Better Scoring System for Hostage Rescue and Escape #11
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We've talked before about how broken the winstates are for Hostage Rescue and Escape, such as killing a hostage (on purpose or accident) and now CTs can't win, which sucks. However, these are great gamemodes and we want to keep them, but not in their 100% original form.
An idea @eukara & I came up with was implementing a new scoring system for these two gamemodes. Basically, every sucessful escape or hostage rescue will count as a point given to that team, likewise every unsucessful escape or hostage killed/not rescued will count as a point to the other team.