From 1dacf2c46edb270cf5360aa65b11462c1ab0b9be Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Sat, 6 May 2023 13:37:28 -0700 Subject: [PATCH] First revision of our scripted... thing --- .gitignore | 4 + README | 125 +- build_loose.sh | 82 + build_pak0.sh | 89 + build_tools.sh | 49 + ccase.sh | 38 + dl_sources.sh | 33 + games/valve-pak0.sha256 | 3453 ++++++++++++++++++++++++ games/valve.dat | 3454 +++++++++++++++++++++++++ games/valve.sha256 | 23 + rip_sources.sh | 49 + start.sh | 14 + sums/hl1110.exe.sha512 | 1 + sums/hl_sdk_v23.exe.sha512 | 1 + sums/hluplink.exe.sha512 | 1 + sums/opfordemofull.exe.sha512 | 1 + sums/steaminstall_halflife.exe.sha512 | 1 + sums/valve_pak0.sha512 | 1 + tools/bmpfix/bmpfix.c | 144 ++ tools/gpl-quake/cmdlib.c | 867 +++++++ tools/gpl-quake/cmdlib.h | 97 + tools/gpl-quake/qfiles.c | 179 ++ 22 files changed, 8702 insertions(+), 4 deletions(-) create mode 100644 .gitignore create mode 100755 build_loose.sh create mode 100755 build_pak0.sh create mode 100755 build_tools.sh create mode 100755 ccase.sh create mode 100755 dl_sources.sh create mode 100644 games/valve-pak0.sha256 create mode 100644 games/valve.dat create mode 100644 games/valve.sha256 create mode 100755 rip_sources.sh create mode 100755 start.sh create mode 100644 sums/hl1110.exe.sha512 create mode 100644 sums/hl_sdk_v23.exe.sha512 create mode 100644 sums/hluplink.exe.sha512 create mode 100644 sums/opfordemofull.exe.sha512 create mode 100644 sums/steaminstall_halflife.exe.sha512 create mode 100644 sums/valve_pak0.sha512 create mode 100644 tools/bmpfix/bmpfix.c create mode 100644 tools/gpl-quake/cmdlib.c create mode 100644 tools/gpl-quake/cmdlib.h create mode 100644 tools/gpl-quake/qfiles.c diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..468cc6e --- /dev/null +++ b/.gitignore @@ -0,0 +1,4 @@ +_bin/* +_build/* +_deps/* +_tmp/* \ No newline at end of file diff --git a/README b/README index e22bc53..8d90800 100644 --- a/README +++ b/README @@ -1,5 +1,122 @@ -Half-Life: Shareware Data +Half-Life: PAK0.PAK generator -This repository contains scripts to generate a free installation -of Half-Life. We stripping the content straight from installers -of demos and other official, free downloads. \ No newline at end of file +This repository contains scripts to generate a pak0.pak of +Half-Life that is identical to the one that ships on all original disc +pressings, when it still talked to the World Opponent Network +online service. + +The Steam releases got rid of .pak files altogether, because they +(at one point) switched to .gcf archives. Since the SteamPipe update, +all files are now completely loose and enforcing file consistency is +impossible for source ports. + +These scripts within are stripping the content straight from installers +of demos and other official, free downloads. + +This will only build you a pak0.pak file that will pass server purity +checks so that you can play multiplayer via source ports and things. +This will not grant you a complete install of Half-Life. This will +not allow you to play Half-LIfe on Steam or by itself. + +We will still have to improvise where other loose files come from. +I've found some good substitutes. If you want it to be truly authentic, +please find a 1.0.0.5 of Game of the Year disc pressing of Half-Life +and rip the data yourself. + + +Sources: + +Half-Life: Uplink (web installer) +Half-Life Patch 1.1.1.0 (English) +Half-Life: Opposing Force - Standalone Demo +Half-Life SDK v2.3 Setup +Steam Installer with Half-Life Cache + + +Requirements: + +- approximately 4 GB of disk space +- working C compiler +- GNU make (probably) +- wget +- magick + + +Getting started: + +Run `./start.sh` and wait a few minutes. Make yourself some tea/coffee. + +If you want to speed up the process, get these files off your NFS/NAS: + +hl1110.exe +hl_sdk_v23.exe +hluplink.exe +opfordemofull.exe, +steaminstall_halflife.exe + +...and place them alongside this README file. + + +Script explanation: + +./build_tools.sh builds bmpfix, {hl,pak}extract, qfiles, rewise and +places them into ./_bin + +./dl_sources.sh (no args) downloads and sha512 checks the install +files. + +./rip_sources.sh (no args) extracts the files, and does trickery to +make 2 bad-CRC files work + +./build_pak0.sh [gamedir] will read games/[gamedir]-pak0.sha256 and +assemble the pak0.pak + +./build_loose.sh [gamedir] will read games[gamedir.sha256 and finds +other desired loose files + +./ccase.sh fixes case sensitivity issues + +the end result is placed into ./_build for you to copy wherever. +All the directories prefixed with '_' can be removed, as they're +created by the scripts. + + +Thanks: + +Xylemon - for being the top dog that kept motivating me and for +delivering pizza onto my desk + +Theuaredead` - for lots of research and pointers on where we can +acquire data sets and files + +CYBERDEViL - for blessing us with REWise, a sane wise installer +extractor + +HeteroChromia420 - for bothering me for years in regards to the +content purity mess + +Valve - I know you don't love HL1 anymore, but thanks for bringing +it into this world + + +License: + +Scripts in the root dir are CC0 +ccase.sh was distributed by various Linux game ports, unknown author +tools/bmpfix is CC0 +tools/gpl-quake/ contains GNU GPL V2 code. + + +Dependency licenses: + +hllib is GNU LGPL 2.1 +hlextract is GNU GPL V2 +pakextract its own permissive (ISC-styled) license +REWise is GNU GPL V3 + + +Need help: + +None of this comes with support, warranty or whatever. Don't bother +ANYONE about this. If you want to improve script compatibility or +whatever, feel free to reach out. diff --git a/build_loose.sh b/build_loose.sh new file mode 100755 index 0000000..4a5b07a --- /dev/null +++ b/build_loose.sh @@ -0,0 +1,82 @@ +#!