24 lines
1.6 KiB
C++
24 lines
1.6 KiB
C++
#ifndef DRAW_H
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#define DRAW_H
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namespace fallout {
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void bufferDrawLine(unsigned char* buf, int pitch, int left, int top, int right, int bottom, int color);
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void bufferDrawRect(unsigned char* buf, int a2, int a3, int a4, int a5, int a6, int a7);
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void bufferDrawRectShadowed(unsigned char* buf, int a2, int a3, int a4, int a5, int a6, int a7, int a8);
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void blitBufferToBufferStretch(unsigned char* src, int srcWidth, int srcHeight, int srcPitch, unsigned char* dest, int destWidth, int destHeight, int destPitch);
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void blitBufferToBufferStretchTrans(unsigned char* src, int srcWidth, int srcHeight, int srcPitch, unsigned char* dest, int destWidth, int destHeight, int destPitch);
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void blitBufferToBuffer(unsigned char* src, int width, int height, int srcPitch, unsigned char* dest, int destPitch);
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void blitBufferToBufferTrans(unsigned char* src, int width, int height, int srcPitch, unsigned char* dest, int destPitch);
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void bufferFill(unsigned char* buf, int width, int height, int pitch, int a5);
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void _buf_texture(unsigned char* buf, int width, int height, int pitch, void* a5, int a6, int a7);
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void _lighten_buf(unsigned char* buf, int width, int height, int pitch);
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void _swap_color_buf(unsigned char* buf, int width, int height, int pitch, int color1, int color2);
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void bufferOutline(unsigned char* buf, int width, int height, int pitch, int a5);
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void srcCopy(unsigned char* dest, int destPitch, unsigned char* src, int srcPitch, int width, int height);
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void transSrcCopy(unsigned char* dest, int destPitch, unsigned char* src, int srcPitch, int width, int height);
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} // namespace fallout
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#endif /* DRAW_H */
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