fallout2-ce/src/word_wrap.cc

75 lines
1.9 KiB
C++

#include "word_wrap.h"
#include "text_font.h"
#include <ctype.h>
#include <stddef.h>
#include <string.h>
// 0x4BC6F0
int wordWrap(const char* string, int width, short* breakpoints, short* breakpointsLengthPtr)
{
breakpoints[0] = 0;
*breakpointsLengthPtr = 1;
for (int index = 1; index < WORD_WRAP_MAX_COUNT; index++) {
breakpoints[index] = -1;
}
if (fontGetMonospacedCharacterWidth() > width) {
return -1;
}
if (fontGetStringWidth(string) < width) {
breakpoints[*breakpointsLengthPtr] = (short)strlen(string);
*breakpointsLengthPtr += 1;
return 0;
}
int gap = fontGetLetterSpacing();
int accum = 0;
const char* prevSpaceOrHyphen = NULL;
const char* pch = string;
while (*pch != '\0') {
accum += gap + fontGetCharacterWidth(*pch & 0xFF);
if (accum <= width) {
// NOTE: quests.txt #807 uses extended ascii.
if (isspace(*pch & 0xFF) || *pch == '-') {
prevSpaceOrHyphen = pch;
}
} else {
if (*breakpointsLengthPtr == WORD_WRAP_MAX_COUNT) {
return -1;
}
if (prevSpaceOrHyphen != NULL) {
// Word wrap.
breakpoints[*breakpointsLengthPtr] = prevSpaceOrHyphen - string + 1;
*breakpointsLengthPtr += 1;
pch = prevSpaceOrHyphen;
} else {
// Character wrap.
breakpoints[*breakpointsLengthPtr] = pch - string;
*breakpointsLengthPtr += 1;
pch--;
}
prevSpaceOrHyphen = NULL;
accum = 0;
}
pch++;
}
if (*breakpointsLengthPtr == WORD_WRAP_MAX_COUNT) {
return -1;
}
breakpoints[*breakpointsLengthPtr] = pch - string + 1;
*breakpointsLengthPtr += 1;
return 0;
}