115 lines
3.7 KiB
C
Executable File
115 lines
3.7 KiB
C
Executable File
/*
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Copyright (C) 1994-1995 Apogee Software, Ltd.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _rt_dmand_public
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#define _rt_dmand_public
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typedef enum {
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rs_nodata,
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rs_newsound,
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rs_endsound,
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rs_data
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} recordstate;
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//***************************************************************************
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//
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// SD_StartIncomingSound - Setup to receive an incoming sound in chunks
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//
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//***************************************************************************
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void SD_StartIncomingSound ( void );
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//***************************************************************************
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//
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// SD_StopIncomingSound - Stop receiving an incoming sound and playback
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//
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//***************************************************************************
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void SD_StopIncomingSound ( void );
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//***************************************************************************
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//
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// SD_UpdateIncomingSound - Update an incoming sound
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//
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//***************************************************************************
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void SD_UpdateIncomingSound ( byte * data, word length );
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//***************************************************************************
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//
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// SD_GetSoundData - Returns next piece of sound data, returns:
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//
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// nodata if no sound data is ready
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// newsound if it is the start of a new sound
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// data is also returned;
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// data if data is ready
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//
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//***************************************************************************
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recordstate SD_GetSoundData ( byte * data, word length );
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//***************************************************************************
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//
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// SD_SoundDataReady - Returns true if data is ready
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//
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//***************************************************************************
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boolean SD_SoundDataReady ( void );
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//***************************************************************************
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//
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// SD_SetRecordingActive - Set the recording active flag
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//
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//***************************************************************************
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void SD_SetRecordingActive ( void );
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//***************************************************************************
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//
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// SD_ClearRecordingActive - Clear the recording active flag
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//
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//***************************************************************************
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void SD_ClearRecordingActive ( void );
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//***************************************************************************
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//
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// SD_RecordingActive - Check if recording is active on some system
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//
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//***************************************************************************
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boolean SD_RecordingActive ( void );
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//***************************************************************************
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//
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// SD_StartRecordingSound - Start recording a sound in chunks
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//
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//***************************************************************************
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boolean SD_StartRecordingSound ( void );
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//***************************************************************************
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//
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// SD_StopRecordingSound - Stop recording a sound
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//
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//***************************************************************************
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void SD_StopRecordingSound ( void );
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#endif
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