fallout2-ce/src/selfrun.c

45 lines
693 B
C

#include "selfrun.h"
#include "db.h"
#include "game.h"
#include <stdlib.h>
// 0x51C8D8
int _selfrun_state = 0;
// 0x4A8BE0
int _selfrun_get_list(char*** fileListPtr, int* fileListLengthPtr)
{
if (fileListPtr == NULL) {
return -1;
}
if (fileListLengthPtr == NULL) {
return -1;
}
*fileListLengthPtr = fileNameListInit("selfrun\\*.sdf", fileListPtr, 0, 0);
return 0;
}
// 0x4A8C10
int _selfrun_free_list(char*** fileListPtr)
{
if (fileListPtr == NULL) {
return -1;
}
fileNameListFree(fileListPtr, 0);
return 0;
}
// 0x4A8E74
void _selfrun_playback_callback()
{
_game_user_wants_to_quit = 2;
_selfrun_state = 0;
}