#include "heap.h" #include "debug.h" #include "memory.h" #include #include #include // An array of pointers to free heap blocks. // // 0x518E9C unsigned char** gHeapFreeBlocks = NULL; // An array of moveable extents in heap. // // 0x518EA0 HeapMoveableExtent* gHeapMoveableExtents = NULL; // An array of pointers to moveable heap blocks. // // 0x518EA4 unsigned char** gHeapMoveableBlocks = NULL; // An array of indexes into [gHeapFreeBlocks] array to track which free blocks // were already reserved for subsequent moving. // // 0x518EA8 int* gHeapReservedFreeBlockIndexes = NULL; // The length of the [gHeapFreeBlocks] array. // // 0x518EAC int gHeapFreeBlocksLength = 0; // The length of [gHeapMoveableExtents] array. // // 0x518EB0 int gHeapMoveableExtentsLength = 0; // The length of [gHeapMoveableBlocks] array. // // 0x518EB4 int gHeapMoveableBlocksLength = 0; // The length of [gHeapReservedFreeBlockIndexes] array. // // 0x518EB8 int gHeapReservedFreeBlockIndexesLength = 0; // The number of heaps. // // This value is used to init/free internal temporary buffers // needed for any heap. // // 0x518EBC int gHeapsCount = 0; // 0x453304 bool heapInternalsInit() { // NOTE: Original code is slightly different. It uses deep nesting or a // bunch of goto's to free alloc'ed buffers one by one starting from where // it has failed. do { gHeapFreeBlocks = (unsigned char**)internal_malloc(sizeof(*gHeapFreeBlocks) * HEAP_FREE_BLOCKS_INITIAL_LENGTH); if (gHeapFreeBlocks == NULL) { break; } gHeapFreeBlocksLength = HEAP_FREE_BLOCKS_INITIAL_LENGTH; gHeapMoveableExtents = (HeapMoveableExtent*)internal_malloc(sizeof(*gHeapMoveableExtents) * HEAP_MOVEABLE_EXTENTS_INITIAL_LENGTH); if (gHeapMoveableExtents == NULL) { break; } gHeapMoveableExtentsLength = HEAP_MOVEABLE_EXTENTS_INITIAL_LENGTH; gHeapMoveableBlocks = (unsigned char**)internal_malloc(sizeof(*gHeapMoveableBlocks) * HEAP_MOVEABLE_BLOCKS_INITIAL_LENGTH); if (gHeapMoveableBlocks == NULL) { break; } gHeapMoveableBlocksLength = HEAP_MOVEABLE_BLOCKS_INITIAL_LENGTH; gHeapReservedFreeBlockIndexes = (int*)internal_malloc(sizeof(*gHeapReservedFreeBlockIndexes) * HEAP_RESERVED_FREE_BLOCK_INDEXES_INITIAL_LENGTH); if (gHeapReservedFreeBlockIndexes == NULL) { break; } gHeapReservedFreeBlockIndexesLength = HEAP_RESERVED_FREE_BLOCK_INDEXES_INITIAL_LENGTH; return true; } while (0); // NOTE: Original code frees them one by one without calling this function. heapInternalsFree(); return false; } // 0x4533A0 void heapInternalsFree() { if (gHeapReservedFreeBlockIndexes != NULL) { internal_free(gHeapReservedFreeBlockIndexes); gHeapReservedFreeBlockIndexes = NULL; } gHeapReservedFreeBlockIndexesLength = 0; if (gHeapMoveableBlocks != NULL) { internal_free(gHeapMoveableBlocks); gHeapMoveableBlocks = NULL; } gHeapMoveableBlocksLength = 0; if (gHeapMoveableExtents != NULL) { internal_free(gHeapMoveableExtents); gHeapMoveableExtents = NULL; } gHeapMoveableExtentsLength = 0; if (gHeapFreeBlocks != NULL) { internal_free(gHeapFreeBlocks); gHeapFreeBlocks = NULL; } gHeapFreeBlocksLength = 0; } // 0x452974 bool heapInit(Heap* heap, int a2) { if (heap == NULL) { return false; } if (gHeapsCount == 0) { if (!heapInternalsInit()) { return false; } } memset(heap, 0, sizeof(*heap)); if (heapHandleListInit(heap)) { int size = (a2 >> 10) + a2; heap->data = (unsigned char*)internal_malloc(size); if (heap->data != NULL) { heap->size = size; heap->freeBlocks = 1; heap->freeSize = heap->size - HEAP_BLOCK_OVERHEAD_SIZE; HeapBlockHeader* blockHeader = (HeapBlockHeader*)heap->data; blockHeader->guard = HEAP_BLOCK_HEADER_GUARD; blockHeader->size = heap->freeSize; blockHeader->state = 0; blockHeader->handle_index = -1; HeapBlockFooter* blockFooter = (HeapBlockFooter*)(heap->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE); blockFooter->guard = HEAP_BLOCK_FOOTER_GUARD; gHeapsCount++; return true; } } if (gHeapsCount == 0) { heapInternalsFree(); } return false; } // 0x452A3C bool