#include "audio.h" #include "db.h" #include "debug.h" #include "memory_manager.h" #include "pointer_registry.h" #include "sound.h" #include #include #include static bool _defaultCompressionFunc(char* filePath); static int audioSoundDecoderReadHandler(int fileHandle, void* buf, unsigned int size); // 0x5108BC static AudioFileIsCompressedProc* _queryCompressedFunc = _defaultCompressionFunc; // 0x56CB00 static int gAudioListLength; // 0x56CB04 static AudioFile* gAudioList; // 0x41A2B0 static bool _defaultCompressionFunc(char* filePath) { char* pch = strrchr(filePath, '.'); if (pch != NULL) { strcpy(pch + 1, "war"); } return false; } // 0x41A2D0 static int audioSoundDecoderReadHandler(int fileHandle, void* buffer, unsigned int size) { return fileRead(buffer, 1, size, (File*)intToPtr(fileHandle)); } // AudioOpen // 0x41A2EC int audioOpen(const char* fname, int flags, ...) { char path[80]; sprintf(path, "%s", fname); int compression; if (_queryCompressedFunc(path)) { compression = 2; } else { compression = 0; } char mode[4]; memset(mode, 0, 4); // NOTE: Original implementation is slightly different, it uses separate // variable to track index where to set 't' and 'b'. char* pm = mode; if (flags & 1) { *pm++ = 'w'; } else if (flags & 2) { *pm++ = 'w'; *pm++ = '+'; } else { *pm++ = 'r'; } if (flags & 0x100) { *pm++ = 't'; } else if (flags & 0x200) { *pm++ = 'b'; } File* stream = fileOpen(path, mode); if (stream == NULL) { debugPrint("AudioOpen: Couldn't open %s for read\n", path); return -1; } int index; for (index = 0; index < gAudioListLength; index++) { if ((gAudioList[index].flags & AUDIO_FILE_IN_USE) == 0) { break; } } if (index == gAudioListLength) { if (gAudioList != NULL) { gAudioList = (AudioFile*)internal_realloc_safe(gAudioList, sizeof(*gAudioList) * (gAudioListLength + 1), __FILE__, __LINE__); // "..\int\audio.c", 216 } else { gAudioList = (AudioFile*)internal_malloc_safe(sizeof(*gAudioList), __FILE__, __LINE__); // "..\int\audio.c", 218 } gAudioListLength++; } AudioFile* audioFile = &(gAudioList[index]); audioFile->flags = AUDIO_FILE_IN_USE; audioFile->fileHandle = ptrToInt(stream); if (compression == 2) { audioFile->flags |= AUDIO_FILE_COMPRESSED; audioFile->soundDecoder = soundDecoderInit(audioSoundDecoderReadHandler, audioFile->fileHandle, &(audioFile->field_14), &(audioFile->field_10), &(audioFile->fileSize)); audioFile->fileSize *= 2; } else { audioFile->fileSize = fileGetSize(stream); } audioFile->position = 0; return index + 1; } // 0x41A50C int audioClose(int fileHandle) { AudioFile* audioFile = &(gAudioList[fileHandle - 1]); fileClose((File*)intToPtr(audioFile->fileHandle, true)); if ((audioFile->flags & AUDIO_FILE_COMPRESSED) != 0) { soundDecoderFree(audioFile->soundDecoder); } memset(audioFile, 0, sizeof(AudioFile)); return 0; } // 0x41A574 int audioRead(int fileHandle, void* buffer, unsigned int size) { AudioFile* audioFile = &(gAudioList[fileHandle - 1]); int bytesRead; if ((audioFile->flags & AUDIO_FILE_COMPRESSED) != 0) { bytesRead = soundDecoderDecode(audioFile->soundDecoder, buffer, size); } else { bytesRead = fileRead(buffer, 1, size, (File*)intToPtr(audioFile->fileHandle)); } audioFile->position += bytesRead; return bytesRead; } // 0x41A5E0 long audioSeek(int fileHandle, long offset, int origin) { int pos; unsigned char* buf; int v10; AudioFile* audioFile = &(gAudioList[fileHandle - 1]); switch (origin) { case SEEK_SET: pos = offset; break; case SEEK_CUR: pos = offset + audioFile->position; break; case SEEK_END: pos = offset + audioFile->fileSize; break; default: assert(false && "Should be unreachable"); } if ((audioFile->flags & AUDIO_FILE_COMPRESSED) != 0) { if (pos < audioFile->position) { soundDecoderFree(audioFile->soundDecoder); fileSeek((File*)intToPtr(audioFile->fileHandle), 0, SEEK_SET); audioFile->soundDecoder = soundDecoderInit(audioSoundDecoderReadHandler, audioFile->fileHandle, &(audioFile->field_14), &(audioFile->field_10), &(audioFile->fileSize)); audioFile->position = 0; audioFile->fileSize *= 2; if (pos != 0) { buf = (unsigned char*)internal_malloc_safe(4096, __FILE__, __LINE__); // "..\int\audio.c", 361 while (pos > 4096) { pos -= 4096; audioRead(fileHandle, buf, 4096); } if (pos != 0) { audioRead(fileHandle, buf, pos); } internal_free_safe(buf, __FILE__, __LINE__); // // "..\int\audio.c", 367 } } else { buf = (unsigned char*)internal_malloc_safe(1024, __FILE__, __LINE__); // "..\int\audio.c", 321 v10 = audioFile->position - pos; while (v10 > 1024) { v10 -= 1024; audioRead(fileHandle, buf, 1024); } if (v10 != 0) { audioRead(fileHandle, buf, v10); } // TODO: Probably leaks memory. } return audioFile->position; } else { return fileSeek((File*)intToPtr(audioFile->fileHandle), offset, origin); } } // 0x41A78C long audioGetSize(int fileHandle) { AudioFile* audioFile = &(gAudioList[fileHandle - 1]); return audioFile->fileSize; } // 0x41A7A8 long audioTell(int fileHandle) { AudioFile* audioFile = &(gAudioList[fileHandle - 1]); return audioFile->position; } // AudioWrite // 0x41A7C4 int audioWrite(int handle, const void* buf, unsigned int size) { debugPrint("AudioWrite shouldn't be ever called\n"); return 0; } // 0x41A7D4 int audioInit(AudioFileIsCompressedProc* isCompressedProc) { _queryCompressedFunc = isCompressedProc; gAudioList = NULL; gAudioListLength = 0; return soundSetDefaultFileIO(audioOpen, audioClose, audioRead, audioWrite, audioSeek, audioTell, audioGetSize); } // 0x41A818 void audioExit() { if (gAudioList != NULL) { internal_free_safe(gAudioList, __FILE__, __LINE__); // "..\int\audio.c", 406 } gAudioListLength = 0; gAudioList = NULL; }