#ifndef PCX_H #define PCX_H #include "db.h" namespace fallout { typedef struct PcxHeader { unsigned char identifier; unsigned char version; unsigned char encoding; unsigned char bitsPerPixel; short minX; short minY; short maxX; short maxY; short horizontalResolution; short verticalResolution; unsigned char palette[48]; unsigned char reserved1; unsigned char planeCount; short bytesPerLine; short paletteType; short horizontalScreenSize; short verticalScreenSize; unsigned char reserved2[54]; } PcxHeader; extern unsigned char gPcxLastRunLength; extern unsigned char gPcxLastValue; void pcxReadHeader(PcxHeader* pcxHeader, File* stream); int pcxReadLine(unsigned char* data, int size, File* stream); int pcxReadPalette(PcxHeader* pcxHeader, unsigned char* palette, File* stream); unsigned char* pcxRead(const char* path, int* widthPtr, int* heightPtr, unsigned char* palette); } // namespace fallout #endif /* PCX_H */