// winrott.h //husk at rette i winrott.c extern int iGLOBAL_SCREENWIDTH;//bna val 800 extern int iGLOBAL_SCREENHEIGHT;//bna val 600 extern int iGLOBAL_SCREENBWIDE ; extern int iG_SCREENWIDTH;// default screen width in bytes extern int iGLOBAL_HEALTH_X; extern int iGLOBAL_HEALTH_Y; extern int iGLOBAL_AMMO_X; extern int iGLOBAL_AMMO_Y; extern int iGLOBAL_FOCALWIDTH; extern double dGLOBAL_FPFOCALWIDTH; void EnableScreenStretch(void); void DisableScreenStretch(void); /* double dYZANGLELIMIT; #define FOCALWIDTH 160//160 #define FPFOCALWIDTH 160.0//160.0 #define MAXSCREENHEIGHT 480//600// 200*2 #define MAXSCREENWIDTH 640//800// 320*2 #define SCREENBWIDE 640*(96/320)//800*(96/320)// 96*2 #define MAXVIEWWIDTH 640// 320*2 #define SCREENWIDTH 640*(96/320)//800*(96/320)// 96*2 // default screen width in bytes #define MAXSCREENHEIGHT 600 #define MAXSCREENWIDTH 800 #define SCREENBWIDE 800*(96/320) #define MAXVIEWWIDTH 800 #define SCREENWIDTH 800*(96/320)// default screen width in bytes */ //#define VIEWWIDTH MAXSCREENWIDTH//320*2 // size of view window //#define VIEWHEIGHT MAXSCREENHEIGHT//200*2 //#define MAXSCANLINES MAXSCREENHEIGHT//200*2 // size of ylookup table