heapFree(Heap* heap) { if (heap == NULL) { return false; } for (int index = 0; index < heap->handlesLength; index++) { HeapHandle* handle = &(heap->handles[index]); if (handle->state == 4 && handle->data != NULL) { internal_free(handle->data); } } if (heap->handles != NULL) { internal_free(heap->handles); heap->handles = NULL; heap->handlesLength = 0; } if (heap->data != NULL) { internal_free(heap->data); } memset(heap, 0, sizeof(*heap)); gHeapsCount--; if (gHeapsCount == 0) { heapInternalsFree(); } return true; } // 0x453430 bool heapHandleListInit(Heap* heap) { heap->handles = (HeapHandle*)internal_malloc(sizeof(*heap->handles) * HEAP_HANDLES_INITIAL_LENGTH); if (heap->handles == NULL) { debugPrint("Heap Error : Could not initialize handles.\n"); return false; } for (int index = 0; index < HEAP_HANDLES_INITIAL_LENGTH; index++) { HeapHandle* handle = &(heap->handles[index]); handle->state = HEAP_HANDLE_STATE_INVALID; handle->data = NULL; } heap->handlesLength = HEAP_HANDLES_INITIAL_LENGTH; return true; } // 0x452AD0 bool heapBlockAllocate(Heap* heap, int* handleIndexPtr, int size, int a4) { if (heap == NULL || handleIndexPtr == NULL || size == 0) { goto err; } if (a4 != 0 && a4 != 1) { a4 = 0; } void* block; if (!heapFindFreeBlock(heap, size, &block, a4)) { goto err; } HeapBlockHeader* blockHeader = (HeapBlockHeader*)block; int state = blockHeader->state; int handleIndex; if (!heapFindFreeHandle(heap, &handleIndex)) { goto err_no_handle; } int blockSize = blockHeader->size; HeapHandle* handle = &(heap->handles[handleIndex]); if (state == HEAP_BLOCK_STATE_SYSTEM) { // Bind block to handle. blockHeader->handle_index = handleIndex; // Bind handle to block and mark it as system handle->state = HEAP_BLOCK_STATE_SYSTEM; handle->data = (unsigned char*)block; // Update heap stats heap->systemBlocks++; heap->systemSize += size; *handleIndexPtr = handleIndex; return true; } if (state == HEAP_BLOCK_STATE_FREE) { int remainingSize = blockSize - size; if (remainingSize > HEAP_BLOCK_MIN_SIZE) { // The block we've just found is big enough for splitting, first // resize it to take just what was requested. blockHeader->size = size; blockSize = size; // HeapBlockFooter* blockFooter = (HeapBlockFooter*)((unsigned char*)block + blockHeader->size + HEAP_BLOCK_HEADER_SIZE); blockFooter->guard = HEAP_BLOCK_FOOTER_GUARD; // Obtain beginning of the next block. unsigned char* nextBlock = (unsigned char*)block + blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE; // Setup next block's header... HeapBlockHeader* nextBlockHeader = (HeapBlockHeader*)nextBlock; nextBlockHeader->guard = HEAP_BLOCK_HEADER_GUARD; nextBlockHeader->size = remainingSize - HEAP_BLOCK_OVERHEAD_SIZE; nextBlockHeader->state = HEAP_BLOCK_STATE_FREE; nextBlockHeader->handle_index = -1; // ... and footer. HeapBlockFooter* nextBlockFooter = (HeapBlockFooter*)(nextBlock + nextBlockHeader->size + HEAP_BLOCK_HEADER_SIZE); nextBlockFooter->guard = HEAP_BLOCK_FOOTER_GUARD; // Update heap stats heap->freeBlocks++; heap->freeSize -= HEAP_BLOCK_OVERHEAD_SIZE; } // Bind block to handle and mark it as moveable blockHeader->state = HEAP_BLOCK_STATE_MOVABLE; blockHeader->handle_index = handleIndex; // Bind handle to block and mark it as moveable handle->state = HEAP_BLOCK_STATE_MOVABLE; handle->data = (unsigned char*)block; // Update heap stats heap->freeBlocks--; heap->moveableBlocks++; heap->freeSize -= blockSize; heap->moveableSize += blockSize; *handleIndexPtr = handleIndex; return true; } handle->state = HEAP_HANDLE_STATE_INVALID; handle->data = NULL; debugPrint("Heap Error: Unknown block state during allocation.\n"); err_no_handle: debugPrint("Heap Error: Could not acquire handle for new block.\n"); if (state == HEAP_BLOCK_STATE_SYSTEM) { internal_free(block); } err: debugPrint("Heap Warning: Could not allocate block of %d bytes.\n", size); return false; } // heap_block_free // 0x452CB4 bool heapBlockDeallocate(Heap* heap, int* handleIndexPtr) { if (heap == NULL || handleIndexPtr == NULL) { debugPrint("Heap Error: Could not deallocate block.