/bin/sh + +# builds a pak0.pak file for a respective gamedir + +set -e + +usage () +{ + echo Usage: `basename $0` gamedir >&2 + exit 2 +} + +if [ $# -lt 1 ] +then + usage +fi + +FILES_OUTDIR="$(pwd)/_build/halflife/$1" +FILES_MISSING="$(pwd)/_build/missing-$1-loose.txt" + +find_file () +{ + SEARCHNAME=$(basename "${1}") + + #echo "Looking for $SEARCHNAME" + + find "./_tmp" -type f -name "${SEARCHNAME}" | while read FOUND + do + CHECK=$(sha256sum "${FOUND}" | cut -d ' ' -f 1) + #echo "$CHECK == $2" + + if [ "${CHECK}" = "$2" ] + then + mkdir -p "${FILES_OUTDIR}/$(dirname $1)" + cp -v "${FOUND}" "${FILES_OUTDIR}/$1" + exit 0 + fi + done + + if [ ! -f "${FILES_OUTDIR}/$1" ] + then + echo "${1}" >> "$FILES_MISSING" + fi +} + +find_file_whatever () +{ + echo "Looking for $1" + + find "./_tmp" -type f -path "*/${2}/${1}*" | while read FOUND + do + mkdir -p "${FILES_OUTDIR}/$(dirname $1)" + cp -v "${FOUND}" "${FILES_OUTDIR}/$1" + exit 0 + done +} + +if [ ! -d "$FILES_OUTDIR" ] +then + echo "Please generate a pak0.pak first." + exit 2 +fi + +if [ -f "$FILES_MISSING" ] +then + rm -v "$FILES_MISSING" +fi + +while read LINE +do + FILE=$(echo ${LINE} | cut -d ' ' -f 2) + SUM=$(echo ${LINE} | cut -d ' ' -f 1) + find_file ${FILE} $SUM $1 +done < "games/$1.sha256" + +# since we don't need to pass purity checks for these +# we'll find the next best equivalent +while read LINE +do + FILE=$(echo ${LINE} | cut -d ' ' -f 2) + find_file_whatever ${FILE} $1 +done < "$FILES_MISSING" diff --git a/build_pak0.sh b/build_pak0.sh new file mode 100755 index 0000000..cc1191f --- /dev/null +++ b/build_pak0.sh @@ -0,0 +1,89 @@ +#!/bin/sh + +# builds a pak0.pak file for a respective gamedir + +export PATH=$(pwd)/_bin:$PATH; + +set -e + +usage () +{ + echo Usage: `basename $0` gamedir >&2 + exit 2 +} + +if [ $# -lt 1 ] +then + usage +fi + +PAK0_OUTDIR="$(pwd)/_build/halflife/$1-pak0" +FINAL_TEST=$(cat "sums/$1_pak0.sha512" | cut -d ' ' -f 1) + +find_file () +{ + SEARCHNAME=$(basename "${1}") + + #echo "Looking for $SEARCHNAME" + + find "./_tmp" -type f -name "${SEARCHNAME}" | while read FOUND + do + CHECK=$(sha256sum "${FOUND}" | cut -d ' ' -f 1) + #echo "$CHECK == $2" + + if [ "${CHECK}" = "$2" ] + then + mkdir -p "${PAK0_OUTDIR}/$(dirname $1)" + cp -v "${FOUND}" "${PAK0_OUTDIR}/$1" + exit 0 + fi + done + + if [ ! -f "${PAK0_OUTDIR}/$1" ] + then + echo "${1}" >> "./_build/missing-$3-pak0.txt" + fi +} + +# clean up +if [ -d "$PAK0_OUTDIR" ] +then + rm -rf "$PAK0_OUTDIR" +fi +mkdir -p "$PAK0_OUTDIR" + +if [ -f "./_build/missing-$1-pak0.txt" ] +then + rm "./_build/missing-$1-pak0.txt" +fi + +while read LINE +do + FILE=$(echo ${LINE} | cut -d ' ' -f 2) + SUM=$(echo ${LINE} | cut -d ' ' -f 1) + find_file ${FILE} $SUM $1 +done < "games/$1-pak0.sha256" + +# move the qfiles script over +mkdir -p "$PAK0_OUTDIR/src/" +cp -v "games/$1.dat" "$PAK0_OUTDIR/src/files.dat" + +cd "$PAK0_OUTDIR/src/" +qfiles -pak 0 + +FINAL_CHECK=$(sha512sum "$PAK0_OUTDIR/pak0.pak" | cut -d ' ' -f 1) + +echo "Desired SHA512: ${FINAL_TEST}" +echo "Generated SHA512: ${FINAL_CHECK}" + +if [ "${FINAL_CHECK}" = "${FINAL_TEST}" ] +then + echo "$1's pak0.pak has been built and verified!" +else + echo "$1's pak0.pak FAILED the check. Will not pass purity test." +fi + +cd "$PAK0_OUTDIR/../" +mkdir -p "./$1" +mv "$PAK0_OUTDIR/pak0.pak" "./$1/pak0.pak" +rm -rf "$PAK0_OUTDIR" \ No newline at end of file diff --git a/build_tools.sh b/build_tools.sh new file mode 100755 index 0000000..17d5426 --- /dev/null +++ b/build_tools.sh @@ -0,0 +1,49 @@ +#!/bin/sh + +set -e + +DEPSDIR="$(pwd)/_deps" +BINDIR="$(pwd)/_bin" +INCTOOLDIR="$(pwd)/tools" + +if [ -d "$DEPSDIR" ] +then + rm -rf "$DEPSDIR" +fi + +if [ -d "$BINDIR" ] +then + rm -rf "$BINDIR" +fi + +mkdir "$DEPSDIR" +mkdir "$BINDIR" +cd "$DEPSDIR" + +git clone https://notabug.org/CYBERDEViL/REWise +cd REWise +make +mv -v rewise "$BINDIR/rewise" + +cd "$DEPSDIR" +git clone https://github.com/RavuAlHemio/hllib +cd hllib/HLLib +make +cd ../HLExtract +make +mv -v hlextract "$BINDIR/hlextract" + +cd "$DEPSDIR" +git clone https://github.com/yquake2/pakextract +cd pakextract +make +mv -v pakextract "$BINDIR/pakextract" + +cd "$INCTOOLDIR/bmpfix" +cc -o bmpfix bmpfix.c +mv -v bmpfix "$BINDIR/bmpfix" + +cd "$INCTOOLDIR/gpl-quake" +cc -o qfiles cmdlib.c qfiles.c +mv -v qfiles "$BINDIR/qfiles" + diff --git a/ccase.sh b/ccase.sh new file mode 100755 index 0000000..a22374c --- /dev/null +++ b/ccase.sh @@ -0,0 +1,38 @@ +#!/bin/sh + +usage () +{ + echo Usage: `basename $0` [-r ] file... >&2 + exit 2 +} + +if [ $# -lt 1 ] +then + usage +fi + +if [ "$1" = "-r" ] +then + recursive=1 + shift + if [ $# -lt 1 ] + then + usage + fi +else + recursive=0 +fi + +for i in "$@" +do + new=`echo $i | tr "[:upper:]" "[:lower:]"` + if [ "$new" != "$i" ] + then + echo $i "->" $new >&2 + mv "$i" "$new" + fi + if [ $recursive = 1 -a -d "$new" ] + then + $0 -r "$new"/* + fi +done diff --git a/dl_sources.sh b/dl_sources.sh new file mode 100755 index 0000000..81c777d --- /dev/null +++ b/dl_sources.sh @@ -0,0 +1,33 @@ +#!/bin/sh + +# fetches all of our download sources (and verifies them) +set -e + +fetch_resource() +{ + BASENAME=$(basename "$1") + SHA512FILE=$(cat "./sums/$BASENAME.sha512") + + if [ ! -f "$BASENAME" ] + then + printf "Grabbing $2..." + wget -nc "$1" + printf "\n" + fi + + SHA512SUM=$(sha512sum "$BASENAME") + + if [ "$SHA512SUM" = "$SHA512FILE" ] + then + printf "$BASENAME has been verified.