shift weapon edefs around.

This commit is contained in:
Marco Cawthorne 2023-07-06 16:31:32 -07:00
parent 144bc13816
commit 1ad45e2f70
Signed by: eukara
GPG Key ID: CE2032F0A2882A22
25 changed files with 26 additions and 1 deletions

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@ -0,0 +1,24 @@
include weapons/weapon_357.def
include weapons/weapon_9mmAR.def
include weapons/weapon_9mmhandgun.def
include weapons/weapon_crossbow.def
include weapons/weapon_crowbar.def
include weapons/weapon_displacer.def
include weapons/weapon_eagle.def
include weapons/weapon_egon.def
include weapons/weapon_gauss.def
include weapons/weapon_grapple.def
include weapons/weapon_handgrenade.def
include weapons/weapon_hornetgun.def
include weapons/weapon_knife.def
include weapons/weapon_m249.def
include weapons/weapon_penguin.def
include weapons/weapon_pipewrench.def
include weapons/weapon_rpg.def
include weapons/weapon_satchel.def
include weapons/weapon_shockrifle.def
include weapons/weapon_shotgun.def
include weapons/weapon_snark.def
include weapons/weapon_sniperrifle.def
include weapons/weapon_sporelauncher.def
include weapons/weapon_tripmine.def

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@ -8,7 +8,8 @@ entityDef weapon_tripmine
"spawnclass" "NSItem"
"model" "models/v_tripmine.mdl"
"body" "2"
"body0" "2"
"body1" "2"
"frame" "8"
"inv_item" "17"
"snd_acquire" "weapon.pickup"