\n"); return false; } int handleIndex = *handleIndexPtr; HeapHandle* handle = &(heap->handles[handleIndex]); HeapBlockHeader* blockHeader = (HeapBlockHeader*)handle->data; if (blockHeader->guard != HEAP_BLOCK_HEADER_GUARD) { debugPrint("Heap Error: Bad guard begin detected during deallocate.\n"); } HeapBlockFooter* blockFooter = (HeapBlockFooter*)(handle->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE); if (blockFooter->guard != HEAP_BLOCK_FOOTER_GUARD) { debugPrint("Heap Error: Bad guard end detected during deallocate.\n"); } if (handle->state != blockHeader->state) { debugPrint("Heap Error: Mismatched block states detected during deallocate.\n"); } if ((handle->state & HEAP_BLOCK_STATE_LOCKED) != 0) { debugPrint("Heap Error: Attempt to deallocate locked block.\n"); return false; } int size = blockHeader->size; if (handle->state == HEAP_BLOCK_STATE_MOVABLE) { // Unbind block from handle and mark it as free. blockHeader->handle_index = -1; blockHeader->state = HEAP_BLOCK_STATE_FREE; // Update heap stats heap->freeBlocks++; heap->moveableBlocks--; heap->freeSize += size; heap->moveableSize -= size; // Reset handle handle->state = HEAP_HANDLE_STATE_INVALID; handle->data = NULL; return true; } if (handle->state == HEAP_BLOCK_STATE_SYSTEM) { // Release system memory internal_free(handle->data); // Update heap stats heap->systemBlocks--; heap->systemSize -= size; // Reset handle handle->state = HEAP_HANDLE_STATE_INVALID; handle->data = NULL; return true; } debugPrint("Heap Error: Unknown block state during deallocation.\n"); return false; } // 0x452DE0 bool heapLock(Heap* heap, int handleIndex, unsigned char** bufferPtr) { if (heap == NULL) { debugPrint("Heap Error: Could not lock block"); return false; } HeapHandle* handle = &(heap->handles[handleIndex]); HeapBlockHeader* blockHeader = (HeapBlockHeader*)handle->data; if (blockHeader->guard != HEAP_BLOCK_HEADER_GUARD) { debugPrint("Heap Error: Bad guard begin detected during lock.\n"); return false; } HeapBlockFooter* blockFooter = (HeapBlockFooter*)(handle->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE); if (blockFooter->guard != HEAP_BLOCK_FOOTER_GUARD) { debugPrint("Heap Error: Bad guard end detected during lock.\n"); return false; } if (handle->state != blockHeader->state) { debugPrint("Heap Error: Mismatched block states detected during lock.\n"); return false; } if ((handle->state & HEAP_BLOCK_STATE_LOCKED) != 0) { debugPrint("Heap Error: Attempt to lock a previously locked block."); return false; } if (handle->state == HEAP_BLOCK_STATE_MOVABLE) { blockHeader->state = HEAP_BLOCK_STATE_LOCKED; handle->state = HEAP_BLOCK_STATE_LOCKED; heap->moveableBlocks--; heap->lockedBlocks++; int size = blockHeader->size; heap->moveableSize -= size; heap->lockedSize += size; *bufferPtr = handle->data + HEAP_BLOCK_HEADER_SIZE; return true; } if (handle->state == HEAP_BLOCK_STATE_SYSTEM) { blockHeader->state |= HEAP_BLOCK_STATE_LOCKED; handle->state |= HEAP_BLOCK_STATE_LOCKED; *bufferPtr = handle->data + HEAP_BLOCK_HEADER_SIZE; return true; } debugPrint("Heap Error: Unknown block state during lock.\n"); return false; } // 0x452EE4 bool heapUnlock(Heap* heap, int handleIndex) { if (heap == NULL) { debugPrint("Heap Error: Could not unlock block.\n"); return false; } HeapHandle* handle = &(heap->handles[handleIndex]); HeapBlockHeader* blockHeader = (HeapBlockHeader*)handle->data; if (blockHeader->guard != HEAP_BLOCK_HEADER_GUARD) { debugPrint("Heap Error: Bad guard begin detected during unlock.\n"); } HeapBlockFooter* blockFooter = (HeapBlockFooter*)(handle->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE); if (blockFooter->guard != HEAP_BLOCK_FOOTER_GUARD) { debugPrint("Heap Error: Bad guard end detected during unlock.\n"); } if (handle->state != blockHeader->state) { debugPrint("Heap Error: Mismatched block states detected during unlock.