\n" + else + printf "$BASENAME has the invalid sha512sum. Error!\n" + exit + fi +} + +fetch_resource "http://archive.org/download/Half-lifeUplink/hluplink.exe" "Half-Life: Uplink" +fetch_resource "http://archive.org/download/half-life-patches/English/Update 1.1.1.0 English/hl1110.exe" "Half-Life: Patch 1.1.1.0" +fetch_resource "https://archive.org/download/opfor-demo/opfordemofull.exe" "Half-Life: Opposing Force - Demo" +fetch_resource "https://downloads.ammahls.com/HLSDK/hl_sdk_v23.exe" +fetch_resource "http://archive.org/download/steaminstall_halflife/steaminstall_halflife.exe" "Steam Installer with Half-Life Cache" \ No newline at end of file diff --git a/games/valve-pak0.sha256 b/games/valve-pak0.sha256 new file mode 100644 index 0000000..d6aed65 --- /dev/null +++ b/games/valve-pak0.sha256 @@ -0,0 +1,3453 @@ +892b7c44867c08fbf1f0b257e9a77773e359404b7bcaefc4b4201c768e5bc74a credits.txt +b625391874c7beca74b9d2f643dfbc5343062bd52c7d5c8780289fee2072666b default.cfg +28dedb388d9e63476f6dc06795073ac846c3b45939bdd91d54c212976d5eec80 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sound/zombie/claw_strike1.wav +1 sound/zombie/claw_strike2.wav +1 sound/zombie/claw_strike3.wav +1 sound/zombie/zo_alert10.wav +1 sound/zombie/zo_alert20.wav +1 sound/zombie/zo_alert30.wav +1 sound/zombie/zo_attack1.wav +1 sound/zombie/zo_attack2.wav +1 sound/zombie/zo_idle1.wav +1 sound/zombie/zo_idle2.wav +1 sound/zombie/zo_idle3.wav +1 sound/zombie/zo_idle4.wav +1 sound/zombie/zo_pain1.wav +1 sound/zombie/zo_pain2.wav +1 sprites/320hud1.spr +1 sprites/320hud2.spr +1 sprites/320hud3.spr +1 sprites/320hud4.spr +1 sprites/320_logo.spr +1 sprites/320_pain.spr +1 sprites/320_train.spr +1 sprites/640hud1.spr +1 sprites/640hud2.spr +1 sprites/640hud3.spr +1 sprites/640hud4.spr +1 sprites/640hud5.spr +1 sprites/640hud6.spr +1 sprites/640hud7.spr +1 sprites/640hud8.spr +1 sprites/640hud9.spr +1 sprites/640_logo.spr +1 sprites/640_pain.spr +1 sprites/640_train.spr +1 sprites/aexplo.spr +1 sprites/agrunt1.spr +1 sprites/animglow01.spr +1 sprites/arrow1.spr +1 sprites/b-tele1.spr +1 sprites/ballsmoke.spr +1 sprites/bexplo.spr +1 sprites/bhit.spr +1 sprites/bigspit.spr +1 sprites/blast.spr +1 sprites/blood.spr +1 sprites/blooddrop.spr +1 sprites/bloodspray.spr +1 sprites/blueflare1.spr +1 sprites/blueflare2.spr +1 sprites/bluejet1.spr +1 sprites/bm1.spr +1 sprites/bolt1.spr +1 sprites/bubble.spr +1 sprites/c-tele1.spr +1 sprites/cexplo.spr +1 sprites/cnt1.spr +1 sprites/crosshairs.spr +1 sprites/d-tele1.spr +1 sprites/dexplo.spr +1 sprites/dot.spr +1 sprites/e-tele1.spr +1 sprites/eexplo.spr +1 sprites/enter1.spr +1 sprites/exit1.spr +1 sprites/explode1.spr +1 sprites/explode2.spr +1 sprites/fexplo.spr +1 sprites/fexplo1.spr +1 sprites/fire.spr +1 sprites/flare1.spr +1 sprites/flare2.spr +1 sprites/flare3.spr +1 sprites/flare4.spr +1 sprites/flare5.spr +1 sprites/flare6.spr +1 sprites/gargeye1.spr +1 sprites/gexplo.spr +1 sprites/glow01.spr +1 sprites/glow02.spr +1 sprites/glow03.spr +1 sprites/glow04.spr +1 sprites/glow05.spr +1 sprites/gwave1.spr +1 sprites/hexplo.spr +1 sprites/hotglow.spr +1 sprites/hud.txt +1 sprites/laserbeam.spr +1 sprites/laserdot.spr +1 sprites/lgtning.spr +1 sprites/logo.spr +1 sprites/mommablob.spr +1 sprites/mommaspit.spr +1 sprites/mommaspout.spr +1 sprites/moths.spr +1 sprites/mushroom.spr +1 sprites/muz1.spr +1 sprites/muz2.spr +1 sprites/muz3.spr +1 sprites/muz4.spr +1 sprites/muz5.spr +1 sprites/muz6.spr +1 sprites/muz7.spr +1 sprites/muz8.spr +1 sprites/muzzleflash.spr +1 sprites/muzzleflash1.spr +1 sprites/muzzleflash2.spr +1 sprites/muzzleflash3.spr +1 sprites/nhth1.spr +1 sprites/oriented.spr +1 sprites/plasma.spr +1 sprites/poison.spr +1 sprites/portal1.spr +1 sprites/redflare1.spr +1 sprites/redflare2.spr +1 sprites/richo1.spr +1 sprites/richo2.spr +1 sprites/rjet1.spr +1 sprites/rope.spr +1 sprites/sdrip1.spr +1 sprites/shockwave.spr +1 sprites/small_logo.spr +1 sprites/smoke.spr +1 sprites/spark1.spr +1 sprites/spotlight01.spr +1 sprites/spotlight02.spr +1 sprites/spotlight03.spr +1 sprites/spotlight04.spr +1 sprites/steam1.spr +1 sprites/stmbal1.spr +1 sprites/streak.spr +1 sprites/tele1.spr +1 sprites/tinyspit.spr +1 sprites/vp_parallel.spr +1 sprites/vp_parallel_oriented.spr +1 sprites/wallpuff.spr +1 sprites/wdrip2.spr +1 sprites/weapon_357.txt +1 sprites/weapon_9mmar.txt +1 sprites/weapon_9mmhandgun.txt +1 sprites/weapon_crossbow.txt +1 sprites/weapon_crowbar.txt +1 sprites/weapon_egon.txt +1 sprites/weapon_gauss.txt +1 sprites/weapon_handgrenade.txt +1 sprites/weapon_hornetgun.txt +1 sprites/weapon_question.txt +1 sprites/weapon_rpg.txt +1 sprites/weapon_satchel.txt +1 sprites/weapon_shotgun.txt +1 sprites/weapon_snark.txt +1 sprites/weapon_tripmine.txt +1 sprites/white.spr +1 sprites/wsplash3.spr +1 sprites/wxplo1.spr +1 sprites/xbeam1.spr +1 sprites/xbeam2.spr +1 sprites/xbeam3.spr +1 sprites/xbeam4.spr +1 sprites/xbeam5.spr +1 sprites/xenobeam.spr +1 sprites/xffloor.spr +1 sprites/xfire.spr +1 sprites/xfire2.spr +1 sprites/xfireball3.spr +1 sprites/xflare1.spr +1 sprites/xflare2.spr +1 sprites/xflare3.spr +1 sprites/xsmoke1.spr +1 sprites/xsmoke3.spr +1 sprites/xsmoke4.spr +1 sprites/xspark1.spr +1 sprites/xspark2.spr +1 sprites/xspark3.spr +1 sprites/xspark4.spr +1 sprites/xssmke1.spr +1 sprites/yelflare1.spr +1 sprites/yelflare2.spr +1 sprites/zbeam1.spr +1 sprites/zbeam2.spr +1 sprites/zbeam3.spr +1 sprites/zbeam4.spr +1 sprites/zbeam5.spr +1 sprites/zbeam6.spr +1 