83 lines
2.1 KiB
Plaintext
83 lines
2.1 KiB
Plaintext
/*
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* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/*!QUAKED info_map_parameters (0 0 0.8) (-16 -16 0) (16 16 16)
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"targetname" Name
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"target" Target when triggered.
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"killtarget" Target to kill when triggered.
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"buying" Override for buy-behaviour.
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"bombradius" Overrides the default bomb radius.
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COUNTER-STRIKE (1999) ENTITY
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Miscellaneous mapping parameters.
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Choices for 'buying':
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0 = Both teams can buy items
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1 = Only Counter-Terrorists can buy items
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2 = Only Terrorists can buy items
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3 = Neither Counter-Terrorists nor Terrorists can buy items
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*/
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typedef enum
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{
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BUY_BOTH,
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BUY_CT,
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BUY_T,
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BUY_NEITHER
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} imp_buyrules_t;
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class
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info_map_parameters:NSEntity
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{
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float m_flBombRadius;
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imp_buyrules_t m_buyRules;
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void(void) info_map_parameters;
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virtual void(void) Respawn;
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virtual void(string, string) SpawnKey;
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};
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void
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info_map_parameters::info_map_parameters(void)
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{
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m_flBombRadius = 500;
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m_buyRules = BUY_BOTH;
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}
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void
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info_map_parameters::Respawn(void)
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{
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g_cstrike_buying = m_buyRules;
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g_cstrike_bombradius = m_flBombRadius;
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}
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void
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info_map_parameters::SpawnKey(string strKey, string strValue)
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{
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switch (strKey) {
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case "buying":
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m_buyRules = stoi(strValue);
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break;
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case "bombradius":
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m_flBombRadius = stof(strValue);
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break;
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default:
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super::SpawnKey(strKey, strValue);
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break;
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}
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} |