71 lines
1.8 KiB
Plaintext
71 lines
1.8 KiB
Plaintext
/*
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* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/*!QUAKED func_vip_safetyzone (0 .5 .8) ?
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"targetname" Name
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"target" Target when triggered.
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"killtarget" Target to kill when triggered.
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COUNTER-STRIKE (1999) ENTITY
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VIP safety zone.
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Used in the assassination mode (as_* maps).
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*/
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class func_vip_safetyzone:NSBrushTrigger
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{
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void func_vip_safetyzone(void);
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virtual void Respawn(void);
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virtual void Touch(entity);
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};
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void
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func_vip_safetyzone::func_vip_safetyzone(void)
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{
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g_cs_vipzones++;
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}
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void
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func_vip_safetyzone::Respawn(void)
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{
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InitBrushTrigger();
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}
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void
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func_vip_safetyzone::Touch(entity eToucher)
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{
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CSMultiplayerRules rule = (CSMultiplayerRules)g_grMode;
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player pl = (player)eToucher;
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if (pl.classname != "player")
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return;
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if (pl.team != TEAM_VIP)
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return;
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/* CTs win the round */
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rule.RoundOver(TEAM_CT, 3500, FALSE);
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/* VIP receives money to spend */
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Money_AddMoney(pl, 2500);
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/* mark player as spectator for the end of this 'round' */
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pl.MakeTempSpectator();
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pl.gflags &= ~GF_FLASHLIGHT;
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}
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