sprites/zerogxplode.spr diff --git a/games/valve.sha256 b/games/valve.sha256 new file mode 100644 index 0000000..2b35f6a --- /dev/null +++ b/games/valve.sha256 @@ -0,0 +1,23 @@ +d63e152db6d950f671356c4da0d8a1966e0d940a2166b61678e3a6d46644cd7c xeno.wad +0f5c3ae49af4e72f4f26752c1fd5dfbea8f88859f1097badf8733fa6093a8f95 liquids.wad +d9d16c2c55f02e5767ce6295720cb7032733d3469f2258f665835ff34da3bac4 settings.scr +17726e8174729011c7ea4e1e37b4ccfe7a9aa4abb82c2aaca87872cbe0c106d0 decals.wad +4f27bc35d508c4b7226ebe6d529b00f2cabd3ee989aafe7ce2f23703e98c214e server.cfg +bff7ad40b9b6ff446d56cf3fd05fd2e50c8d8d186dade45549e3313680815e82 spraypaint.wad +38ababf773463fdf6133005d13e543098fc42392b458057f239469b764691300 halflife.wad +eda968bb31d28c3930509b303c35dd576d7fef98d68c67a3bee9d1846a456b6e woncomm.lst +cd36d358e0a0ab5f654816a0e3d606e1267aa6014ff9f11462b3b4ede5f59487 profile.lst +8aa1d462cf294875fe87f7a8197d05b385941959a82e1e614cd02429f4ef12cf liblist.gam +efce3f5735ffb05ccf493c980bd61b774e43ce37ec12c0402d43400e07a6743e mapcycle.txt +6fd53d6ef8d704299734018e3069ec12551e7fb2065804a1d4e5c936ac4033bd gfx.wad +4bbc4680030a300fc535279ab08362e5b5ded8189065f852b3b78052ddfd11bf media/launch_dnmenu1.wav +4ce170dfa11f980075f8b6a8a85c3cf78eb59f8766a26b721bff0910ad3baf2d media/valve.avi +f3429e06124e28f6a69e6ef6bcb89d22103612158de6a0f8348725be1e9ea4b3 media/sierra.avi +bb580215824dd89825f114f4fbe5514f0e9783a1ca7bb7aed2376fadc349b6aa media/launch_select2.wav +5140ee43c6ba8cfab956c405f22f4ec989f427305d5b921be115b2c789451b3f media/launch_glow1.wav +894ef53ebfaad82a3b2c900b4d2eff5ba4e8fdf1ee339cdbb2e82f6e614fb1df media/launch_select1.wav +89eea4b29e3c5272a688e1a42db8a17f6b878c805ffea467edb1e5ad03b47f3d media/logo.avi +3a8178df0cda00bf44bf7982ac5f260ba4335bc661da83a06ee99faa379f530b media/launch_deny1.wav +913ead8450ba2e23c2b10aad5bf29ba923f21fb1ba58943044081a7938ddf915 media/launch_upmenu1.wav +98e2d0a6c5a8c0adf9f75bdbe627b433d36d2d9c26a7b7843fe8ea892b6d7356 media/launch_deny2.wav +b9ac3a6c455fa54a11d4f00f8248909800b8b19f84e84bb35e826e4c137f262d cached.wad diff --git a/rip_sources.sh b/rip_sources.sh new file mode 100755 index 0000000..cd79352 --- /dev/null +++ b/rip_sources.sh @@ -0,0 +1,49 @@ +#!/bin/sh + +# extracts all the sources into ./_tmp that we got +# with dl_sources.sh + +export PATH=$(pwd)/_bin:$PATH; + +set -e + +x_rewise() +{ + mkdir "./_tmp/$1" + rewise -x "./_tmp/$1" "$1" +} + +sz_extract() +{ + 7z x "$1" +} + + +# clean up +if [ -d "./_tmp" ] +then + rm -rf "./_tmp" +fi +mkdir "./_tmp" + +# extract our sources +x_rewise "hluplink.exe" +x_rewise "hl1110.exe" +x_rewise "opfordemofull.exe" +x_rewise "hl_sdk_v23.exe" +x_rewise "steaminstall_halflife.exe" + +mkdir -p "./_tmp/hluplink-pak0" +pakextract -o "./_tmp/hluplink-pak0" "./_tmp/hluplink.exe/MAINDIR/valve/pak0.PAK" + +mkdir -p "./_tmp/opfordemofull-pak0" +pakextract -o "./_tmp/opfordemofull-pak0" "./_tmp/opfordemofull.exe/MAINDIR/valve/pak0.PAK" + +mkdir -p "./_tmp/half-life.gcf" +hlextract -p "./_tmp/steaminstall_halflife.exe/MAINDIR/SteamApps/half-life.gcf" -d "./_tmp/half-life.gcf" -e "root/valve/" + +./ccase.sh -r "./_tmp" + +# if anything goes wrong here, it's probably imagemagick messing with the image +magick "./_tmp/hluplink-pak0/gfx/shell/btns_main.bmp" -compress none -crop 156x4836+0+0 BMP3:"./_tmp/btns_main.bmp" +bmpfix "./_tmp/hl1110.exe/maindir/valve/models/player/hgrunt/hgrunt.bmp" \ No newline at end of file diff --git a/start.sh b/start.sh new file mode 100755 index 0000000..e19a524 --- /dev/null +++ b/start.sh @@ -0,0 +1,14 @@ +#!/bin/sh +set -e +./build_tools.sh +./dl_sources.sh +./rip_sources.sh +./build_pak0.sh valve +./build_loose.sh valve + +# the edge cases we simply couldn't automatically fetch, due to path/name quirks +cp -v "./_tmp/hl1110.exe/maindir/valve/settings.scr" "./_build/halflife/valve/settings.scr" +cp -v "./_tmp/hl1110.exe/maindir/valve/woncomm.lst" "./_build/halflife/valve/woncomm.lst" +cp -v "./_tmp/opfordemofull.exe/maindir/valve/media/sierra.avi" "./_build/halflife/valve/media/sierra.avi" +cp -v "./_tmp/hluplink.exe/maindir/media/intro.avi" "./_build/halflife/valve/media/valve.avi" +cp -v "./_tmp/hluplink.exe/maindir/media/uplink.avi" "./_build/halflife/valve/media/logo.avi" \ No newline at end of file diff --git a/sums/hl1110.exe.sha512 b/sums/hl1110.exe.sha512 new file mode 100644 index 0000000..40cfb09 --- /dev/null +++ b/sums/hl1110.exe.sha512 @@ -0,0 +1 @@ +b6f7e2142a45b6e56acc9a0b3fe478736b04f7a845cee9977e06b591a137a66cadcaa706e2ba47919cd30e733baf8f32e4dcc2cd608c00b4a0da865562cbdbe8 hl1110.exe diff --git a/sums/hl_sdk_v23.exe.sha512 b/sums/hl_sdk_v23.exe.sha512 new file mode 100644 index 0000000..80035b7 --- /dev/null +++ b/sums/hl_sdk_v23.exe.sha512 @@ -0,0 +1 @@ +c3857ac8c5ff657e0a0d36661d251e250d9ff9e23c728d5079c194cedb3c92a38ab34577f0cf4c684852e99c51dfec58654ff41e8d1795efba3fa6a5daf7e82f hl_sdk_v23.exe diff --git a/sums/hluplink.exe.sha512 b/sums/hluplink.exe.sha512 new file mode 100644 index 0000000..0fadf63 --- /dev/null +++ b/sums/hluplink.exe.sha512 @@ -0,0 +1 @@ +2629fd06db71f2ea8bd7937ee271c7dd8804c0b570b6ccd0d82a93edd94a11cd0b9736719a9a9e4c1545bc11abaef52c05155188970b762d0afbe4ff0a8aa753 hluplink.exe diff --git a/sums/opfordemofull.exe.sha512 b/sums/opfordemofull.exe.sha512 new file mode 100644 index 0000000..b06855a --- /dev/null +++ b/sums/opfordemofull.exe.sha512 @@ -0,0 +1 @@ +a0b30a419b23d9a4a9750ee89a4827be60e501b8ab2e74292040f8a6c27ab25e879bc2496cdebb2fb957b2e86dc4d5bfc29b01c94b6005d5940343b3c6607ee7 opfordemofull.exe diff --git a/sums/steaminstall_halflife.exe.sha512 