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#ifndef MOVIE_EFFECT_H
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#define MOVIE_EFFECT_H
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namespace fallout {
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int movieEffectsInit();
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void movieEffectsReset();
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void movieEffectsExit();
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int movieEffectsLoad(const char* fileName);
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void _moviefx_stop();
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} // namespace fallout
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#endif /* MOVIE_EFFECT_H */
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