fallout2-ce/src/sfall_metarules.cc

292 lines
8.5 KiB
C++

#include "sfall_metarules.h"
#include <string.h>
#include "combat.h"
#include "debug.h"
#include "game.h"
#include "game_dialog.h"
#include "game_mouse.h"
#include "interface.h"
#include "inventory.h"
#include "object.h"
#include "sfall_ini.h"
#include "text_font.h"
#include "tile.h"
#include "window.h"
#include "worldmap.h"
namespace fallout {
typedef void(MetaruleHandler)(Program* program, int args);
// Simplified cousin of `SfallMetarule` from Sfall.
typedef struct MetaruleInfo {
const char* name;
MetaruleHandler* handler;
int minArgs;
int maxArgs;
} MetaruleInfo;
static void mf_car_gas_amount(Program* program, int args);
static void mf_combat_data(Program* program, int args);
static void mf_critter_inven_obj2(Program* program, int args);
static void mf_dialog_obj(Program* program, int args);
static void mf_get_cursor_mode(Program* program, int args);
static void mf_get_flags(Program* program, int args);
static void mf_get_object_data(Program* program, int args);
static void mf_get_text_width(Program* program, int args);
static void mf_intface_redraw(Program* program, int args);
static void mf_loot_obj(Program* program, int args);
static void mf_metarule_exist(Program* program, int args);
static void mf_outlined_object(Program* program, int args);
static void mf_set_cursor_mode(Program* program, int args);
static void mf_set_flags(Program* program, int args);
static void mf_set_ini_setting(Program* program, int args);
static void mf_set_outline(Program* program, int args);
static void mf_show_window(Program* program, int args);
static void mf_tile_refresh_display(Program* program, int args);
constexpr MetaruleInfo kMetarules[] = {
{ "car_gas_amount", mf_car_gas_amount, 0, 0 },
{ "combat_data", mf_combat_data, 0, 0 },
{ "critter_inven_obj2", mf_critter_inven_obj2, 2, 2 },
{ "dialog_obj", mf_dialog_obj, 0, 0 },
{ "get_cursor_mode", mf_get_cursor_mode, 0, 0 },
{ "get_flags", mf_get_flags, 1, 1 },
{ "get_object_data", mf_get_object_data, 2, 2 },
{ "get_text_width", mf_get_text_width, 1, 1 },
{ "intface_redraw", mf_intface_redraw, 0, 1 },
{ "loot_obj", mf_loot_obj, 0, 0 },
{ "metarule_exist", mf_metarule_exist, 1, 1 },
{ "outlined_object", mf_outlined_object, 0, 0 },
{ "set_cursor_mode", mf_set_cursor_mode, 1, 1 },
{ "set_flags", mf_set_flags, 2, 2 },
{ "set_ini_setting", mf_set_ini_setting, 2, 2 },
{ "set_outline", mf_set_outline, 2, 2 },
{ "show_window", mf_show_window, 0, 1 },
{ "tile_refresh_display", mf_tile_refresh_display, 0, 0 },
};
constexpr int kMetarulesMax = sizeof(kMetarules) / sizeof(kMetarules[0]);
void mf_car_gas_amount(Program* program, int args)
{
programStackPushInteger(program, wmCarGasAmount());
}
void mf_combat_data(Program* program, int args)
{
if (isInCombat()) {
programStackPushPointer(program, combat_get_data());
} else {
programStackPushPointer(program, nullptr);
}
}
void mf_critter_inven_obj2(Program* program, int args)
{
int slot = programStackPopInteger(program);
Object* obj = static_cast<Object*>(programStackPopPointer(program));
switch (slot) {
case 0:
programStackPushPointer(program, critterGetArmor(obj));
break;
case 1:
programStackPushPointer(program, critterGetItem2(obj));
break;
case 2:
programStackPushPointer(program, critterGetItem1(obj));
break;
case -2:
programStackPushInteger(program, obj->data.inventory.length);
break;
default:
programFatalError("mf_critter_inven_obj2: invalid type");
}
}
void mf_dialog_obj(Program* program, int args)
{
if (GameMode::isInGameMode(GameMode::kDialog)) {
programStackPushPointer(program, gGameDialogSpeaker);
} else {
programStackPushPointer(program, nullptr);
}
}
void mf_get_cursor_mode(Program* program, int args)
{
programStackPushInteger(program, gameMouseGetMode());
}
void mf_get_flags(Program* program, int args)
{
Object* object = static_cast<Object*>(programStackPopPointer(program));
programStackPushInteger(program, object->flags);
}
void mf_get_object_data(Program* program, int args)
{
size_t offset = static_cast<size_t>(programStackPopInteger(program));
void* ptr = programStackPopPointer(program);
if (offset % 4 != 0) {
programFatalError("mf_get_object_data: bad offset %d", offset);
}
int value = *reinterpret_cast<int*>(reinterpret_cast<unsigned char*>(ptr) + offset);
programStackPushInteger(program, value);
}
void mf_get_text_width(Program* program, int args)
{
const char* string = programStackPopString(program);
programStackPushInteger(program, fontGetStringWidth(string));
}
void mf_intface_redraw(Program* program, int args)
{
if (args == 0) {
interfaceBarRefresh();
} else {
// TODO: Incomplete.