b/sums/steaminstall_halflife.exe.sha512 new file mode 100644 index 0000000..fb4fda0 --- /dev/null +++ b/sums/steaminstall_halflife.exe.sha512 @@ -0,0 +1 @@ +865027728d38d92ae6c6a05f9c72da162372ab91b40911c716dc62d4c024fe46b21192429d3a25ca68a9d32d034575ef1c5f7a534abe7e8977eeff8db9dd7b04 steaminstall_halflife.exe diff --git a/sums/valve_pak0.sha512 b/sums/valve_pak0.sha512 new file mode 100644 index 0000000..11523bc --- /dev/null +++ b/sums/valve_pak0.sha512 @@ -0,0 +1 @@ +d548f6a62174e30b651a63ef5725c9474409ab4b8c4e5246d179b4816acf7e554f92a36b9c46e456633781e94b3c52c8f31c7887d771c11b6c840be35ddd6868 /usr/share/games/halflife/valve/pak0.pak diff --git a/tools/bmpfix/bmpfix.c b/tools/bmpfix/bmpfix.c new file mode 100644 index 0000000..8faf5ef --- /dev/null +++ b/tools/bmpfix/bmpfix.c @@ -0,0 +1,144 @@ +/* this program is dedicated to all the cyberpunks out there */ + +#include +#include +#include + +typedef unsigned char byte; + +/* the format is too annoying for me to give a damn */ +static byte bmp_header[54]; +static byte bmp_palette[1024]; +static byte bmp_buffer[32800]; + +typedef union { + int rgba:32; + struct { + byte b:8; + byte g:8; + byte r:8; + byte a:8; + } u; +} pixel_t; + +pixel_t bmp_pal[256] = { + 0xffffff, 0xdfffbb, 0xcbefa3, 0xb7df8b, 0xa7cf77, 0x97bf63, 0x87b353, + 0x77a343, 0x679333, 0x5b8327, 0x4f771b, 0x3f6713, 0x33570b, 0x2b4707, + 0x1f3700, 0x172b00, 0xfff77f, 0xefeb77, 0xe3df6f, 0xd7cf67, 0xc7c35f, + 0xbbb75b, 0xafab53, 0x9f9f4b, 0x939347, 0x87833f, 0x7b7737, 0x6b6b33, + 0x5f5f2b, 0x534f23, 0x43431f, 0x373717, 0x2b2b13, 0x27270f, 0x27270f, + 0x23230f, 0x23230f, 0x1f230f, 0x1b1f0b, 0x1b1f0b, 0x1b1b0b, 0x171b0b, + 0x171b0b, 0x131707, 0x131707, 0x0f1307, 0x0f1307, 0x0f1307, 0x9baf87, + 0x8f9f77, 0x83936b, 0x77875f, 0x6f7753, 0x636b47, 0x575f3b, 0x4f5333, + 0x434b2b, 0x3b4727, 0x334323, 0x2b3f1f, 0x233717, 0x1b3313, 0x132f13, + 0x0f2b0f, 0xefcfaf, 0xe7c7a7, 0xdfbf9f, 0xdbb79b, 0xd3b393, 0xcfab8b, + 0xc7a387, 0xbf9b7f, 0xbb977b, 0xbf9373, 0xc38f6b, 0xc78b63, 0xcb875b, + 0xcf8353, 0xd37f4b, 0xdb7b43, 0xd36f3f, 0xcb673b, 0xc35f37, 0xbb5733, + 0xb3532f, 0xab4b2b, 0xa3432b, 0x9f3b27, 0x973723, 0x8f2f1f, 0x872b1f, + 0x7f231b, 0x771f17, 0x6f1b17, 0x671713, 0x631313, 0xb7876f, 0xab7b63, + 0xa36f57, 0x9b634b, 0x93573f, 0x874f37, 0x7f472f, 0x773b23, 0x6b331f, + 0x632b17, 0x5b230f, 0x531f0b, 0x471707, 0x3f1300, 0x370f00, 0x2f0b00, + 0xd3d7bb, 0xc7cbaf, 0xbbbfa3, 0xafb397, 0xa3a78f, 0x979b83, 0x8f8f77, + 0x83836f, 0x777763, 0x6b6b57, 0x5f5f4f, 0x535343, 0x47473b, 0x3b3b2f, + 0x333327, 0x27271f, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, + 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, + 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, + 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, + 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0x70527a, + 0x6a4d73, 0x62486b, 0x5c4263, 0x503a57, 0x49354f, 0x423047, 0x3b2a40, + 0x332538, 0x2a1e2e, 0x231926, 0x1a121c, 0x150f17, 0x0b080c, 0x070507, + 0x000000, 0x70527a, 0x6a4d73, 0x62486b, 0x5b4263, 0x4f3a57, 0x4a354f, + 0x423047, 0x3a2a40, 0x342538, 0x2a1e2e, 0x231926, 0x1b071f, 0x130717, + 0x0b000f, 0x070007, 0x000000, 0x52737a, 0x4d6773, 0x48646b, 0x415a61, + 0x3c5359, 0x354a4f, 0x2e4045, 0x29393d, 0x223033, 0x1e2b2e, 0x182123, + 0x141c1e, 0x0f1517, 0x0a0e0f, 0x050707, 0x000000, 0x52727a, 0x4d6a73, + 0x48636b, 0x425d63, 0x3a5257, 0x354a4f, 0x304247, 0x2a3c40, 0x253438, + 0x1e2b2e, 0x192326, 0x141d1e, 0x0f1517, 0x0a0e0f, 0x050707, 0x000000, + 0xffffff, 0xf7f7f7, 0xefefef, 0xe7e7e7, 0xdfdfdf, 0xd7d7d7, 0xcfcfcf, + 0xc7c7c7, 0xbfbfbf, 0xb7b7b7, 0xafafaf, 0xa7a7a7, 0x9f9f9f, 0x979797, + 0x8f8f8f, 0x878787, 0x7f7f7f, 0x777777, 0x6f6f6f, 0x676767, 0x5f5f5f, + 0x575757, 0x4f4f4f, 0x474747, 0x3f3f3f, 0x373737, 0x2f2f2f, 0x272727, + 0x1f1f1f, 0x171717, 0x0f0f0f, 0x040404 +}; + +byte +find_in_pal(byte r, byte g, byte b) +{ + for (int i = 0; i < 256; i++) { + if (bmp_pal[i].u.r == r && bmp_pal[i].u.g == g && bmp_pal[i].u.b == b) + return (byte)i; + } + + return 0; +} + +void +process_bmp(char *filename) +{ + FILE *fp; + struct stat bmp_st; + + if ((fp = fopen(filename, "rb")) == NULL) { + exit(0); + } + + /* There are no other types of palette lumps. Sorry */ + stat(filename, &bmp_st); + if (bmp_st.st_size != 33878) { + fprintf(stderr, "%s has invalid player bitmap size, skipping\n", filename); + return; + } + + /* lazily read the clown format in */ + fread(bmp_header, 1, 54, fp); + fread(bmp_palette, 1, 1024, fp); + fread(bmp_buffer, 1, 32800, fp); + fclose(fp); + + /* convert from 8-bit to 24-bit */ + for (int i = 0; i < 32800; i += 1) { + int palId = bmp_buffer[i] * 4; + /* get 24-bit values */ + byte r = bmp_palette[palId + 2]; + byte g = bmp_palette[palId + 1]; + byte b = bmp_palette[palId + 0]; + + /* assign the index from the good palette */ + bmp_buffer[i] = find_in_pal(r, g, b); + } + + /* shove the old palette into the new place */ + for (int i = 0; i < 256; i += 1) { + int id = i * 4; + bmp_palette[id+2] = bmp_pal[i].u.r; + bmp_palette[id+1] = bmp_pal[i].u.g; + bmp_palette[id+0] = bmp_pal[i].u.b; + } + + if ((fp = fopen(filename, "wb")) == NULL) { + exit(0); + } + + fwrite(bmp_header, 1, 54, fp); + fwrite(bmp_palette, 1, 1024, fp); + fwrite(bmp_buffer, 1, 32800, fp); + fclose(fp); +} + +int +main(int argc, char *argv[]) +{ + int c; + short p; + FILE *fPAL; + + if (argc <= 1) { + fprintf(stderr, "usage: bmpfix [file ...]