#include "version.h" #include "sfall_config.h" #include namespace fallout { // 0x4B4580 void versionGetVersion(char* dest, size_t size) { char* versionString = nullptr; if (configGetString(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_VERSION_STRING, &versionString)) { if (*versionString == '\0') { versionString = nullptr; } } snprintf(dest, size, (versionString != nullptr ? versionString : "FALLOUT II %d.%02d"), VERSION_MAJOR, VERSION_MINOR); } } // namespace fallout