programFatalError("mf_intface_redraw: not implemented");
}
programStackPushInteger(program, -1);
}
void mf_loot_obj(Program* program, int args)
{
if (GameMode::isInGameMode(GameMode::kInventory)) {
programStackPushPointer(program, inven_get_current_target_obj());
} else {
programStackPushPointer(program, nullptr);
}
}
void mf_metarule_exist(Program* program, int args)
{
const char* metarule = programStackPopString(program);
for (int index = 0; index < kMetarulesMax; index++) {
if (strcmp(kMetarules[index].name, metarule) == 0) {
programStackPushInteger(program, 1);
return;
}
}
programStackPushInteger(program, 0);
}
void mf_outlined_object(Program* program, int args)
{
programStackPushPointer(program, gmouse_get_outlined_object());
}
void mf_set_cursor_mode(Program* program, int args)
{
int mode = programStackPopInteger(program);
gameMouseSetMode(mode);
programStackPushInteger(program, -1);
}
void mf_set_flags(Program* program, int args)
{
int flags = programStackPopInteger(program);
Object* object = static_cast<Object*>(programStackPopPointer(program));
object->flags = flags;
programStackPushInteger(program, -1);
}
void mf_set_ini_setting(Program* program, int args)
{
ProgramValue value = programStackPopValue(program);
const char* triplet = programStackPopString(program);
if (value.isString()) {
const char* stringValue = programGetString(program, value.opcode, value.integerValue);
if (!sfall_ini_set_string(triplet, stringValue)) {
debugPrint("set_ini_setting: unable to write '%s' to '%s'",
stringValue,
triplet);
}
} else {
int integerValue = value.asInt();
if (!sfall_ini_set_int(triplet, integerValue)) {
debugPrint("set_ini_setting: unable to write '%d' to '%s'",
integerValue,
triplet);
}
}
programStackPushInteger(program, -1);
}
void mf_set_outline(Program* program, int args)
{
int outline = programStackPopInteger(program);
Object* object = static_cast<Object*>(programStackPopPointer(program));
object->outline = outline;
programStackPushInteger(program, -1);
}
void mf_show_window(Program* program, int args)
{
if (args == 0) {
_windowShow();
} else if (args == 1) {
const char* windowName = programStackPopString(program);
if (!_windowShowNamed(windowName)) {
debugPrint("show_window: window '%s' is not found", windowName);
}
}
programStackPushInteger(program, -1);
}
void mf_tile_refresh_display(Program* program, int args)
{
tileWindowRefresh();
programStackPushInteger(program, -1);
}
void sfall_metarule(Program* program, int args)
{
static ProgramValue values[6];
for (int index = 0; index < args; index++) {
values[index] = programStackPopValue(program);
}
const char* metarule = programStackPopString(program);
for (int index = 0; index < args; index++) {
programStackPushValue(program, values[index]);
}
int metaruleIndex = -1;
for (int index = 0; index < kMetarulesMax; index++) {
if (strcmp(kMetarules[index].name, metarule) == 0) {
metaruleIndex = index;
break;
}
}
if (metaruleIndex == -1) {
programFatalError("op_sfall_func: '%s' is not implemented", metarule);
}
if (args < kMetarules[metaruleIndex].minArgs || args > kMetarules[metaruleIndex].maxArgs) {
programFatalError("op_sfall_func: '%s': invalid number of args", metarule);
}
kMetarules[metaruleIndex].handler(program, args);
}
} // namespace fallout