\n"); + return 1; + } + + for (c = 1; c < argc; c++) + process_bmp(argv[c]); + + return 0; +} \ No newline at end of file diff --git a/tools/gpl-quake/cmdlib.c b/tools/gpl-quake/cmdlib.c new file mode 100644 index 0000000..c345b00 --- /dev/null +++ b/tools/gpl-quake/cmdlib.c @@ -0,0 +1,867 @@ +// cmdlib.c + +#include "cmdlib.h" +#include +#include + +#ifdef WIN32 +#include +#endif + +#ifdef NeXT +#include +#endif + +#define PATHSEPERATOR '/' + +// set these before calling CheckParm +int myargc; +char **myargv; + +char com_token[1024]; +qboolean com_eof; + +qboolean archive; +char archivedir[1024]; + + +/* +================= +Error + +For abnormal program terminations +================= +*/ +void Error (char *error, ...) +{ + va_list argptr; + + printf ("************ ERROR ************\n"); + + va_start (argptr,error); + vprintf (error,argptr); + va_end (argptr); + printf ("\n"); + exit (1); +} + + +/* + +qdir will hold the path up to the quake directory, including the slash + + f:\quake\ + /raid/quake/ + +gamedir will hold qdir + the game directory (id1, id2, etc) + + */ + +char qdir[1024]; +char gamedir[1024]; + +void SetQdirFromPath (char *path) +{ + char temp[1024]; + char *c; + + if (!(path[0] == '/' || path[0] == '\\' || path[1] == ':')) + { // path is partial + Q_getwd (temp); + strcat (temp, path); + path = temp; + } + + // search for "quake" in path + + for (c=path ; *c ; c++) + if (!Q_strncasecmp (c, "halflife", 8)) + { + strncpy (qdir, path, c+9-path); + printf ("qdir: %s\n", qdir); + c += 9; + while (*c) + { + if (*c == '/' || *c == '\\') + { + strncpy (gamedir, path, c+1-path); + printf ("gamedir: %s\n", gamedir); + return; + } + c++; + } + Error ("No gamedir in %s", path); + return; + } + Error ("SeetQdirFromPath: no 'halflife' in %s", path); +} + +char *ExpandPath (char *path) +{ + static char full[1024]; + if (!qdir) + Error ("ExpandPath called without qdir set"); + if (path[0] == '/' || path[0] == '\\' || path[1] == ':') + return path; + sprintf (full, "%s%s", qdir, path); + return full; +} + +char *ExpandPathAndArchive (char *path) +{ + char *expanded; + char archivename[1024]; + + expanded = ExpandPath (path); + + if (archive) + { + sprintf (archivename, "%s/%s", archivedir, path); + CopyFile (expanded, archivename); + } + return expanded; +} + + +char *copystring(char *s) +{ + char *b; + b = malloc(strlen(s)+1); + strcpy (b, s); + return b; +} + + + +/* +================ +I_FloatTime +================ +*/ +double I_FloatTime (void) +{ + time_t t; + + time (&t); + + return t; +#if 0 +// more precise, less portable + struct timeval tp; + struct timezone tzp; + static int secbase; + + gettimeofday(&tp, &tzp); + + if (!secbase) + { + secbase = tp.tv_sec; + return tp.tv_usec/1000000.0; + } + + return (tp.tv_sec - secbase) + tp.tv_usec/1000000.0; +#endif +} + +void Q_getwd (char *out) +{ +#ifdef WIN32 + _getcwd (out, 256); + strcat (out, "\\"); +#else + getwd (out); +#endif +} + + +void Q_mkdir (char *path) +{ +#ifdef WIN32 + if (_mkdir (path) != -1) + return; +#else + if (mkdir (path, 0777) != -1) + return; +#endif + if (errno != EEXIST) + Error ("mkdir %s: %s",path, strerror(errno)); +} + +/* +============ +FileTime + +returns -1 if not present +============ +*/ +int FileTime (char *path) +{ + struct stat buf; + + if (stat (path,&buf) == -1) + return -1; + + return buf.st_mtime; +} + + + +/* +============== +COM_Parse + +Parse a token out of a string +============== +*/ +char *COM_Parse (char *data) +{ + int c; + int len; + + len = 0; + com_token[0] = 0; + + if (!data) + return NULL; + +// skip whitespace +skipwhite: + while ( (c = *data) <= ' ') + { + if (c == 0) + { + com_eof = true; + return NULL; // end of file; + } + data++; + } + +// skip // comments + if (c=='/' && data[1] == '/') + { + while (*data && *data != '\n') + data++; + goto skipwhite; + } + + +// handle quoted strings specially + if (c == '\"') + { + data++; + do + { + c = *data++; + if (c=='\"') + { + com_token[len] = 0; + return data; + } + com_token[len] = c; + len++; + } while (1); + } + +// parse single characters + if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':') + { + com_token[len] = c; + len++; + com_token[len] = 0; + return data+1; + } + +// parse a regular word + do + { + com_token[len] = c; + data++; + len++; + c = *data; + if (c=='{' || c=='}'|| c==')'|| c=='(' || c=='\'' || c==':') + break; + } while (c>32); + + com_token[len] = 0; + return data; +} + + +int Q_strncasecmp (char *s1, char *s2, int n) +{ + int c1, c2; + + while (1) + { + c1 = *s1++; + c2 = *s2++; + + if (!n--) + return 0; // strings are equal until end point + + if (c1 != c2) + { + if (c1 >= 'a' && c1 <= 'z') + c1 -= ('a' - 'A'); + if (c2 >= 'a' && c2 <= 'z') + c2 -= ('a' - 'A'); + if (c1 != c2) + return -1; // strings not equal + } + if (!c1) + return 0; // strings are equal + } + + return -1; +} + +int Q_strcasecmp (char *s1, char *s2) +{ + return Q_strncasecmp (s1, s2, 99999); +} + + +char *strupr (char *start) +{ + char *in; + in = start; + while (*in) + { + *in = toupper(*in); + in++; + } + return start; +} + +char *strlower (char *start) +{ + char *in; + in = start; + while (*in) + { + *in = tolower(*in); + in++; + } + return start; +} + + +/* +============================================================================= + + MISC FUNCTIONS + +============================================================================= +*/ + + +/* +================= +CheckParm + +Checks for the given parameter in the program's command line arguments +Returns the argument number (1 to argc-1) or 0 if not present +================= +*/ +int CheckParm (char *check) +{ + int i; + + for (i = 1;i 0 && path[length] != PATHSEPERATOR) + length--; + path[length] = 0; +} + +void