\n"); } if ((handle->state & HEAP_BLOCK_STATE_LOCKED) == 0) { debugPrint("Heap Error: Attempt to unlock a previously unlocked block.\n"); debugPrint("Heap Error: Could not unlock block.\n"); return false; } if ((handle->state & HEAP_BLOCK_STATE_SYSTEM) != 0) { blockHeader->state = HEAP_BLOCK_STATE_SYSTEM; handle->state = HEAP_BLOCK_STATE_SYSTEM; return true; } blockHeader->state = HEAP_BLOCK_STATE_MOVABLE; handle->state = HEAP_BLOCK_STATE_MOVABLE; heap->moveableBlocks++; heap->lockedBlocks--; int size = blockHeader->size; heap->moveableSize += size; heap->lockedSize -= size; return true; } // 0x4532AC bool heapPrintStats(Heap* heap, char* dest) { if (heap == NULL || dest == NULL) { return false; } const char* format = "[Heap]\n" "Total free blocks: %d\n" "Total free size: %d\n" "Total moveable blocks: %d\n" "Total moveable size: %d\n" "Total locked blocks: %d\n" "Total locked size: %d\n" "Total system blocks: %d\n" "Total system size: %d\n" "Total handles: %d\n" "Total heaps: %d"; sprintf(dest, format, heap->freeBlocks, heap->freeSize, heap->moveableBlocks, heap->moveableSize, heap->lockedBlocks, heap->lockedSize, heap->systemBlocks, heap->systemSize, heap->handlesLength, gHeapsCount); return true; } // 0x4534B0 bool heapFindFreeHandle(Heap* heap, int* handleIndexPtr) { // Loop thru already available handles and find first that is not currently // used. for (int index = 0; index < heap->handlesLength; index++) { HeapHandle* handle = &(heap->handles[index]); if (handle->state == HEAP_HANDLE_STATE_INVALID) { *handleIndexPtr = index; return true; } } // If we're here the search above failed, we have to allocate more handles. HeapHandle* handles = (HeapHandle*)internal_realloc(heap->handles, sizeof(*handles) * (heap->handlesLength + HEAP_HANDLES_INITIAL_LENGTH)); if (handles == NULL) { return false; } heap->handles = handles; // Loop thru new handles and reset them to default state. for (int index = heap->handlesLength; index < heap->handlesLength + HEAP_HANDLES_INITIAL_LENGTH; index++) { HeapHandle* handle = &(heap->handles[index]); handle->state = HEAP_HANDLE_STATE_INVALID; handle->data = NULL; } *handleIndexPtr = heap->handlesLength; heap->handlesLength += HEAP_HANDLES_INITIAL_LENGTH; return true; } // heap_find_free_block // 0x453588 bool heapFindFreeBlock(Heap* heap, int size, void** blockPtr, int a4) { if (!heapBuildFreeBlocksList(heap)) { goto system; } if (size > heap->freeSize) { goto system; } if (heap->freeBlocks > 1) { qsort(gHeapFreeBlocks, heap->freeBlocks, sizeof(*gHeapFreeBlocks), heapBlockCompareBySize); } // Take last free block (the biggest one). unsigned char* biggestFreeBlock = gHeapFreeBlocks[heap->freeBlocks - 1]; HeapBlockHeader* biggestFreeBlockHeader = (HeapBlockHeader*)biggestFreeBlock; int biggestFreeBlockSize = biggestFreeBlockHeader->size; // Make sure it can encompass new block of given size. if (biggestFreeBlockSize >= size) { // Now loop thru all free blocks and find the first one that's at least // as large as what was required. int index; for (index = 0; index < heap->freeBlocks; index++) { unsigned char* block = gHeapFreeBlocks[index]; HeapBlockHeader* blockHeader = (HeapBlockHeader*)block; if (blockHeader->size >= size) { break; } } *blockPtr = gHeapFreeBlocks[index]; return true; } int moveableExtentsCount; int maxBlocksCount; if (!heapBuildMoveableExtentsList(heap, &moveableExtentsCount, &maxBlocksCount)) { goto system; } // Ensure the length of [gHeapReservedFreeBlockIndexes] array is big enough // to index all blocks for longest moveable extent. if (maxBlocksCount > gHeapReservedFreeBlockIndexesLength) { int* indexes = (int*)internal_realloc(gHeapReservedFreeBlockIndexes, sizeof(*gHeapReservedFreeBlockIndexes) * maxBlocksCount); if (indexes == NULL) { goto system; } gHeapReservedFreeBlockIndexesLength = maxBlocksCount; gHeapReservedFreeBlockIndexes = indexes; } qsort(gHeapMoveableExtents, moveableExtentsCount, sizeof(*gHeapMoveableExtents), heapMoveableExtentsCompareBySize); if (moveableExtentsCount == 0) { goto system; } // Loop thru moveable extents and find first one which is big enough for new // block and for which we can move every block somewhere. int extentIndex; for (extentIndex = 0; extentIndex < moveableExtentsCount; extentIndex++) { HeapMoveableExtent* extent = &(gHeapMoveableExtents[extentIndex]); // Calculate extent size including the size of the overhead. Exclude the // size of one overhead for current block. int extentSize = extent->size + HEAP_BLOCK_OVERHEAD_SIZE * extent->blocksLength - HEAP_BLOCK_OVERHEAD_SIZE; // Make sure current extent is worth moving which means there will be // enough size for new block of given size after moving current extent. if (extentSize < size) { continue; } if (!heapBuildMoveableBlocksList(extentIndex)) { continue; } // Sort moveable blocks by size (smallest -> largest) qsort(gHeapMoveableBlocks, extent->moveableBlocksLength, sizeof(*gHeapMoveableBlocks), heapBlockCompareBySize); int reservedBlocksLength = 0; // Loop thru sorted moveable blocks and build array of reservations. for (int moveableBlockIndex = 0; moveableBlockIndex < extent->moveableBlocksLength; moveableBlockIndex++) { // Grab current moveable block. unsigned char* moveableBlock = gHeapMoveableBlocks[moveableBlockIndex]; HeapBlockHeader* moveableBlockHeader = (HeapBlockHeader*)moveableBlock; // Make sure there is at least one free block that's big enough // to encompass it. if (biggestFreeBlockSize < moveableBlockHeader->size) { continue; } // Loop thru sorted free blocks (smallest -> largest) and find // first unreserved free block that can encompass current moveable // block. int freeBlockIndex; for (freeBlockIndex = 0; freeBlockIndex < heap->freeBlocks; freeBlockIndex++) { // Grab current free block. unsigned char* freeBlock = gHeapFreeBlocks[freeBlockIndex]; HeapBlockHeader* freeBlockHeader = (HeapBlockHeader*)freeBlock; // Make sure it's size is enough for current moveable block. if (freeBlockHeader->size < moveableBlockHeader->size) { continue; } // Make sure it's outside of the current extent, because free // blocks inside it is already taken into account in // `extentSize`. if (freeBlock >= extent->data && freeBlock < extent->data + extentSize + HEAP_BLOCK_OVERHEAD_SIZE) { continue; } // Loop thru reserved free blocks to make to make sure we // can take it. int freeBlocksIndexesIndex; for (freeBlocksIndexesIndex = 0; freeBlocksIndexesIndex < reservedBlocksLength; freeBlocksIndexesIndex++) { if (freeBlockIndex == gHeapReservedFreeBlockIndexes[freeBlocksIndexesIndex]) { // This free block was already reserved, there is no // need to continue. break; } } if (freeBlocksIndexesIndex == reservedBlocksLength) { // We've looked thru entire reserved free blocks array // and haven't found resevation. That means we can // reseve current free block, so stop further search. break; } } if (freeBlockIndex == heap->freeBlocks) { // We've looked thru entire free blocks array and haven't // found suitable free block for current moveable block. // Skip the rest of the search, since we want to move the // entire extent and just found out that at least one block // cannot be moved. break; } // If we get this far, we've found suitable free block for // current moveable block, save it for later usage. gHeapReservedFreeBlockIndexes[reservedBlocksLength++] = freeBlockIndex; } if (reservedBlocksLength == extent->moveableBlocksLength) { // We've reserved free block for every movable block in current // extent. break; } } if (extentIndex == moveableExtentsCount) { // We've looked thru entire moveable extents and haven't found one // suitable for moving. goto system; } HeapMoveableExtent* extent = &(gHeapMoveableExtents[extentIndex]); int reservedFreeBlockIndex = 0; for (int moveableBlockIndex = 0; moveableBlockIndex < extent->moveableBlocksLength; moveableBlockIndex++) { unsigned char* moveableBlock = gHeapMoveableBlocks[moveableBlockIndex]; HeapBlockHeader* moveableBlockHeader = (HeapBlockHeader*)moveableBlock; int moveableBlockSize = moveableBlockHeader->size; if (biggestFreeBlockSize < moveableBlockSize) { continue; } unsigned char* freeBlock = gHeapFreeBlocks[gHeapReservedFreeBlockIndexes[reservedFreeBlockIndex++]]; HeapBlockHeader* freeBlockHeader = (HeapBlockHeader*)freeBlock; int freeBlockSize = freeBlockHeader->size; memcpy(freeBlock, moveableBlock, moveableBlockSize + HEAP_BLOCK_OVERHEAD_SIZE); heap->handles[freeBlockHeader->handle_index].data = freeBlock; // Calculate remaining size of the free block after moving. int remainingSize = freeBlockSize - moveableBlockSize; if (remainingSize != 0) { if (remainingSize < HEAP_BLOCK_MIN_SIZE) { // The remaining size of the former free block is too small to // become a new free block, merge it into the current one. freeBlockHeader->size += remainingSize; HeapBlockFooter* freeBlockFooter = (HeapBlockFooter*)(freeBlock + freeBlockHeader->size + HEAP_BLOCK_HEADER_SIZE); freeBlockFooter->guard = HEAP_BLOCK_FOOTER_GUARD; // The remaining size of the free block was merged into moveable // block, update heap stats accordingly. heap->freeSize -= remainingSize; heap->moveableSize += remainingSize; } else { // The remaining size is enough for a new block. The current // block is already properly formatted - it's header and // footer was copied from moveable block. Since this was a valid // free block it also has it's footer already in place. So the // only thing left is header. unsigned char* nextFreeBlock = freeBlock + freeBlockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE; HeapBlockHeader* nextFreeBlockHeader = (HeapBlockHeader*)nextFreeBlock; nextFreeBlockHeader->state = HEAP_BLOCK_STATE_FREE; nextFreeBlockHeader->handle_index = -1; nextFreeBlockHeader->size = remainingSize - HEAP_BLOCK_OVERHEAD_SIZE; nextFreeBlockHeader->guard = HEAP_BLOCK_HEADER_GUARD; heap->freeBlocks++; heap->freeSize -= HEAP_BLOCK_OVERHEAD_SIZE; } } } heap->freeBlocks -= extent->blocksLength - 1; heap->freeSize += (extent->blocksLength - 1) * HEAP_BLOCK_OVERHEAD_SIZE; // Create one free block from entire moveable extent. HeapBlockHeader* blockHeader = (HeapBlockHeader*)extent->data; blockHeader->guard = HEAP_BLOCK_HEADER_GUARD; blockHeader->size = extent->size + (extent->blocksLength - 1) * HEAP_BLOCK_OVERHEAD_SIZE; blockHeader->state = HEAP_BLOCK_STATE_FREE; blockHeader->handle_index = -1; HeapBlockFooter* blockFooter = (HeapBlockFooter*)(extent->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE); blockFooter->guard = HEAP_BLOCK_FOOTER_GUARD; *blockPtr = extent->data; return true; system: if (1) { char stats[512]; if (heapPrintStats(heap, stats)) { debugPrint("\n%s\n", stats); } if (a4 == 0) { debugPrint("Allocating block from system memory...\n"); unsigned char* block = (unsigned char*)internal_malloc(size + HEAP_BLOCK_OVERHEAD_SIZE); if (block == NULL) { debugPrint("fatal error: internal_malloc() failed in heap_find_free_block()!\n"); return false; } HeapBlockHeader* blockHeader = (HeapBlockHeader*)block; blockHeader->guard = HEAP_BLOCK_HEADER_GUARD; blockHeader->size = size; blockHeader->state = HEAP_BLOCK_STATE_SYSTEM; blockHeader->handle_index = -1; HeapBlockFooter* blockFooter = (HeapBlockFooter*)(block + blockHeader->size + HEAP_BLOCK_HEADER_SIZE); blockFooter->guard = HEAP_BLOCK_FOOTER_GUARD; *blockPtr = block; return true; } } return false; } // Build list of pointers to moveable blocks in given extent. // // 0x453E80 bool heapBuildMoveableBlocksList(int extentIndex) { HeapMoveableExtent* extent = &(gHeapMoveableExtents[extentIndex]); if (extent->moveableBlocksLength > gHeapMoveableBlocksLength) { unsigned char** moveableBlocks = (unsigned char**)internal_realloc(gHeapMoveableBlocks, sizeof(*gHeapMoveableBlocks) * extent->moveableBlocksLength); if (moveableBlocks == NULL) { return false; } gHeapMoveableBlocks = moveableBlocks; gHeapMoveableBlocksLength = extent->moveableBlocksLength; } unsigned char* ptr = extent->data; int moveableBlockIndex = 0; for (int index = 0; index < extent->blocksLength; index++) { HeapBlockHeader* blockHeader = (HeapBlockHeader*)ptr; if (blockHeader->state == HEAP_BLOCK_STATE_MOVABLE) { gHeapMoveableBlocks[moveableBlockIndex++] = ptr; } ptr += blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE; } return moveableBlockIndex == extent->moveableBlocksLength; } // 0x453E74 int heapMoveableExtentsCompareBySize(const void* a1, const void* a2) { HeapMoveableExtent* v1 = (HeapMoveableExtent*)a1; HeapMoveableExtent* v2 = (HeapMoveableExtent*)a2; return v1->size - v2->size; } // 0x453BC4 bool heapBuildFreeBlocksList(Heap* heap) { if (heap->freeBlocks == 0) { return false; } if (heap->freeBlocks > gHeapFreeBlocksLength) { unsigned char** freeBlocks = (unsigned char**)internal_realloc(gHeapFreeBlocks, sizeof(*freeBlocks) * heap->freeBlocks); if (freeBlocks == NULL) { return false; } gHeapFreeBlocks = (unsigned char**)freeBlocks; gHeapFreeBlocksLength = heap->freeBlocks; } int blocksLength = heap->moveableBlocks + heap->freeBlocks + heap->lockedBlocks; unsigned char* ptr = heap->data; int freeBlockIndex = 0; while (blocksLength != 0) { if (freeBlockIndex >= heap->freeBlocks) { break; } HeapBlockHeader* blockHeader = (HeapBlockHeader*)ptr; if (blockHeader->state == HEAP_BLOCK_STATE_FREE) { // Join consecutive free blocks if any. while (blocksLength > 1) { // Grab next block and check if's a free block. HeapBlockHeader* nextBlockHeader = (HeapBlockHeader*)(ptr + blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE); if (nextBlockHeader->state != HEAP_BLOCK_STATE_FREE) { break; } // Accumulate it's size plus size of the overhead in the main // block. blockHeader->size += nextBlockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE; // Update heap stats, the free size increased because we've just // remove overhead for one block. heap->freeBlocks--; heap->freeSize += HEAP_BLOCK_OVERHEAD_SIZE; blocksLength--; } gHeapFreeBlocks[freeBlockIndex++] = ptr; } // Move pointer to the header of the next block. ptr += blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE; blocksLength--; } return true; } // 0x453CC4 int heapBlockCompareBySize(const void* a1, const void* a2) { HeapBlockHeader* header1 = *(HeapBlockHeader**)a1; HeapBlockHeader* header2 = *(HeapBlockHeader**)a2; return header1->size - header2->size; } // 0x453CD0 bool heapBuildMoveableExtentsList(Heap* heap, int* moveableExtentsLengthPtr, int* maxBlocksLengthPtr) { // Calculate max number of extents. It's only possible when every // free or moveable block is followed by locked block. int maxExtentsCount = heap->moveableBlocks + heap->freeBlocks; if (maxExtentsCount <= 2) { debugPrint("<[couldn't build moveable list]>\n"); return false; } if (maxExtentsCount > gHeapMoveableExtentsLength) { HeapMoveableExtent* moveableExtents = (HeapMoveableExtent*)internal_realloc(gHeapMoveableExtents, sizeof(*gHeapMoveableExtents) * maxExtentsCount); if (moveableExtents == NULL) { return false; } gHeapMoveableExtents = moveableExtents; gHeapMoveableExtentsLength = maxExtentsCount; } unsigned char* ptr = heap->data; int blocksLength = heap->moveableBlocks + heap->freeBlocks + heap->lockedBlocks; int maxBlocksLength = 0; int extentIndex = 0; while (blocksLength != 0) { if (extentIndex >= maxExtentsCount) { break; } HeapBlockHeader* blockHeader = (HeapBlockHeader*)ptr; if (blockHeader->state == HEAP_BLOCK_STATE_FREE || blockHeader->state == HEAP_BLOCK_STATE_MOVABLE) { HeapMoveableExtent* extent = &(gHeapMoveableExtents[extentIndex++]); extent->data = ptr; extent->blocksLength = 1; extent->moveableBlocksLength = 0; extent->size = blockHeader->size; if (blockHeader->state == HEAP_BLOCK_STATE_MOVABLE) { extent->moveableBlocksLength = 1; } // Calculate moveable extent stats from consecutive blocks. while (blocksLength > 1) { // Grab next block and check if's a free or