cstrike/src/server/info_map_parameters.qc

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/*
* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*!QUAKED info_map_parameters (0 0 0.8) (-16 -16 0) (16 16 16)
"targetname" Name
"target" Target when triggered.
"killtarget" Target to kill when triggered.
"buying" Override for buy-behaviour.
"bombradius" Overrides the default bomb radius.
COUNTER-STRIKE (1999) ENTITY
Miscellaneous mapping parameters.
Choices for 'buying':
0 = Both teams can buy items
1 = Only Counter-Terrorists can buy items
2 = Only Terrorists can buy items
3 = Neither Counter-Terrorists nor Terrorists can buy items
*/
typedef enum
{
BUY_BOTH,
BUY_CT,
BUY_T,
BUY_NEITHER
} imp_buyrules_t;
class
info_map_parameters:NSEntity
{
float m_flBombRadius;
imp_buyrules_t m_buyRules;
void(void) info_map_parameters;
virtual void(void) Respawn;
virtual void(string, string) SpawnKey;
};
void
info_map_parameters::info_map_parameters(void)
{
m_flBombRadius = 500;
m_buyRules = BUY_BOTH;
}
void
info_map_parameters::Respawn(void)
{
g_cstrike_buying = m_buyRules;
g_cstrike_bombradius = m_flBombRadius;
}
void
info_map_parameters::SpawnKey(string strKey, string strValue)
{
switch (strKey) {
case "buying":
m_buyRules = stoi(strValue);
break;
case "bombradius":
m_flBombRadius = stof(strValue);
break;
default:
super::SpawnKey(strKey, strValue);
break;
}
}