StripExtension (char *path) +{ + int length; + + length = strlen(path)-1; + while (length > 0 && path[length] != '.') + { + length--; + if (path[length] == '/') + return; // no extension + } + if (length) + path[length] = 0; +} + + +/* +==================== +Extract file parts +==================== +*/ +void ExtractFilePath (char *path, char *dest) +{ + char *src; + + src = path + strlen(path) - 1; + +// +// back up until a \ or the start +// + while (src != path && *(src-1) != PATHSEPERATOR) + src--; + + memcpy (dest, path, src-path); + dest[src-path] = 0; +} + +void ExtractFileBase (char *path, char *dest) +{ + char *src; + + src = path + strlen(path) - 1; + +// +// back up until a \ or the start +// + while (src != path && *(src-1) != PATHSEPERATOR) + src--; + + while (*src && *src != '.') + { + *dest++ = *src++; + } + *dest = 0; +} + +void ExtractFileExtension (char *path, char *dest) +{ + char *src; + + src = path + strlen(path) - 1; + +// +// back up until a . or the start +// + while (src != path && *(src-1) != '.') + src--; + if (src == path) + { + *dest = 0; // no extension + return; + } + + strcpy (dest,src); +} + + +/* +============== +ParseNum / ParseHex +============== +*/ +int ParseHex (char *hex) +{ + char *str; + int num; + + num = 0; + str = hex; + + while (*str) + { + num <<= 4; + if (*str >= '0' && *str <= '9') + num += *str-'0'; + else if (*str >= 'a' && *str <= 'f') + num += 10 + *str-'a'; + else if (*str >= 'A' && *str <= 'F') + num += 10 + *str-'A'; + else + Error ("Bad hex number: %s",hex); + str++; + } + + return num; +} + + +int ParseNum (char *str) +{ + if (str[0] == '$') + return ParseHex (str+1); + if (str[0] == '0' && str[1] == 'x') + return ParseHex (str+2); + return atol (str); +} + + + +/* +============================================================================ + + BYTE ORDER FUNCTIONS + +============================================================================ +*/ + +#ifdef _SGI_SOURCE +#define __BIG_ENDIAN__ +#endif + +#ifdef __BIG_ENDIAN__ + +short LittleShort (short l) +{ + byte b1,b2; + + b1 = l&255; + b2 = (l>>8)&255; + + return (b1<<8) + b2; +} + +short BigShort (short l) +{ + return l; +} + + +int LittleLong (int l) +{ + byte b1,b2,b3,b4; + + b1 = l&255; + b2 = (l>>8)&255; + b3 = (l>>16)&255; + b4 = (l>>24)&255; + + return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; +} + +int BigLong (int l) +{ + return l; +} + + +float LittleFloat (float l) +{ + union {byte b[4]; float f;} in, out; + + in.f = l; + out.b[0] = in.b[3]; + out.b[1] = in.b[2]; + out.b[2] = in.b[1]; + out.b[3] = in.b[0]; + + return out.f; +} + +float BigFloat (float l) +{ + return l; +} + + +#else + + +short BigShort (short l) +{ + byte b1,b2; + + b1 = l&255; + b2 = (l>>8)&255; + + return (b1<<8) + b2; +} + +short LittleShort (short l) +{ + return l; +} + + +int BigLong (int l) +{ + byte b1,b2,b3,b4; + + b1 = l&255; + b2 = (l>>8)&255; + b3 = (l>>16)&255; + b4 = (l>>24)&255; + + return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4; +} + +int LittleLong (int l) +{ + return l; +} + +float BigFloat (float l) +{ + union {byte b[4]; float f;} in, out; + + in.f = l; + out.b[0] = in.b[3]; + out.b[1] = in.b[2]; + out.b[2] = in.b[1]; + out.b[3] = in.b[0]; + + return out.f; +} + +float LittleFloat (float l) +{ + return l; +} + + +#endif + + +//======================================================= + + +// FIXME: byte swap? + +// this is a 16 bit, non-reflected CRC using the polynomial 0x1021 +// and the initial and final xor values shown below... in other words, the +// CCITT standard CRC used by XMODEM + +#define CRC_INIT_VALUE 0xffff +#define CRC_XOR_VALUE 0x0000 + +static unsigned short crctable[256] = +{ + 0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50a5, 0x60c6, 0x70e7, + 0x8108, 0x9129, 0xa14a, 0xb16b, 0xc18c, 0xd1ad, 0xe1ce, 0xf1ef, + 0x1231, 0x0210, 0x3273, 0x2252, 0x52b5, 0x4294, 0x72f7, 0x62d6, + 0x9339, 0x8318, 0xb37b, 0xa35a, 0xd3bd, 0xc39c, 0xf3ff, 0xe3de, + 0x2462, 0x3443, 0x0420, 0x1401, 0x64e6, 0x74c7, 0x44a4, 0x5485, + 0xa56a, 0xb54b, 0x8528, 0x9509, 0xe5ee, 0xf5cf, 0xc5ac, 0xd58d, + 0x3653, 0x2672, 0x1611, 0x0630, 0x76d7, 0x66f6, 0x5695, 0x46b4, + 0xb75b, 0xa77a, 0x9719, 0x8738, 0xf7df, 0xe7fe, 0xd79d, 0xc7bc, + 0x48c4, 0x58e5, 0x6886, 0x78a7, 0x0840, 0x1861, 0x2802, 0x3823, + 0xc9cc, 0xd9ed, 0xe98e, 0xf9af, 0x8948, 0x9969, 0xa90a, 0xb92b, + 0x5af5, 0x4ad4, 0x7ab7, 0x6a96, 0x1a71, 0x0a50, 0x3a33, 0x2a12, + 0xdbfd, 0xcbdc, 0xfbbf, 0xeb9e, 0x9b79, 0x8b58, 0xbb3b, 0xab1a, + 0x6ca6, 0x7c87, 0x4ce4, 0x5cc5, 0x2c22, 0x3c03, 0x0c60, 0x1c41, + 0xedae, 0xfd8f, 0xcdec, 0xddcd, 0xad2a, 0xbd0b, 0x8d68, 0x9d49, + 0x7e97, 0x6eb6, 0x5ed5, 0x4ef4, 0x3e13, 0x2e32, 0x1e51, 0x0e70, + 0xff9f, 0xefbe, 0xdfdd, 0xcffc, 0xbf1b, 0xaf3a, 0x9f59, 0x8f78, + 0x9188, 0x81a9, 0xb1ca, 0xa1eb, 0xd10c, 0xc12d, 0xf14e, 0xe16f, + 0x1080, 0x00a1, 0x30c2, 0x20e3, 0x5004, 0x4025, 0x7046, 0x6067, + 0x83b9, 0x9398, 0xa3fb, 0xb3da, 0xc33d, 0xd31c, 0xe37f, 0xf35e, + 0x02b1, 0x1290, 0x22f3, 0x32d2, 0x4235, 0x5214, 0x6277, 0x7256, + 0xb5ea, 0xa5cb, 0x95a8, 0x8589, 0xf56e, 0xe54f, 0xd52c, 0xc50d, + 0x34e2, 0x24c3, 0x14a0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405, + 0xa7db, 0xb7fa, 0x8799, 0x97b8, 0xe75f, 0xf77e, 0xc71d, 0xd73c, + 0x26d3, 0x36f2, 0x0691, 0x16b0, 0x6657, 0x7676, 0x4615, 0x5634, + 0xd94c, 0xc96d, 0xf90e, 0xe92f, 0x99c8, 0x89e9, 0xb98a, 0xa9ab, + 0x5844, 0x4865, 0x7806, 0x6827, 0x18c0, 0x08e1, 0x3882, 0x28a3, + 0xcb7d, 0xdb5c, 0xeb3f, 0xfb1e, 0x8bf9, 0x9bd8, 0xabbb, 0xbb9a, + 0x4a75, 0x5a54, 0x6a37, 0x7a16, 0x0af1, 0x1ad0, 0x2ab3, 0x3a92, + 