45 lines
693 B
C++
45 lines
693 B
C++
#include "selfrun.h"
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#include "db.h"
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#include "game.h"
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#include <stdlib.h>
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// 0x51C8D8
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int _selfrun_state = 0;
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// 0x4A8BE0
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int _selfrun_get_list(char*** fileListPtr, int* fileListLengthPtr)
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{
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if (fileListPtr == NULL) {
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return -1;
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}
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if (fileListLengthPtr == NULL) {
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return -1;
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}
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*fileListLengthPtr = fileNameListInit("selfrun\\*.sdf", fileListPtr, 0, 0);
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return 0;
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}
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// 0x4A8C10
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int _selfrun_free_list(char*** fileListPtr)
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{
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if (fileListPtr == NULL) {
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return -1;
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}
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fileNameListFree(fileListPtr, 0);
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return 0;
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}
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// 0x4A8E74
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void _selfrun_playback_callback()
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{
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_game_user_wants_to_quit = 2;
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_selfrun_state = 0;
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}
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