#ifndef OPTIONS_H #define OPTIONS_H #include "db.h" namespace fallout { extern int gPreferencesSoundEffectsVolume1; extern int gPreferencesSubtitles1; extern int gPreferencesLanguageFilter1; extern int gPreferencesSpeechVolume1; extern int gPreferencesMasterVolume1; extern int gPreferencesPlayerSpeedup1; extern int gPreferencesCombatTaunts1; extern int gPreferencesMusicVolume1; extern int gPreferencesRunning1; extern int gPreferencesCombatSpeed1; extern int gPreferencesItemHighlight1; extern int gPreferencesCombatMessages1; extern int gPreferencesTargetHighlight1; extern int gPreferencesCombatDifficulty1; extern int gPreferencesViolenceLevel1; extern int gPreferencesGameDifficulty1; extern int gPreferencesCombatLooks1; int showOptions(); int showOptionsWithInitialKeyCode(int initialKeyCode); int showPause(bool a1); int _init_options_menu(); int preferencesSave(File* stream); int preferencesLoad(File* stream); void brightnessIncrease(); void brightnessDecrease(); int _do_options(); } // namespace fallout #endif /* OPTIONS_H */