0xfd2e, 0xed0f, 0xdd6c, 0xcd4d, 0xbdaa, 0xad8b, 0x9de8, 0x8dc9, + 0x7c26, 0x6c07, 0x5c64, 0x4c45, 0x3ca2, 0x2c83, 0x1ce0, 0x0cc1, + 0xef1f, 0xff3e, 0xcf5d, 0xdf7c, 0xaf9b, 0xbfba, 0x8fd9, 0x9ff8, + 0x6e17, 0x7e36, 0x4e55, 0x5e74, 0x2e93, 0x3eb2, 0x0ed1, 0x1ef0 +}; + +void CRC_Init(unsigned short *crcvalue) +{ + *crcvalue = CRC_INIT_VALUE; +} + +void CRC_ProcessByte(unsigned short *crcvalue, byte data) +{ + *crcvalue = (*crcvalue << 8) ^ crctable[(*crcvalue >> 8) ^ data]; +} + +unsigned short CRC_Value(unsigned short crcvalue) +{ + return crcvalue ^ CRC_XOR_VALUE; +} +//============================================================================= + +/* +============ +CreatePath +============ +*/ +void CreatePath (char *path) +{ + char *ofs, c; + + for (ofs = path+1 ; *ofs ; ofs++) + { + c = *ofs; + if (c == '/' || c == '\\') + { // create the directory + *ofs = 0; + Q_mkdir (path); + *ofs = c; + } + } +} + + +/* +============ +CopyFile + + Used to archive source files +============ +*/ +void CopyFile (char *from, char *to) +{ + void *buffer; + int length; + + length = LoadFile (from, &buffer); + CreatePath (to); + SaveFile (to, buffer, length); + free (buffer); +} diff --git a/tools/gpl-quake/cmdlib.h b/tools/gpl-quake/cmdlib.h new file mode 100644 index 0000000..b556288 --- /dev/null +++ b/tools/gpl-quake/cmdlib.h @@ -0,0 +1,97 @@ +// cmdlib.h + +#ifndef __CMDLIB__ +#define __CMDLIB__ + +#include +#include +#include +#include +#include +#include +#include + +#ifndef __BYTEBOOL__ +#define __BYTEBOOL__ +typedef enum {false, true} qboolean; +typedef unsigned char byte; +#endif + +// the dec offsetof macro doesn't work very well... +#define myoffsetof(type,identifier) ((size_t)&((type *)0)->identifier) + + +// set these before calling CheckParm +extern int myargc; +extern char **myargv; + +char *strupr (char *in); +char *strlower (char *in); +int Q_strncasecmp (char *s1, char *s2, int n); +int Q_strcasecmp (char *s1, char *s2); +void Q_getwd (char *out); + +int filelength (FILE *f); +int FileTime (char *path); + +void Q_mkdir (char *path); + +extern char qdir[1024]; +extern char gamedir[1024]; +void SetQdirFromPath (char *path); +char *ExpandPath (char *path); +char *ExpandPathAndArchive (char *path); + + +double I_FloatTime (void); + +void Error (char *error, ...); +int CheckParm (char *check); + +FILE *SafeOpenWrite (char *filename); +FILE *SafeOpenRead (char *filename); +void SafeRead (FILE *f, void *buffer, int count); +void SafeWrite (FILE *f, void *buffer, int count); + +int LoadFile (char *filename, void **bufferptr); +void SaveFile (char *filename, void *buffer, int count); + +void DefaultExtension (char *path, char *extension); +void DefaultPath (char *path, char *basepath); +void StripFilename (char *path); +void StripExtension (char *path); + +void ExtractFilePath (char *path, char *dest); +void ExtractFileBase (char *path, char *dest); +void ExtractFileExtension (char *path, char *dest); + +int ParseNum (char *str); + +short BigShort (short l); +short LittleShort (short l); +int BigLong (int l); +int LittleLong (int l); +float BigFloat (float l); +float LittleFloat (float l); + + +char *COM_Parse (char *data); + +extern char com_token[1024]; +extern qboolean com_eof; + +char *copystring(char *s); + + +void CRC_Init(unsigned short *crcvalue); +void CRC_ProcessByte(unsigned short *crcvalue, byte data); +unsigned short CRC_Value(unsigned short crcvalue); + +void CreatePath (char *path); +void CopyFile (char *from, char *to); + +extern qboolean archive; +extern char archivedir[1024]; + + +#endif diff --git a/tools/gpl-quake/qfiles.c b/tools/gpl-quake/qfiles.c new file mode 100644 index 0000000..4c775e2 --- /dev/null +++ b/tools/gpl-quake/qfiles.c @@ -0,0 +1,179 @@ + +#include "cmdlib.h" + +#define MAX_FILES 4096 + +#define MAX_DATA_PATH 512 + +char precache_files[MAX_FILES][MAX_DATA_PATH]; +int precache_files_block[MAX_FILES]; +int numfiles; + + +typedef struct +{ + char name[56]; + int filepos, filelen; +} packfile_t; + +typedef struct +{ + char id[4]; + int dirofs; + int dirlen; +} packheader_t; + +packfile_t pfiles[4096], *pf; +FILE *packhandle; +int packbytes; + + +/* +=========== +PackFile + +Copy a file into the pak file +=========== +*/ +void PackFile (char *src, char *name) +{ + FILE *in; + int remaining, count; + char buf[4096]; + + if ( (byte *)pf - (byte *)pfiles > sizeof(pfiles) ) + Error ("Too many files in pak file"); + + in = SafeOpenRead (src); + remaining = filelength (in); + + pf->filepos = LittleLong (ftell (packhandle)); + pf->filelen = LittleLong (remaining); + strcpy (pf->name, name); + printf ("%64s : %7i\n", pf->name, remaining); + + packbytes += remaining; + + while (remaining) + { + if (remaining < sizeof(buf)) + count = remaining; + else + count = sizeof(buf); + SafeRead (in, buf, count); + SafeWrite (packhandle, buf, count); + remaining -= count; + } + + fclose (in); + pf++; +} + + +/* +=========== +CopyQFiles +=========== +*/ +void CopyQFiles (int blocknum) +{ + int i, p; + char srcfile[1024]; + char destfile[1024]; + char name[1024]; + packheader_t header; + int dirlen; + unsigned short crc; + + // create a pak file + pf = pfiles; + + sprintf (destfile, "%spak%i.pak", gamedir, blocknum); + packhandle = SafeOpenWrite (destfile); + SafeWrite (packhandle, &header, sizeof(header)); + + blocknum++; + + for (i=0 ; i : build a .pak file\n"); + exit (1); + } + + SetQdirFromPath (""); + + ReadFiles (); + + if (!strcmp (argv[1], "-pak")) + { + CopyQFiles (atoi(argv[2])); + } + else + Error ("unknown command: %s", argv[1]); + + return 0; +} +