rott/rott/z_zone.c

799 lines
22 KiB
C
Executable File

/*
Copyright (C) 1994-1995 Apogee Software, Ltd.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// Z_zone.c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef DOS
#include <dos.h>
#include <conio.h>
#endif
#include "rt_def.h"
#include "_z_zone.h"
#include "z_zone.h"
#include "rt_util.h"
#include "develop.h"
#include "rt_net.h"
#if (DEVELOPMENT == 1)
#include "rt_main.h"
#endif
//MED
#include "memcheck.h"
int lowmemory=0;
/*
==============================================================================
ZONE MEMORY ALLOCATION
There is never any space between memblocks, and there will never be two
contiguous free memblocks.
The rover can be left pointing at a non-empty block
It is of no value to free a cachable block, because it will get overwritten
automatically if needed
==============================================================================
*/
//Globals
int zonememorystarted=0;
// Statics
static memzone_t *mainzone;
static memzone_t *levelzone;
static int levelzonesize=LEVELZONESIZE;
static struct meminfo
{
unsigned LargestBlockAvail;
unsigned MaxUnlockedPage;
unsigned LargestLockablePage;
unsigned LinAddrSpace;
unsigned NumFreePagesAvail;
unsigned NumPhysicalPagesFree;
unsigned TotalPhysicalPages;
unsigned FreeLinAddrSpace;
unsigned SizeOfPageFile;
unsigned Reserved[3];
} MemInfo;
/*
========================
=
= Z_ClearZone
=
========================
*/
void Z_ClearZone (memzone_t *zone)
{
memblock_t *block;
// set the entire zone to one free block
zone->blocklist.next = zone->blocklist.prev = block =
(memblock_t *)( (byte *)zone + sizeof(memzone_t) );
zone->blocklist.user = (void *)zone;
zone->blocklist.tag = PU_STATIC;
zone->rover = block;
block->prev = block->next = &zone->blocklist;
block->user = NULL; // free block
block->size = zone->size - sizeof(memzone_t);
}
/*
========================
=
= Z_AllocateZone
=
========================
*/
memzone_t *Z_AllocateZone (int size)
{
memzone_t *header;
header = malloc (size+sizeof(memzone_t));
if (!header)
Error ("Z_AllocateZone: Couldn't malloc %zd bytes avail=%d\n",
size+sizeof(memzone_t), Z_AvailHeap());
header->size = size;
Z_ClearZone (header);
return header;
}
/*
========================
=
= Z_Init
=
========================
*/
void Z_Init (int size, int min)
{
int maxsize;
int sz;
if (zonememorystarted==1)
return;
zonememorystarted=1;
sz = GamePacketSize();
sz*=MAXCMDS;
if (ConsoleIsServer() == true)
levelzonesize+=((numplayers*2)+1)*sz;
else
levelzonesize+=(numplayers+1)*sz;
maxsize=((int)(Z_AvailHeap())-size-levelzonesize);
if (maxsize<min)
{
UL_DisplayMemoryError (min-maxsize);
}
if (maxsize>MAXMEMORYSIZE)
maxsize=(MAXMEMORYSIZE-levelzonesize);
mainzone = Z_AllocateZone (maxsize);
levelzone = Z_AllocateZone (levelzonesize);
if (!quiet)
printf("Z_INIT: %ld bytes\n",(long int)(maxsize+levelzonesize));
if (maxsize<(min+(min>>1)))
{
lowmemory = 1;
printf("==============================================================================\n");
printf("WARNING: You are running ROTT with very little memory. ROTT runs best with\n");
printf("8 Megabytes of memory and no TSR's loaded in memory. If you can free up more\n");
printf("memory for ROTT then you should press CTRL-BREAK at this time. If you are\n");
printf("unable to do this you will experience momentary pauses in game-play whenever\n");
printf("you enter new areas of the game as well as an overall decreased performance.\n");
printf(" Press any key to continue\n");
printf("==============================================================================\n");
getch();
}
}
/*
========================
