From d2e841d9642b8bcb63fdb7a6bc8acebe2d1111f6 Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Thu, 4 Jan 2024 14:13:49 -0800 Subject: [PATCH] CSMultiplayerRules: no more DeathChecks when the round is already over --- src/server/gamerules_multiplayer.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/server/gamerules_multiplayer.qc b/src/server/gamerules_multiplayer.qc index e228d67..c59367f 100644 --- a/src/server/gamerules_multiplayer.qc +++ b/src/server/gamerules_multiplayer.qc @@ -749,6 +749,9 @@ CSMultiplayerRules::CountPlayers(void) void CSMultiplayerRules::DeathCheck(NSClientPlayer pl) { + if (g_cs_gamestate == GAME_END) + return; + /* hack so that we can kill rounds */ if ((g_cs_alive_t == 0) && (g_cs_alive_ct == 0)) { g_cs_gamestate = GAME_ACTIVE;