diff --git a/README.md b/README.md index 6e13dd1..e2abb47 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,10 @@ # FreeDMC +![Preview 1](img/preview1.jpg) +![Preview 2](img/preview2.jpg) +![Preview 3](img/preview3.jpg) +![Preview 4](img/preview4.jpg) + ## To-do list: - Damage calculation is not done how DMC/Quake would, so rocket jumps are fatal most of the time. @@ -18,7 +23,7 @@ There's a small compat layer so you can play on existing HL:DM maps without ent ## License ISC License -Copyright (c) 2016-2021 Marco Hladik +Copyright (c) 2023 Marco Hladik Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above diff --git a/img/preview1.jpg b/img/preview1.jpg new file mode 100644 index 0000000..d443cbc Binary files /dev/null and b/img/preview1.jpg differ diff --git a/img/preview2.jpg b/img/preview2.jpg new file mode 100644 index 0000000..adb02a1 Binary files /dev/null and b/img/preview2.jpg differ diff --git a/img/preview3.jpg b/img/preview3.jpg new file mode 100644 index 0000000..d975704 Binary files /dev/null and b/img/preview3.jpg differ diff --git a/img/preview4.jpg b/img/preview4.jpg new file mode 100644 index 0000000..690f7f4 Binary files /dev/null and b/img/preview4.jpg differ