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Makefile
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Initial commit, carried over from Nuclide's Git on March 8th 2021
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2021-03-08 10:38:54 +01:00 |
ammo.h
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Adjust naming against upstream.
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2022-05-11 12:51:39 -07:00 |
ammo.qc
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Server: fix 'free buy' check in Ammo_BuyCaliber
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2023-09-29 12:38:33 -07:00 |
armoury_entity.qc
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Shared: Reset shotcounters cleanly when weapons are finished reloading.
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2023-07-11 13:36:04 -07:00 |
bot.h
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Bot improvements contributed by CYBERDEViL:
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2024-01-04 14:23:39 -08:00 |
bot.qc
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VGUI Buy-Menu: Fix not being able to buy SG-550 as CT.
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2024-03-02 00:46:12 -08:00 |
buy.h
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Update copyright information
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2022-03-13 16:59:12 -07:00 |
buy.qc
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Update copyright information
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2022-03-13 16:59:12 -07:00 |
defs.h
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Bot improvements contributed by CYBERDEViL:
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2024-01-04 14:23:39 -08:00 |
func_bomb_target.qc
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Add bomb site text hint for T's and add the base for an upcoming, built-in DM gamemode.
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2023-09-29 16:12:44 -07:00 |
func_buyzone.qc
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Add bomb site text hint for T's and add the base for an upcoming, built-in DM gamemode.
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2023-09-29 16:12:44 -07:00 |
func_escapezone.qc
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func_escapezone: increment g_cs_escapezones in constructor
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2023-10-11 02:15:17 -07:00 |
func_hostage_rescue.qc
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Shared: Reset shotcounters cleanly when weapons are finished reloading.
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2023-07-11 13:36:04 -07:00 |
func_vip_safetyzone.qc
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func_escapezone: increment g_cs_escapezones in constructor
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2023-10-11 02:15:17 -07:00 |
game_money.qc
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Adjust naming against upstream.
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2022-05-11 12:51:39 -07:00 |
game_rules.qc
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Update copyright information
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2022-03-13 16:59:12 -07:00 |
gamerules.h
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CSGameRules: Make use of SpectatorDeathcam(). Support player death animation variations again. Also fix the death sound not having played.
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2024-03-06 18:58:03 -08:00 |
gamerules.qc
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CSGameRules: Make use of SpectatorDeathcam(). Support player death animation variations again. Also fix the death sound not having played.
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2024-03-06 18:58:03 -08:00 |
gamerules_deathmatch.qc
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VGUI Buy-Menu: Fix not being able to buy SG-550 as CT.
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2024-03-02 00:46:12 -08:00 |
gamerules_multiplayer.qc
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CSMultiplayerRules: Remove temp items after respawning everything else to avoid phantom pickups.
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2024-03-06 22:24:44 -08:00 |
gamerules_singleplayer.qc
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Add bomb site text hint for T's and add the base for an upcoming, built-in DM gamemode.
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2023-09-29 16:12:44 -07:00 |
hostage_entity.qc
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CSMultiplayerRules: choose an info_player_start when info_vip_start is unavailable (fixes as_riverside and older maps like it)
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2023-10-10 19:13:25 -07:00 |
info_buyzone.qc
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Shared: Reset shotcounters cleanly when weapons are finished reloading.
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2023-07-11 13:36:04 -07:00 |
info_hostage_rescue.qc
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Shared: Reset shotcounters cleanly when weapons are finished reloading.
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2023-07-11 13:36:04 -07:00 |
info_map_parameters.qc
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Shared: Reset shotcounters cleanly when weapons are finished reloading.
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2023-07-11 13:36:04 -07:00 |
item_suit.qc
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Fix compiler warnings.
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2023-02-14 12:54:59 -08:00 |
money.h
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Adjust naming against upstream.
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2022-05-11 12:51:39 -07:00 |
player.qc
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Clear up some warnings
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2022-04-25 10:37:07 -07:00 |
progs.src
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Add bomb site text hint for T's and add the base for an upcoming, built-in DM gamemode.
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2023-09-29 16:12:44 -07:00 |
radio.h
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Simplify prediction code with the help from upstream SDK changes.
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2021-05-08 17:46:20 +02:00 |
radio.qc
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Bots: Now following some basic objectives - don't look too deep into it
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2021-05-12 15:47:34 +02:00 |
server.qc
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WEAPON_C4: cleanups and fixes
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2024-01-03 14:16:34 -08:00 |
spawn.qc
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Update copyright information
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2022-03-13 16:59:12 -07:00 |