gearbox/src/server/ctfitem.qc

106 lines
2.5 KiB
Plaintext

/*
* Copyright (c) 2023 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
class OP4CTFItem:NSRenderableEntity
{
public:
void OP4CTFItem(void);
virtual void Respawn(void);
virtual void Touch(entity);
nonvirtual bool CanPlayerGrabPowerup(entity);
virtual void SpawnKey(string, string);
private:
int m_iItemID;
float m_iTeamID;
string m_strScoreIcon;
vector m_vecScoreColor;
};
void
OP4CTFItem::OP4CTFItem(void)
{
m_iItemID = 0i;
m_strScoreIcon = __NULL__;
m_iTeamID = 0;
m_vecScoreColor = [1,1,1];
}
void
OP4CTFItem::Respawn(void)
{
SetSolid(SOLID_TRIGGER);
SetMovetype(MOVETYPE_NONE);
SetOrigin(GetSpawnOrigin());
SetModel(GetSpawnModel());
SetSize([-16, -16, 0], [16, 16, 72]);
DropToFloor();
}
void
OP4CTFItem::SpawnKey(string strKey, string strValue)
{
switch (strKey) {
case "goal_no":
m_iTeamID = ReadFloat(strValue);
break;
default:
super::SpawnKey(strKey, strValue);
}
}
void
OP4CTFItem::Touch(entity toucherEntity)
{
player pl = (player)toucherEntity;
if (!m_iItemID)
return;
if (!(toucherEntity.flags & FL_CLIENT))
return;
if (CanPlayerGrabPowerup(toucherEntity) == false)
return;
pl.g_items |= m_iItemID; /* add to inventory */
forceinfokey(pl, "*icon2", m_strScoreIcon);
forceinfokey(pl, "*icon2_r", ftos(m_vecScoreColor[0]));
forceinfokey(pl, "*icon2_g", ftos(m_vecScoreColor[1]));
forceinfokey(pl, "*icon2_b", ftos(m_vecScoreColor[2]));
Destroy();
}
bool
OP4CTFItem::CanPlayerGrabPowerup(entity playerEntity)
{
player pl = (player)playerEntity;
if (pl.g_items & ITEM_CTF_JUMPPACK)
return false;
if (pl.g_items & ITEM_CTF_SHIELD)
return false;
if (pl.g_items & ITEM_CTF_HEALTH)
return false;
if (pl.g_items & ITEM_CTF_DEATH)
return false;
if (pl.g_items & ITEM_CTF_BACKPACK)
return false;
return true;
}