=
= Z_ShutDown
=
========================
*/
void Z_ShutDown( void )
{
if (zonememorystarted==0)
return;
zonememorystarted=0;
free(mainzone);
free(levelzone);
}
/*
========================
=
= Z_GetSize
=
========================
*/
int Z_GetSize (void *ptr)
{
memblock_t *block;
block = (memblock_t *) ( (byte *)ptr - sizeof(memblock_t));
return (block->size - sizeof(memblock_t));
}
/*
========================
=
= Z_Free
=
========================
*/
void Z_Free (void *ptr)
{
memblock_t *block, *other;
block = (memblock_t *) ( (byte *)ptr - sizeof(memblock_t));
if (!block->user)
Error ("Z_Free: freed a freed pointer");
if (block->user > (void **)0x100) // smaller values are not pointers
*block->user = 0; // clear the user's mark
block->user = NULL; // mark as free
other = block->prev;
if (!other->user)
{ // merge with previous free block
other->size += block->size;
other->next = block->next;
other->next->prev = other;
if (block == mainzone->rover)
mainzone->rover = other;
else if (block == levelzone->rover)
levelzone->rover = other;
block = other;
}
other = block->next;
if (!other->user)
{ // merge the next free block onto the end
block->size += other->size;
block->next = other->next;
block->next->prev = block;
if (other == mainzone->rover)
mainzone->rover = block;
else if (other == levelzone->rover)
levelzone->rover = block;
}
}
/*
========================
=
= Z_Malloc
=
= You can pass a NULL user if the tag is < PU_PURGELEVEL
========================
*/
#if (DEVELOPMENT == 1)
int totallevelsize=0;
#endif
void *Z_Malloc (int size, int tag, void *user)
{
int extra;
memblock_t *start, *rover, *new, *base;
//
// scan through the block list looking for the first free block
// of sufficient size, throwing out any purgable blocks along the way
//
// size += sizeof(memblock_t); // account for size of block header
size = (size + sizeof(memblock_t) + 3)&~3; // account for size of block header
//
// if there is a free block behind the rover, back up over them
//
base = mainzone->rover;
if (!base->prev->user)
base = base->prev;
rover = base;
start = base->prev;
do
{
if (rover == start) // scaned all the way around the list
{
SoftError("OHSHIT\n");
Z_DumpHeap(0,200);
Error ("Z_Malloc: failed on allocation of %i bytes",size);
}
if (rover->user)
{
if (rover->tag < PU_PURGELEVEL)
// hit a block that can't be purged, so move base past it
base = rover = rover->next;
else
{
// free the rover block (adding the size to base)
base = base->prev; // the rover can be the base block
Z_Free ((byte *)rover+sizeof(memblock_t));
base = base->next;
rover = base->next;
}
}
else
rover = rover->next;
} while (base->user || base->size < size);
//
// found a block big enough
//
extra = base->size - size;
if (extra > MINFRAGMENT)
{ // there will be a free fragment after the allocated block
new = (memblock_t *) ((byte *)base + size );
new->size = extra;
new->user = NULL; // free block
new->tag = 0;
new->prev = base;
new->next = base->next;
new->next->prev = new;
base->next = new;
base->size = size;
}
if (user)
{
base->user = user; // mark as an in use block
*(void **)user = (void *) ((byte *)base + sizeof(memblock_t));
}
else
{
if (tag >= PU_PURGELEVEL)
Error ("Z_Malloc: an owner is required for purgable blocks");
base->user = (void *)2; // mark as in use, but unowned
}
base->tag = tag;
mainzone->rover = base->next; // next allocation will start looking here
#if (MEMORYCORRUPTIONTEST==1)
base->posttag=MEMORYPOSTTAG;
base->pretag=MEMORYPRETAG;
#endif
return (void *) ((byte *)base + sizeof(memblock_t));
}
/*
========================
=
= Z_LevelMalloc
=
= Only use this for level structures.
