Dead player weapon drops and ammo reserves #10

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opened 2022-04-26 15:46:21 -07:00 by eukara · 0 comments
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Dead players drop unique weapon pickups that contain the reserve ammo.
It's accumulative (doesn't replace the reserve that gets picked up).
We need to create a new pick up class just for CS, where weapon pickups can then select which reserve ammo they belong to.
Or I can abstract this into a generic Nuclide framework.

It doesn't really matter either way.

Dead players drop unique weapon pickups that contain the reserve ammo. It's accumulative (doesn't replace the reserve that gets picked up). We need to create a new pick up class just for CS, where weapon pickups can then select which reserve ammo they belong to. Or I can abstract this into a generic Nuclide framework. It doesn't really matter either way.
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Reference: nuclide-ports/cstrike#10
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