moveable block. HeapBlockHeader* blockHeader = (HeapBlockHeader*)ptr; HeapBlockHeader* nextBlockHeader = (HeapBlockHeader*)(ptr + blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE); if (nextBlockHeader->state != HEAP_BLOCK_STATE_FREE && nextBlockHeader->state != HEAP_BLOCK_STATE_MOVABLE) { break; } // Update extent stats. extent->blocksLength++; extent->size += nextBlockHeader->size; if (nextBlockHeader->state == HEAP_BLOCK_STATE_MOVABLE) { extent->moveableBlocksLength++; } // Move pointer to the beginning of the next block. ptr += (blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE); blocksLength--; } if (extent->blocksLength > maxBlocksLength) { maxBlocksLength = extent->blocksLength; } } // ptr might have been advanced during the loop above. blockHeader = (HeapBlockHeader*)ptr; ptr += blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE; blocksLength--; }; *moveableExtentsLengthPtr = extentIndex; *maxBlocksLengthPtr = maxBlocksLength; return true; } // 0x452FC4 bool heapValidate(Heap* heap) { debugPrint("Validating heap...\n"); int blocksCount = heap->freeBlocks + heap->moveableBlocks + heap->lockedBlocks; unsigned char* ptr = heap->data; int freeBlocks = 0; int freeSize = 0; int moveableBlocks = 0; int moveableSize = 0; int lockedBlocks = 0; int lockedSize = 0; for (int index = 0; index < blocksCount; index++) { HeapBlockHeader* blockHeader = (HeapBlockHeader*)ptr; if (blockHeader->guard != HEAP_BLOCK_HEADER_GUARD) { debugPrint("Bad guard begin detected during validate.\n"); return false; } HeapBlockFooter* blockFooter = (HeapBlockFooter*)(ptr + blockHeader->size + HEAP_BLOCK_HEADER_SIZE); if (blockFooter->guard != HEAP_BLOCK_FOOTER_GUARD) { debugPrint("Bad guard end detected during validate.\n"); return false; } if (blockHeader->state == HEAP_BLOCK_STATE_FREE) { freeBlocks++; freeSize += blockHeader->size; } else if (blockHeader->state == HEAP_BLOCK_STATE_MOVABLE) { moveableBlocks++; moveableSize += blockHeader->size; } else if (blockHeader->state == HEAP_BLOCK_STATE_LOCKED) { lockedBlocks++; lockedSize += blockHeader->size; } if (index != blocksCount - 1) { ptr += blockHeader->size + HEAP_BLOCK_OVERHEAD_SIZE; if (ptr > (heap->data + heap->size)) { debugPrint("Ran off end of heap during validate!\n"); return false; } } } if (freeBlocks != heap->freeBlocks) { debugPrint("Invalid number of free blocks.\n"); return false; } if (freeSize != heap->freeSize) { debugPrint("Invalid size of free blocks.\n"); return false; } if (moveableBlocks != heap->moveableBlocks) { debugPrint("Invalid number of moveable blocks.\n"); return false; } if (moveableSize != heap->moveableSize) { debugPrint("Invalid size of moveable blocks.\n"); return false; } if (lockedBlocks != heap->lockedBlocks) { debugPrint("Invalid number of locked blocks.\n"); return false; } if (lockedSize != heap->lockedSize) { debugPrint("Invalid size of locked blocks.\n"); return false; } debugPrint("Heap is O.K.\n"); int systemBlocks = 0; int systemSize = 0; for (int handleIndex = 0; handleIndex < heap->handlesLength; handleIndex++) { HeapHandle* handle = &(heap->handles[handleIndex]); if (handle->state != HEAP_HANDLE_STATE_INVALID && (handle->state & HEAP_BLOCK_STATE_SYSTEM) != 0) { HeapBlockHeader* blockHeader = (HeapBlockHeader*)handle->data; if (blockHeader->guard != HEAP_BLOCK_HEADER_GUARD) { debugPrint("Bad guard begin detected in system block during validate.\n"); return false; } HeapBlockFooter* blockFooter = (HeapBlockFooter*)(handle->data + blockHeader->size + HEAP_BLOCK_HEADER_SIZE); if (blockFooter->guard != HEAP_BLOCK_FOOTER_GUARD) { debugPrint("Bad guard end detected in system block during validate.\n"); return false; } systemBlocks++; systemSize += blockHeader->size; } } if (systemBlocks != heap->systemBlocks) { debugPrint("Invalid number of system blocks.\n"); return false; } if (systemSize != heap->systemSize) { debugPrint("Invalid size of system blocks.\n"); return false; } return true; }