24 lines
642 B
C++
24 lines
642 B
C++
#ifndef TEXT_OBJECT_H
|
|
#define TEXT_OBJECT_H
|
|
|
|
#include "geometry.h"
|
|
#include "obj_types.h"
|
|
|
|
namespace fallout {
|
|
|
|
int textObjectsInit(unsigned char* windowBuffer, int width, int height);
|
|
int textObjectsReset();
|
|
void textObjectsFree();
|
|
void textObjectsDisable();
|
|
void textObjectsEnable();
|
|
void textObjectsSetBaseDelay(double value);
|
|
void textObjectsSetLineDelay(double value);
|
|
int textObjectAdd(Object* object, char* string, int font, int color, int outlineColor, Rect* rect);
|
|
void textObjectsRenderInRect(Rect* rect);
|
|
int textObjectsGetCount();
|
|
void textObjectsRemoveByOwner(Object* object);
|
|
|
|
} // namespace fallout
|
|
|
|
#endif /* TEXT_OBJECT_H */
|