fallout2-ce/src/nevs.h

34 lines
647 B
C

#ifndef NEVS_H
#define NEVS_H
#include "interpreter.h"
#define NEVS_COUNT (40)
typedef struct Nevs {
int field_0;
char field_4[32];
Program* program;
int proc;
int field_2C;
int field_30;
int field_34;
void (*field_38)();
} Nevs;
extern Nevs* _nevs;
extern int _anyhits;
Nevs* _nevs_alloc();
void _nevs_close();
void _nevs_removeprogramreferences(Program* program);
void _nevs_initonce();
Nevs* _nevs_find(const char* a1);
int _nevs_addevent(const char* a1, Program* program, int proc, int a4);
int _nevs_clearevent(const char* a1);
int _nevs_signal(const char* a1);
void _nevs_update();
#endif /* NEVS_H */