Remove CSMultiplayerRules' MakeSpectator, as we have our own MakeTempSpectator

as part of the NSPlayer class now.
This commit is contained in:
Marco Cawthorne 2021-11-28 00:03:28 +01:00
parent fc5a66b8d5
commit 85f0dffe09
Signed by: eukara
GPG Key ID: C196CD8BA993248A
1 changed files with 4 additions and 10 deletions

View File

@ -861,14 +861,7 @@ MakePlayable(entity targ)
self = oself;
}
static void
MakeSpectator(entity targ)
{
entity oself = self;
self = targ;
spawnfunc_spectator();
self = oself;
}
void
CSMultiplayerRules::PlayerMakePlayable(base_player pp, int chara)
{
@ -912,10 +905,11 @@ Force the player to become an observer.
=================
*/
void
CSMultiplayerRules::PlayerMakeSpectator(base_player pl)
CSMultiplayerRules::PlayerMakeSpectator(base_player pp)
{
player pl = (player)pp;
pl.MakeTempSpectator();
PlayerClearWeaponry(pl);
MakeSpectator(pl);
}
/*