cstrike/src/client/vgui_chooseteam.qc

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/*
* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
static VGUIWindow winChooseTeam;
string
VGUI_ChooseTeam_MapInfo(void)
{
static string mapinfo = __NULL__;
if (mapinfo != __NULL__)
return mapinfo;
filestream fileMap = fopen(strcat("maps/", mapname, ".txt"), FILE_READ);
string temp;
if (fileMap != -1) {
while ((temp = fgets(fileMap))) {
mapinfo = strcat(mapinfo, temp, "\n");
}
} else {
mapinfo = "No map info available.";
}
return mapinfo;
}
/* returns true if you should join CT, else T */
bool
VGUI_ChooseTeam_AutoQuery(void)
{
int teamT = 0;
int teamCT = 0;
for (int i = -1; i > -32; i--) {
if (getplayerkeyfloat(i, "*team") == 1) {
teamT++;
} else if (getplayerkeyfloat(i, "*team") == 2) {
teamCT++;
}
}
if (teamT > teamCT)
return true;
return false;
}
void
VGUI_ChooseTeam(void)
{
static int initialized;
static VGUIButton btnJoinT;
static VGUIButton btnJoinCT;
static VGUIButton btnAutoAssign;
static VGUIButton btnGoSpectator;
static VGUIFrame frmMapInfo;
static VGUILabel lblSelectTeam;
static VGUILabel lblMapName;
static VGUILabel lblMapInfo;
static void VGUI_ChooseTeam_CT(void) {
VGUI_ChooseClassCT();
winChooseTeam.Hide();
}
static void VGUI_ChooseTeam_T(void) {
VGUI_ChooseClassT();
winChooseTeam.Hide();
}
static void VGUI_ChooseTeam_Auto(void) {
if (VGUI_ChooseTeam_AutoQuery())
VGUI_ChooseTeam_CT();
else
VGUI_ChooseTeam_T();
}
static void VGUI_ChooseTeam_Spec(void) {
sendevent("JoinSpectator", "");
winChooseTeam.Hide();
}
if (!initialized) {
vector btnpos = [40,80];
initialized = TRUE;
winChooseTeam = spawn(VGUIWindow);
winChooseTeam.SetSize('640 480');
winChooseTeam.SetStyleMask(VGUIWindowBorderless | VGUIWindowFullscreen);
lblSelectTeam = spawn(VGUILabel);
lblSelectTeam.SetTitle("Select Your Team");
lblSelectTeam.SetTextSize(19);
lblSelectTeam.SetPos([40, 38]);
lblSelectTeam.SetSize('400 24');
frmMapInfo = spawn(VGUIFrame);
frmMapInfo.SetPos('176 80');
frmMapInfo.SetSize('424 312');
lblMapName = spawn(VGUILabel);
lblMapName.SetTitle(mapname);
lblMapName.SetTextSize(19);
lblMapName.SetPos('194 105');
lblMapName.SetSize('250 312');
lblMapInfo = spawn(VGUILabel);
lblMapInfo.SetTitle(VGUI_ChooseTeam_MapInfo());
lblMapInfo.SetPos('194 129');
lblMapInfo.SetSize('375 250');
btnJoinT = spawn(VGUIButton);
btnJoinT.SetTitle("Terrorist Forces");
btnJoinT.SetPos('40 80');
btnJoinT.SetSize('124 24');
btnJoinT.SetKeyEquivalent("1");
btnJoinT.SetFunc(VGUI_ChooseTeam_T);
btnJoinCT = spawn(VGUIButton);
btnJoinCT.SetTitle("CT Forces");
btnJoinCT.SetPos('40 112');
btnJoinCT.SetSize('124 24');
btnJoinCT.SetKeyEquivalent("2");
btnJoinCT.SetFunc(VGUI_ChooseTeam_CT);
btnAutoAssign = spawn(VGUIButton);
btnAutoAssign.SetTitle("Auto Assign");
btnAutoAssign.SetPos('40 208');
btnAutoAssign.SetSize('124 24');
btnAutoAssign.SetKeyEquivalent("5");
btnAutoAssign.SetFunc(VGUI_ChooseTeam_Auto);
btnGoSpectator = spawn(VGUIButton);
btnGoSpectator.SetTitle("Spectate");
btnGoSpectator.SetPos('40 272');
btnGoSpectator.SetSize('124 24');
btnGoSpectator.SetKeyEquivalent("6");
btnGoSpectator.SetFunc(VGUI_ChooseTeam_Spec);
g_uiDesktop.Add(winChooseTeam);
winChooseTeam.Add(frmMapInfo);
winChooseTeam.Add(lblSelectTeam);
winChooseTeam.Add(lblMapName);
winChooseTeam.Add(lblMapInfo);
winChooseTeam.Add(btnJoinT);
winChooseTeam.Add(btnJoinCT);
winChooseTeam.Add(btnAutoAssign);
winChooseTeam.Add(btnGoSpectator);
}
winChooseTeam.Show();
winChooseTeam.SetPos((video_res / 2) - (winChooseTeam.GetSize() / 2));
}