#ifndef MAPDEFS_H #define MAPDEFS_H namespace fallout { #define ELEVATION_COUNT (3) #define SQUARE_GRID_WIDTH (100) #define SQUARE_GRID_HEIGHT (100) #define SQUARE_GRID_SIZE (SQUARE_GRID_WIDTH * SQUARE_GRID_HEIGHT) #define HEX_GRID_WIDTH (200) #define HEX_GRID_HEIGHT (200) #define HEX_GRID_SIZE (HEX_GRID_WIDTH * HEX_GRID_HEIGHT) static inline bool elevationIsValid(int elevation) { return elevation >= 0 && elevation < ELEVATION_COUNT; } static inline bool squareGridTileIsValid(int tile) { return tile >= 0 && tile < SQUARE_GRID_SIZE; } static inline bool hexGridTileIsValid(int tile) { return tile >= 0 && tile < HEX_GRID_SIZE; } } // namespace fallout #endif /* MAPDEFS_H */