/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef DOS #include #endif #include "rt_def.h" #include "rt_util.h" #include "rt_sound.h" #include "rt_net.h" #include "rt_dmand.h" #include "_rt_dman.h" #include "fx_man.h" #include "develop.h" //MED #include "memcheck.h" static boolean Recording=false; static boolean Feeder=false; static byte * RecordingBuffer; static int Playingvoice; static int RecordingPointer; static int FeederPointer; static boolean Playback=false; static boolean Playing=false; static byte * PlaybackBuffer; static int PlaybackPointer; static int PlayingPointer; static boolean RecordingSemaphore=false; //#define FX_StartDemandFeedPlayback MV_StartDemandFeedPlayback //#define FX_StartRecording MV_StartRecording //#define FX_StopRecord MV_StopRecord //#include "multivoc.h" //*************************************************************************** // // SD_UpdatePlaybackSound - Update playback of a sound in chunks // //*************************************************************************** void SD_UpdatePlaybackSound ( char ** ptr, unsigned long * length ) { if ( Playing==false ) { *ptr = NULL; *length = 0; return; } if (PlayingPointer==PlaybackPointer) { *ptr = NULL; *length = 0; if (Playback==false) { FX_StopSound( Playingvoice ); SafeFree ( PlaybackBuffer ); Playing=false; } return; } *length=PLAYBACKDELTASIZE; if (PlayingPointer==-1) { *ptr = NULL; *length = 0; return; } *ptr=&PlaybackBuffer[PlayingPointer]; PlayingPointer = (PlayingPointer + *length) & (PLAYBACKBUFFERSIZE - 1); } //*************************************************************************** // // SD_StartIncomingSound - Setup to receive an incoming sound in chunks // //*************************************************************************** void SD_StartIncomingSound ( void ) { if (SD_Started==false) return; if ( ( Recording==true ) || ( Playback==true ) ) { return; } Playback=true; PlaybackBuffer = SafeMalloc (PLAYBACKBUFFERSIZE); Playing = false; PlayingPointer = -1; PlaybackPointer = 0; Playingvoice = FX_StartDemandFeedPlayback ( SD_UpdatePlaybackSound, RECORDINGSAMPLERATE, 0, 255, 255, 255, 255, -1); if (Playingvoice==0) { SafeFree(PlaybackBuffer); Playback=false; } } //*************************************************************************** // // SD_StopIncomingSound - Stop receiving an incoming sound and playback // //*************************************************************************** void SD_StopIncomingSound ( void ) { if (SD_Started==false) return; Playback=false; } //*************************************************************************** // // SD_UpdateIncomingSound - Update an incoming sound // //*************************************************************************** void SD_UpdateIncomingSound ( byte * ptr, word length ) { int amount; if (SD_Started==false) return; if ( Playback==false ) { return; } amount=length; if (PlaybackPointer+length > PLAYBACKBUFFERSIZE) amount=PLAYBACKBUFFERSIZE-PlaybackPointer; memcpy ( &PlaybackBuffer[PlaybackPointer], ptr, amount); PlaybackPointer = (PlaybackPointer + amount) & (PLAYBACKBUFFERSIZE - 1); ptr+=amount; if (length!=amount) { amount=length-amount; memcpy ( &PlaybackBuffer[PlaybackPointer], ptr, amount); PlaybackPointer = (PlaybackPointer + amount) & (PLAYBACKBUFFERSIZE - 1); } if (PlayingPointer==-1) { Playing=true; PlayingPointer=0; } if (PlaybackPointer==PlayingPointer) { Playback=false; } } //*************************************************************************** // // SD_UpdateRecordingSound - Update recording a sound in chunks // //*************************************************************************** extern int whereami; void SD_UpdateRecordingSound ( char * ptr, int length ) { int amount; whereami = 69; if ( Recording==false ) { return; } whereami = 70; amount=length; if (RecordingPointer+length > RECORDINGBUFFERSIZE) amount=RECORDINGBUFFERSIZE-RecordingPointer; memcpy ( &RecordingBuffer[RecordingPointer], ptr, amount); whereami = 71; RecordingPointer = (RecordingPointer + amount) & (RECORDINGBUFFERSIZE - 1); if (length!=amount) { ptr += amount; amount=length-amount; memcpy ( &RecordingBuffer[RecordingPointer], ptr, amount); RecordingPointer = (RecordingPointer + amount) & (RECORDINGBUFFERSIZE - 1); } whereami = 72; if (Feeder == false) { Feeder = true; } whereami = 73; if (RecordingPointer==FeederPointer) { Recording=false; } whereami = 74; } //*************************************************************************** // // SD_StartRecordingSound - Start recording a sound in chunks // //*************************************************************************** boolean SD_StartRecordingSound ( void ) { int status; if (SD_Started==false) return false; if (remoteridicule == false) return false; if ( ( Recording==true ) || ( Playback==true ) || (Feeder==true)) { return false; } Recording=true; RecordingBuffer = SafeMalloc (RECORDINGBUFFERSIZE); Feeder = false; FeederPointer = -1; RecordingPointer = 0; status=FX_StartRecording( RECORDINGSAMPLERATE, SD_UpdateRecordingSound); if (status!=FX_Ok) { Recording=false; SafeFree(RecordingBuffer); return false; } return true; } //*************************************************************************** // // SD_StopRecordingSound - Stop recording a sound // //*************************************************************************** void SD_StopRecordingSound ( void ) { if (SD_Started==false) return; if (Recording == true) { FX_StopRecord(); Recording=false; } } //*************************************************************************** // // SD_SetRecordingActive - Set the recording active flag // //*************************************************************************** void SD_SetRecordingActive ( void ) { RecordingSemaphore=true; } //*************************************************************************** // // SD_ClearRecordingActive - Clear the recording active flag // //*************************************************************************** void SD_ClearRecordingActive ( void ) { RecordingSemaphore=false; } //*************************************************************************** // // SD_RecordingActive - Check if recording is active on some system // //*************************************************************************** boolean SD_RecordingActive ( void ) { return RecordingSemaphore; } //*************************************************************************** // // SD_GetSoundData - Returns next piece of sound data, returns: // // nodata if no sound data is ready // newsound if it is the start of a new sound // data is also returned; // endsound if the sound is finished // data if data is ready // //*************************************************************************** recordstate SD_GetSoundData ( byte * data, word length ) { recordstate status=rs_data; int amount; if (SD_Started==false) return rs_nodata; if (Feeder==false) return rs_nodata; if (FeederPointer==RecordingPointer) { if (Recording==false) { SafeFree(RecordingBuffer); Feeder=false; return rs_endsound; } else { return rs_nodata; } } if (FeederPointer==-1) { status=rs_newsound; FeederPointer=0; } amount=length; if (FeederPointer+length > RECORDINGBUFFERSIZE) amount=RECORDINGBUFFERSIZE-FeederPointer; memcpy ( data, &RecordingBuffer[FeederPointer], amount); FeederPointer = (FeederPointer + amount) & (RECORDINGBUFFERSIZE - 1); data += amount; if (length!=amount) { amount=length-amount; memcpy ( data, &RecordingBuffer[FeederPointer], amount); FeederPointer = (FeederPointer + amount) & (RECORDINGBUFFERSIZE - 1); } return status; } //*************************************************************************** // // SD_SoundDataReady - Returns true if data is ready // //*************************************************************************** boolean SD_SoundDataReady ( void ) { if (SD_Started==false) return false; return Feeder; }