= You can pass a NULL user if the tag is < PU_PURGELEVEL
========================
*/
void *Z_LevelMalloc (int size, int tag, void *user)
{
int extra;
memblock_t *start, *rover, *new, *base;
//
// scan through the block list looking for the first free block
// of sufficient size, throwing out any purgable blocks along the way
//
// size += sizeof(memblock_t); // account for size of block header
size = (size + sizeof(memblock_t) + 3)&~3; // account for size of block header
//
// if there is a free block behind the rover, back up over them
//
base = levelzone->rover;
if (!base->prev->user)
base = base->prev;
rover = base;
start = base->prev;
do
{
if (rover == start) // scaned all the way around the list
{
SoftError("OHSHIT\n");
Z_DumpHeap(0,200);
Error ("Z_LevelMalloc: failed on allocation of %i bytes",size);
}
if (rover->user)
{
if (rover->tag < PU_PURGELEVEL)
// hit a block that can't be purged, so move base past it
base = rover = rover->next;
else
{
// free the rover block (adding the size to base)
base = base->prev; // the rover can be the base block
Z_Free ((byte *)rover+sizeof(memblock_t));
base = base->next;
rover = base->next;
}
}
else
rover = rover->next;
} while (base->user || base->size < size);
//
// found a block big enough
//
extra = base->size - size;
if (extra > MINFRAGMENT)
{ // there will be a free fragment after the allocated block
new = (memblock_t *) ((byte *)base + size );
new->size = extra;
new->user = NULL; // free block
new->tag = 0;
new->prev = base;
new->next = base->next;
new->next->prev = new;
base->next = new;
base->size = size;
}
if (user)
{
base->user = user; // mark as an in use block
*(void **)user = (void *) ((byte *)base + sizeof(memblock_t));
}
else
{
if (tag >= PU_PURGELEVEL)
Error ("Z_Malloc: an owner is required for purgable blocks");
base->user = (void *)2; // mark as in use, but unowned
}
base->tag = tag;
levelzone->rover = base->next; // next allocation will start looking here
#if (MEMORYCORRUPTIONTEST==1)
base->posttag=MEMORYPOSTTAG;
base->pretag=MEMORYPRETAG;
#endif
return (void *) ((byte *)base + sizeof(memblock_t));
}
/*
========================
=
= Z_FreeTags
=
========================
*/
void Z_FreeTags (int lowtag, int hightag)
{
memblock_t *block, *next;
for (block = mainzone->blocklist.next ; block != &mainzone->blocklist
; block = next)
{
next = block->next; // get link before freeing
if (!block->user)
continue; // free block
if (block->tag >= lowtag && block->tag <= hightag)
Z_Free ( (byte *)block+sizeof(memblock_t));
}
for (block = levelzone->blocklist.next ; block != &levelzone->blocklist
; block = next)
{
next = block->next; // get link before freeing
if (!block->user)
continue; // free block
if (block->tag >= lowtag && block->tag <= hightag)
Z_Free ( (byte *)block+sizeof(memblock_t));
}
}
/*
========================
=
= Z_DumpHeap
=
========================
*/
void Z_DumpHeap (int lowtag, int hightag)
{
memblock_t *block;
int totalsize;
SoftError("MAIN ZONE\n");
SoftError("zone size: %i location: %p\n",mainzone->size,mainzone);
SoftError("tag range: %i to %i\n",lowtag, hightag);
totalsize=0;
for (block = mainzone->blocklist.next ; ; block = block->next)
{
if (block->tag >= lowtag && block->tag <= hightag)
{
SoftError("block:%p size:%7i user:%p tag:%3i\n",
block, block->size, block->user, block->tag);
totalsize+=block->size;
}
if (block->next == &mainzone->blocklist) {
break; // all blocks have been hit
}
if ( (byte *)block + block->size != (byte *)block->next) {
SoftError("ERROR: block size does not touch the next block\n");
}
if ( block->next->prev != block) {
SoftError("ERROR: next block doesn't have proper back link\n");
}
if (!block->user && !block->next->user) {
SoftError("ERROR: two consecutive free blocks\n");
}
}
SoftError("Total Size of blocks = %d\n",totalsize);
SoftError("LEVEL ZONE\n");
SoftError("zone size: %i location: %p\n",levelzone->size,levelzone);
SoftError("tag range: %i to %i\n",lowtag, hightag);
totalsize=0;
for (block = levelzone->blocklist.next ; ; block = block->next)
{
if (block->tag >= lowtag && block->tag <= hightag)
{
SoftError("block:%p size:%7i user:%p tag:%3i\n",
block, block->size, block->user, block->tag);
totalsize+=block->size;
}
if (block->next == &levelzone->blocklist)
break; // all blocks have been hit
