/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _rt_stat_private #define _rt_stat_private void AddStatic(statobj_t*); void AddAnimStatic(statobj_t*); void PreCacheStaticSounds(int); #define SOLIDCOLORTICTIME 1 #define SOLIDCOLORINCREMENT 1 #define MAXFIRECOLOR 248 #define INITIALFIRECOLOR 246 #define IsLight(x,y) ( (x>=0) && (x<=127) && (y>=0) && (y<=127) && \ (sprites[x][y]) && (sprites[x][y]->flags & FL_LIGHT) ) typedef struct { int tictime, numanims; char firstlump[9]; } awallinfo_t; typedef struct sas { int x,y,z; int flags; signed char ticcount; int hitpoints; short int shapenum; signed char ammo; signed char count; signed char itemnumber; short int areanumber; short int whichstat; byte numanims; int linked_to; }saved_stat_type; #endif