168 lines
4.3 KiB
Plaintext
168 lines
4.3 KiB
Plaintext
/*
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* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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static VGUIWindow winChooseTeam;
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string
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VGUI_ChooseTeam_MapInfo(void)
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{
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static string mapinfo = __NULL__;
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if (mapinfo != __NULL__)
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return mapinfo;
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filestream fileMap = fopen(strcat("maps/", mapname, ".txt"), FILE_READ);
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string temp;
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if (fileMap != -1) {
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while ((temp = fgets(fileMap))) {
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mapinfo = strcat(mapinfo, temp, "\n");
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}
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} else {
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mapinfo = "No map info available.";
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}
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return mapinfo;
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}
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/* returns true if you should join CT, else T */
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bool
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VGUI_ChooseTeam_AutoQuery(void)
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{
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int teamT = 0;
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int teamCT = 0;
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for (int i = -1; i > -32; i--) {
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if (getplayerkeyfloat(i, "*team") == 1) {
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teamT++;
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} else if (getplayerkeyfloat(i, "*team") == 2) {
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teamCT++;
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}
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}
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if (teamT > teamCT)
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return true;
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return false;
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}
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void
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VGUI_ChooseTeam(void)
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{
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static int initialized;
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static VGUIButton btnJoinT;
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static VGUIButton btnJoinCT;
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static VGUIButton btnAutoAssign;
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static VGUIButton btnGoSpectator;
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static VGUIFrame frmMapInfo;
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static VGUILabel lblSelectTeam;
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static VGUILabel lblMapName;
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static VGUILabel lblMapInfo;
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static void VGUI_ChooseTeam_CT(void) {
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VGUI_ChooseClassCT();
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winChooseTeam.Hide();
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}
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static void VGUI_ChooseTeam_T(void) {
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VGUI_ChooseClassT();
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winChooseTeam.Hide();
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}
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static void VGUI_ChooseTeam_Auto(void) {
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if (VGUI_ChooseTeam_AutoQuery())
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VGUI_ChooseTeam_CT();
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else
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VGUI_ChooseTeam_T();
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}
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static void VGUI_ChooseTeam_Spec(void) {
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sendevent("JoinSpectator", "");
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winChooseTeam.Hide();
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}
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if (!initialized) {
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vector btnpos = [40,80];
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initialized = TRUE;
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winChooseTeam = spawn(VGUIWindow);
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winChooseTeam.SetSize('640 480');
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winChooseTeam.SetStyleMask(VGUIWindowBorderless | VGUIWindowFullscreen);
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lblSelectTeam = spawn(VGUILabel);
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lblSelectTeam.SetTitle("Select Your Team");
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lblSelectTeam.SetTextSize(19);
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lblSelectTeam.SetPos([40, 38]);
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lblSelectTeam.SetSize('400 24');
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frmMapInfo = spawn(VGUIFrame);
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frmMapInfo.SetPos('176 80');
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frmMapInfo.SetSize('424 312');
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lblMapName = spawn(VGUILabel);
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lblMapName.SetTitle(mapname);
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lblMapName.SetTextSize(19);
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lblMapName.SetPos('194 105');
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lblMapName.SetSize('250 312');
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lblMapInfo = spawn(VGUILabel);
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lblMapInfo.SetTitle(VGUI_ChooseTeam_MapInfo());
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lblMapInfo.SetPos('194 129');
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lblMapInfo.SetSize('375 250');
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btnJoinT = spawn(VGUIButton);
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btnJoinT.SetTitle("Terrorist Forces");
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btnJoinT.SetPos('40 80');
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btnJoinT.SetSize('124 24');
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btnJoinT.SetKeyEquivalent("1");
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btnJoinT.SetFunc(VGUI_ChooseTeam_T);
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btnJoinCT = spawn(VGUIButton);
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btnJoinCT.SetTitle("CT Forces");
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btnJoinCT.SetPos('40 112');
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btnJoinCT.SetSize('124 24');
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btnJoinCT.SetKeyEquivalent("2");
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btnJoinCT.SetFunc(VGUI_ChooseTeam_CT);
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btnAutoAssign = spawn(VGUIButton);
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btnAutoAssign.SetTitle("Auto Assign");
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btnAutoAssign.SetPos('40 208');
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btnAutoAssign.SetSize('124 24');
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btnAutoAssign.SetKeyEquivalent("5");
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btnAutoAssign.SetFunc(VGUI_ChooseTeam_Auto);
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btnGoSpectator = spawn(VGUIButton);
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btnGoSpectator.SetTitle("Spectate");
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btnGoSpectator.SetPos('40 272');
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btnGoSpectator.SetSize('124 24');
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btnGoSpectator.SetKeyEquivalent("6");
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btnGoSpectator.SetFunc(VGUI_ChooseTeam_Spec);
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g_uiDesktop.Add(winChooseTeam);
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winChooseTeam.Add(frmMapInfo);
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winChooseTeam.Add(lblSelectTeam);
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winChooseTeam.Add(lblMapName);
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winChooseTeam.Add(lblMapInfo);
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winChooseTeam.Add(btnJoinT);
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winChooseTeam.Add(btnJoinCT);
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winChooseTeam.Add(btnAutoAssign);
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winChooseTeam.Add(btnGoSpectator);
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}
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winChooseTeam.Show();
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winChooseTeam.SetPos((video_res / 2) - (winChooseTeam.GetSize() / 2));
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}
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