if ( (byte *)block + block->size != (byte *)block->next) {
SoftError("ERROR: block size does not touch the next block\n");
}
if ( block->next->prev != block) {
SoftError("ERROR: next block doesn't have proper back link\n");
}
if (!block->user && !block->next->user) {
SoftError("ERROR: two consecutive free blocks\n");
}
}
SoftError("Total Size of blocks = %d\n",totalsize);
}
/*
========================
=
= Z_UsedHeap
=
========================
*/
int Z_UsedHeap ( void )
{
memblock_t *block;
int heapsize;
heapsize=0;
for (block = mainzone->blocklist.next ; ; block = block->next)
{
if ((block->tag>0) && (block->user>(void **)0))
heapsize+=(block->size);
if (block->next == &mainzone->blocklist)
break; // all blocks have been hit
}
return heapsize;
}
/*
========================
=
= Z_UsedLevelHeap
=
========================
*/
int Z_UsedLevelHeap ( void )
{
memblock_t *block;
int heapsize;
heapsize=0;
for (block = levelzone->blocklist.next ; ; block = block->next)
{
if ((block->tag>0) && (block->user>(void **)0))
heapsize+=(block->size);
if (block->next == &levelzone->blocklist)
break; // all blocks have been hit
}
return heapsize;
}
/*
========================
=
= Z_UsedStaticHeap
=
========================
*/
int Z_UsedStaticHeap ( void )
{
memblock_t *block;
int heapsize;
heapsize=0;
for (block = mainzone->blocklist.next ; ; block = block->next)
{
if ((block->tag>0) && (block->tag<PU_PURGELEVEL) && (block->user>(void **)0))
heapsize+=(block->size);
if (block->next == &mainzone->blocklist)
break; // all blocks have been hit
}
return heapsize;
}
/*
========================
=
= Z_HeapSize
=
========================
*/
int Z_HeapSize ( void )
{
return mainzone->size;
}
/*
========================
=
= Z_CheckHeap
=
========================
*/
void Z_CheckHeap (void)
{
memblock_t *block;
// Check mainzone
for (block = mainzone->blocklist.next ; ; block = block->next)
{
if (block->next == &mainzone->blocklist)
break; // all blocks have been hit
if ( (byte *)block + block->size != (byte *)block->next)
Error ("Z_CheckHeap: block size does not touch the next block\n");
if ( block->next->prev != block)
Error ("Z_CheckHeap: next block doesn't have proper back link\n");
if (!block->user && !block->next->user)
Error ("Z_CheckHeap: two consecutive free blocks\n");
#if (MEMORYCORRUPTIONTEST==1)
if ((block->tag>0) && (block->user>0))
{
if (block->posttag!=MEMORYPOSTTAG)
Error("Z_CheckHeap: Corrupted posttag\n");
if (block->pretag!=MEMORYPRETAG)
Error("Z_CheckHeap: Corrupted pretag\n");
}
#endif
}
// Check levelzone
for (block = levelzone->blocklist.next ; ; block = block->next)
{
if (block->next == &levelzone->blocklist)
break; // all blocks have been hit
if ( (byte *)block + block->size != (byte *)block->next)
Error ("Z_CheckHeap: block size does not touch the next block\n");
if ( block->next->prev != block)
Error ("Z_CheckHeap: next block doesn't have proper back link\n");
if (!block->user && !block->next->user)
Error ("Z_CheckHeap: two consecutive free blocks\n");
#if (MEMORYCORRUPTIONTEST==1)
if ((block->tag>0) && (block->user>0))
{
if (block->posttag!=MEMORYPOSTTAG)
Error("Z_CheckHeap: Corrupted posttag\n");
if (block->pretag!=MEMORYPRETAG)
Error("Z_CheckHeap: Corrupted pretag\n");
}
#endif
}
}
/*
========================
=
= Z_ChangeTag
=
========================
*/
void Z_ChangeTag (void *ptr, int tag)
{
memblock_t *block;
block = (memblock_t *) ( (byte *)ptr - sizeof(memblock_t));
block->tag = tag;
}
/*
========================
=
= Z_AvailHeap
=
========================
*/
int Z_AvailHeap ( void )
{
#ifdef DOS
union REGS zregs;
struct SREGS zsregs;
zregs.x.eax = 0x00000500;
memset( &zsregs, 0, sizeof(zsregs) );
zsregs.es = FP_SEG( &MemInfo );
zregs.x.edi = FP_OFF( &MemInfo );
int386x( DPMI_INT, &zregs, &zregs, &zsregs );
return ((int)MemInfo.LargestBlockAvail);
#else
return MAXMEMORYSIZE;
#endif
}
/*
========================
=
= Z_Realloc
=
========================
*/
void Z_Realloc (void ** ptr, int newsize)
{
memblock_t *block;
void * newptr;
int oldsize;
block = (memblock_t *) ( (byte *)(*ptr) - sizeof(memblock_t));
oldsize = block->size;
newptr = SafeMalloc(newsize);
if (oldsize > newsize)
{
oldsize = newsize;
}
memcpy( newptr, *ptr, oldsize );
SafeFree( *ptr );
*ptr = newptr;
}