anim_top_delay)
PREDICTED_INT(anim_bottom)
PREDICTED_FLOAT(anim_bottom_time)
/* ammo 1 */
PREDICTED_INT(glock_mag);
PREDICTED_INT(mp5_mag);
PREDICTED_INT(python_mag);
PREDICTED_INT(shotgun_mag);
PREDICTED_INT(crossbow_mag);
PREDICTED_INT(rpg_mag);
PREDICTED_INT(satchel_chg);
PREDICTED_INT(glock_mag)
PREDICTED_INT(mp5_mag)
PREDICTED_INT(python_mag)
PREDICTED_INT(shotgun_mag)
PREDICTED_INT(crossbow_mag)
PREDICTED_INT(rpg_mag)
PREDICTED_INT(satchel_chg)
/* ammo 2 */
PREDICTED_INT(ammo_9mm);
PREDICTED_INT(ammo_357);
PREDICTED_INT(ammo_buckshot);
PREDICTED_INT(ammo_bolt);
PREDICTED_INT(ammo_rocket);
PREDICTED_INT(ammo_uranium);
PREDICTED_INT(ammo_handgrenade);
PREDICTED_INT(ammo_satchel);
PREDICTED_INT(ammo_tripmine);
PREDICTED_INT(ammo_snark);
PREDICTED_INT(ammo_hornet);
PREDICTED_INT(ammo_9mm)
PREDICTED_INT(ammo_357)
PREDICTED_INT(ammo_buckshot)
PREDICTED_INT(ammo_bolt)
PREDICTED_INT(ammo_rocket)
PREDICTED_INT(ammo_uranium)
PREDICTED_INT(ammo_handgrenade)
PREDICTED_INT(ammo_satchel)
PREDICTED_INT(ammo_tripmine)
PREDICTED_INT(ammo_snark)
PREDICTED_INT(ammo_hornet)
/* ammo 3 */
PREDICTED_INT(ammo_m203_grenade);
PREDICTED_INT(ammo_gauss_volume);
PREDICTED_INT(ammo_rpg_state);
PREDICTED_INT(mode_tempstate);
PREDICTED_INT(ammo_m203_grenade)
PREDICTED_INT(ammo_gauss_volume)
PREDICTED_INT(ammo_rpg_state)
PREDICTED_INT(mode_tempstate)
/* hunger */
PREDICTED_INT(sniper_mag);
PREDICTED_INT(chaingun_mag);
PREDICTED_INT(ap9_mag);
PREDICTED_INT(taurus_mag);
PREDICTED_INT(sniper_mag)
PREDICTED_INT(chaingun_mag)
PREDICTED_INT(ap9_mag)
PREDICTED_INT(taurus_mag)
PREDICTED_INT(ammo_ap9);
PREDICTED_INT(ammo_taurus);
PREDICTED_INT(ammo_sniper);
PREDICTED_INT(ammo_gas);
PREDICTED_INT(ammo_medkit);
PREDICTED_INT(mode_silencer);
PREDICTED_INT(ammo_ap9)
PREDICTED_INT(ammo_taurus)
PREDICTED_INT(ammo_sniper)
PREDICTED_INT(ammo_gas)
PREDICTED_INT(ammo_medkit)
PREDICTED_INT(mode_silencer)
#ifdef CLIENT
virtual void(void) draw;
virtual float() predraw;
virtual void(void) postdraw;
virtual void(float,float) ReceiveEntity;
virtual void(void) PredictPreFrame;
virtual void(void) PredictPostFrame;