cstrike/src/shared
mikota f7c6f68c1d
Merge branch 'eukara:master' into recoil-rework
2023-09-23 17:15:59 +02:00
..
animations.h Update copyright information 2022-03-13 16:59:12 -07:00
animations.qc Clean up 'self' references in the weapon code that needed purging and set some sensible defaults for accurate lightmap settings. 2022-04-26 13:04:20 -07:00
defs.h Update copyright information 2022-03-13 16:59:12 -07:00
entities.h Update copyright information 2022-03-13 16:59:12 -07:00
events.h Update copyright information 2022-03-13 16:59:12 -07:00
flags.h Update copyright information 2022-03-13 16:59:12 -07:00
fx_flashbang.qc Update copyright information 2022-03-13 16:59:12 -07:00
fx_impact.qc Client: add IMPACT_SLOSH effect for water based impacts. 2023-02-07 17:35:04 -08:00
fx_smokenade.qc Update copyright information 2022-03-13 16:59:12 -07:00
include.src Rebuild against FreeHL Develop 2023-07-27 23:15:56 -07:00
item_c4bomb.h Adjust naming against upstream. 2022-05-11 12:51:39 -07:00
item_c4bomb.qc Bomb Defusal: fix the bomb not being removed from the game properly upon round ends. Requires a .customphysics fix in upstream Nuclide as well (so update!) 2023-04-18 14:48:39 -07:00
items.h Update copyright information 2022-03-13 16:59:12 -07:00
player.h Recoil rework v2 2023-09-23 17:05:57 +02:00
pmove.h Tweak player physics to be closer to how 1.5 on WON feels. Disable airstepping. 2022-04-23 17:39:05 -07:00
pmove.qc Tweak player physics to be closer to how 1.5 on WON feels. Disable airstepping. 2022-04-23 17:39:05 -07:00
radio.h Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:38:54 +01:00
w_ak47.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_aug.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_awp.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_c4bomb.qc Shared: Reset shotcounters cleanly when weapons are finished reloading. 2023-07-11 13:36:04 -07:00
w_deagle.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_elites.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_fiveseven.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_flashbang.qc Shared: Reset shotcounters cleanly when weapons are finished reloading. 2023-07-11 13:36:04 -07:00
w_g3sg1.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_glock18.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_hegrenade.qc Rebuild against FreeHL Develop 2023-07-27 23:15:56 -07:00
w_knife.qc Shared: Reset shotcounters cleanly when weapons are finished reloading. 2023-07-11 13:36:04 -07:00
w_m3.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_m4a1.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_mac10.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_mp5.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_p90.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_p228.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_para.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_scout.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_sg550.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_sg552.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_smokegrenade.qc Shared: Reset shotcounters cleanly when weapons are finished reloading. 2023-07-11 13:36:04 -07:00
w_tmp.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_ump45.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_usp45.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
w_xm1014.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00
weapons.h Update copyright information 2022-03-13 16:59:12 -07:00
weapons.qc CSMultiplayerRules: When players die, they'll always drop their primary weapon if they have one. Thanks /alpha/ 2023-03-01 21:48:18 -08:00
weapons_cstrike.qc Merge branch 'eukara:master' into recoil-rework 2023-09-23 17:15:59 +02:00