39 lines
645 B
C++
39 lines
645 B
C++
#ifndef FALLOUT_TOUCH_H_
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#define FALLOUT_TOUCH_H_
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#include <SDL.h>
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namespace fallout {
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enum GestureType {
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kUnrecognized,
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kTap,
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kLongPress,
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kPan,
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};
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enum GestureState {
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kPossible,
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kBegan,
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kChanged,
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kEnded,
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};
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struct Gesture {
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GestureType type;
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GestureState state;
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int numberOfTouches;
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int x;
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int y;
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};
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void touch_handle_start(SDL_TouchFingerEvent* event);
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void touch_handle_move(SDL_TouchFingerEvent* event);
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void touch_handle_end(SDL_TouchFingerEvent* event);
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void touch_process_gesture();
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bool touch_get_gesture(Gesture* gesture);
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} // namespace fallout
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#endif /* FALLOUT_TOUCH_H_ */
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