fallout2-ce/src/file_utils.cc

154 lines
3.7 KiB
C++

// NOTE: For unknown reason functions in this module use __stdcall instead
// of regular __usercall.
#include "file_utils.h"
#include <stdio.h>
#include <zlib.h>
#include <filesystem>
// 0x452740
int fileCopyDecompressed(const char* existingFilePath, const char* newFilePath)
{
FILE* stream = fopen(existingFilePath, "rb");
if (stream == NULL) {
return -1;
}
int magic[2];
magic[0] = fgetc(stream);
magic[1] = fgetc(stream);
fclose(stream);
if (magic[0] == 0x1F && magic[1] == 0x8B) {
gzFile inStream = gzopen(existingFilePath, "rb");
FILE* outStream = fopen(newFilePath, "wb");
if (inStream != NULL && outStream != NULL) {
for (;;) {
int ch = gzgetc(inStream);
if (ch == -1) {
break;
}
fputc(ch, outStream);
}
gzclose(inStream);
fclose(outStream);
} else {
if (inStream != NULL) {
gzclose(inStream);
}
if (outStream != NULL) {
fclose(outStream);
}
return -1;
}
} else {
fileCopy(existingFilePath, newFilePath, true);
}
return 0;
}
// 0x452804
int fileCopyCompressed(const char* existingFilePath, const char* newFilePath)
{
FILE* inStream = fopen(existingFilePath, "rb");
if (inStream == NULL) {
return -1;
}
int magic[2];
magic[0] = fgetc(inStream);
magic[1] = fgetc(inStream);
rewind(inStream);
if (magic[0] == 0x1F && magic[1] == 0x8B) {
// Source file is already gzipped, there is no need to do anything
// besides copying.
fclose(inStream);
fileCopy(existingFilePath, newFilePath, true);
} else {
gzFile outStream = gzopen(newFilePath, "wb");
if (outStream == NULL) {
fclose(inStream);
return -1;
}
// Copy byte-by-byte.
for (;;) {
int ch = fgetc(inStream);
if (ch == -1) {
break;
}
gzputc(outStream, ch);
}
fclose(inStream);
gzclose(outStream);
}
return 0;
}
// TODO: Check, implementation looks odd.
int _gzdecompress_file(const char* existingFilePath, const char* newFilePath)
{
FILE* stream = fopen(existingFilePath, "rb");
if (stream == NULL) {
return -1;
}
int magic[2];
magic[0] = fgetc(stream);
magic[1] = fgetc(stream);
fclose(stream);
// TODO: Is it broken?
if (magic[0] != 0x1F || magic[1] != 0x8B) {
gzFile gzstream = gzopen(existingFilePath, "rb");
if (gzstream == NULL) {
return -1;
}
stream = fopen(newFilePath, "wb");
if (stream == NULL) {
gzclose(gzstream);
return -1;
}
while (1) {
int ch = gzgetc(gzstream);
if (ch == -1) {
break;
}
fputc(ch, stream);
}
gzclose(gzstream);
fclose(stream);
} else {
fileCopy(existingFilePath, newFilePath, true);
}
return 0;
}
// Modelled as replacement for `CopyFileA`, but `overwrite` is the opposite to
// `bFailIfExists` param. Update callers accordingly.
void fileCopy(const char* existingFilePath, const char* newFilePath, bool overwrite)
{
std::error_code ec;
std::filesystem::copy_options options = overwrite
? std::filesystem::copy_options::overwrite_existing
: std::filesystem::copy_options::none;
std::filesystem::copy_file(std::filesystem::path(existingFilePath), std::filesystem::path(newFilePath), options, ec);
}