From 179766645317815e604ed2a7ad486cc614f6a5e3 Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Sat, 2 Mar 2024 00:53:00 -0800 Subject: [PATCH] WEAPON_NAILGUN/WEAPON_SUPERNAILGUN: projectile_supernail entityDef should make ricochet sound upon exploding --- zpak001.pk3dir/def/weapons/nailgun.def | 1 + zpak001.pk3dir/def/weapons/supernailgun.def | 1 + zpak001.pk3dir/sound/weapons_dmc.sndshd | 8 ++++++++ 3 files changed, 10 insertions(+) diff --git a/zpak001.pk3dir/def/weapons/nailgun.def b/zpak001.pk3dir/def/weapons/nailgun.def index f76360f..d656d3d 100644 --- a/zpak001.pk3dir/def/weapons/nailgun.def +++ b/zpak001.pk3dir/def/weapons/nailgun.def @@ -32,6 +32,7 @@ entityDef projectile_nail "impact_gib" "0" "model_detonate" "weapon_nailgun.impact" "decal_detonate" "Impact.Shot" + "snd_explode" "weapon_nailgun.ricochet" } entityDef damage_nailDirect diff --git a/zpak001.pk3dir/def/weapons/supernailgun.def b/zpak001.pk3dir/def/weapons/supernailgun.def index 235fe49..e2fba37 100644 --- a/zpak001.pk3dir/def/weapons/supernailgun.def +++ b/zpak001.pk3dir/def/weapons/supernailgun.def @@ -32,6 +32,7 @@ entityDef projectile_supernail "impact_gib" "0" "model_detonate" "weapon_supernailgun.impact" "decal_detonate" "Impact.Shot" + "snd_explode" "weapon_nailgun.ricochet" } entityDef damage_supernailDirect diff --git a/zpak001.pk3dir/sound/weapons_dmc.sndshd b/zpak001.pk3dir/sound/weapons_dmc.sndshd index d3413cd..b113cdd 100644 --- a/zpak001.pk3dir/sound/weapons_dmc.sndshd +++ b/zpak001.pk3dir/sound/weapons_dmc.sndshd @@ -28,6 +28,14 @@ weapon_supershotgun.shoot sample weapons/shotgn2.wav } +weapon_nailgun.ricochet +{ + alerts + sample weapons/ric1.wav + sample weapons/ric2.wav + sample weapons/ric3.wav +} + weapon_nailgun.shoot { alerts