#ifndef GRAPH_LIB_H #define GRAPH_LIB_H namespace fallout { unsigned char HighRGB(unsigned char color); int load_lbm_to_buf(const char* path, unsigned char* buffer, int a3, int a4, int a5, int a6, int a7); int graphCompress(unsigned char* a1, unsigned char* a2, int a3); int graphDecompress(unsigned char* a1, unsigned char* a2, int a3); void grayscalePaletteUpdate(int a1, int a2); void grayscalePaletteApply(unsigned char* surface, int width, int height, int pitch); } // namespace fallout #endif /* GRAPH_LIB_H */