#ifndef CHARACTER_EDITOR_H #define CHARACTER_EDITOR_H #include "db.h" namespace fallout { extern int gCharacterEditorRemainingCharacterPoints; int characterEditorShow(bool isCreationMode); void characterEditorInit(); bool _isdoschar(int ch); char* _strmfe(char* dest, const char* name, const char* ext); int characterEditorSave(File* stream); int characterEditorLoad(File* stream); void characterEditorReset(); } // namespace fallout #endif /* CHARACTER_EDITOR_H */