fallout2-ce/src/sfall_arrays.cc

174 lines
3.9 KiB
C++

#include "interpreter.h"
#include <cstdint>
#include <stdexcept>
#include <unordered_map>
#include <unordered_set>
#include <vector>
namespace fallout {
using ArrayId = unsigned int;
static ArrayId nextArrayID = 1;
static ArrayId stackArrayId = 1;
class SFallScriptValue : public ProgramValue {
public:
SFallScriptValue()
{
opcode = VALUE_TYPE_INT;
integerValue = 0;
}
SFallScriptValue(int value)
{
opcode = VALUE_TYPE_INT;
integerValue = value;
}
SFallScriptValue(Object* value)
{
opcode = VALUE_TYPE_PTR;
pointerValue = value;
}
SFallScriptValue(ProgramValue& value)
{
// Assuming that pointer is the biggest in size
static_assert(sizeof(decltype(value.floatValue)) <= sizeof(decltype(value.pointerValue)));
static_assert(sizeof(decltype(value.integerValue)) <= sizeof(decltype(value.pointerValue)));
opcode = value.opcode;
pointerValue = value.pointerValue;
}
bool isInt() const
{
return opcode == VALUE_TYPE_INT;
}
bool isFloat() const
{
return opcode == VALUE_TYPE_FLOAT;
}
bool isPointer() const
{
return opcode == VALUE_TYPE_PTR;
}
int asInt() const
{
switch (opcode) {
case VALUE_TYPE_INT:
return integerValue;
case VALUE_TYPE_FLOAT:
return static_cast<int>(floatValue);
default:
return 0;
}
}
};
#define ARRAYFLAG_ASSOC (1) // is map
#define ARRAYFLAG_CONSTVAL (2) // don't update value of key if the key exists in map
#define ARRAYFLAG_RESERVED (4)
#define ARRAY_MAX_STRING (255) // maximum length of string to be stored as array key or value
#define ARRAY_MAX_SIZE (100000) // maximum number of array elements,
class SFallArray {
private:
public:
uint32_t flags;
SFallArray() = delete;
SFallArray(unsigned int len, uint32_t flags)
: flags(flags)
{
data.resize(len);
}
std::vector<SFallScriptValue> data;
int size()
{
return data.size();
}
};
using ArraysMap = std::unordered_map<ArrayId, SFallArray>;
ArraysMap arrays;
std::unordered_set<ArrayId> temporaryArrays;
ArrayId CreateArray(int len, uint32_t flags)
{
flags = (flags & ~1); // reset 1 bit
if (len < 0) {
flags |= ARRAYFLAG_ASSOC;
throw(std::invalid_argument("Not implemented yet"));
};
if (len > ARRAY_MAX_SIZE) {
len = ARRAY_MAX_SIZE; // safecheck
}
ArrayId array_id = nextArrayID++;
stackArrayId = array_id;
arrays.emplace(std::make_pair(array_id, SFallArray { len, flags }));
return array_id;
}
ArrayId CreateTempArray(int len, uint32_t flags)
{
ArrayId array_id = CreateArray(len, flags);
temporaryArrays.insert(array_id);
return array_id;
}
static SFallArray* get_array_by_id(ArrayId array_id)
{
auto iter = arrays.find(array_id);
if (iter == arrays.end()) {
return nullptr;
};
return &iter->second;
}
ProgramValue GetArrayKey(ArrayId array_id, int index)
{
auto arr = get_array_by_id(array_id);
if (arr == nullptr || index < -1 || index > arr->size()) {
return SFallScriptValue(0);
};
if (index == -1) { // special index to indicate if array is associative
throw(std::invalid_argument("Not implemented yet"));
};
// TODO: if assoc
return SFallScriptValue(index);
}
int LenArray(ArrayId array_id)
{
auto arr = get_array_by_id(array_id);
if (arr == nullptr) {
return -1;
};
return arr->size();
}
ProgramValue GetArray(ArrayId array_id, ProgramValue key)
{
auto arr = get_array_by_id(array_id);
if (arr == nullptr) {
return SFallScriptValue(0);
};
auto skey = SFallScriptValue(key);
// TODO assoc
auto element_index = skey.asInt();
if (element_index < 0 || element_index >= arr->size()) {
return SFallScriptValue(0);
};
return arr->data[element_index];
}
}