fallout2-ce/src/trait_defs.h

33 lines
626 B
C++

#ifndef TRAIT_DEFS
#define TRAIT_DEFS
namespace fallout {
// The maximum number of traits a player is allowed to select.
#define TRAITS_MAX_SELECTED_COUNT 2
// Available traits.
typedef enum Trait {
TRAIT_FAST_METABOLISM,
TRAIT_BRUISER,
TRAIT_SMALL_FRAME,
TRAIT_ONE_HANDER,
TRAIT_FINESSE,
TRAIT_KAMIKAZE,
TRAIT_HEAVY_HANDED,
TRAIT_FAST_SHOT,
TRAIT_BLOODY_MESS,
TRAIT_JINXED,
TRAIT_GOOD_NATURED,
TRAIT_CHEM_RELIANT,
TRAIT_CHEM_RESISTANT,
TRAIT_SEX_APPEAL,
TRAIT_SKILLED,
TRAIT_GIFTED,
TRAIT_COUNT,
} Trait;
} // namespace fallout
#endif /* TRAIT_DEFS */