#include "paths.h" #include #include // Modelled after SDL_AndroidGetExternalStoragePath. const char* iOSGetDocumentsPath() { static char* s_iOSDocumentsPath = NULL; if (s_iOSDocumentsPath == NULL) { @autoreleasepool { NSArray* array = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); if ([array count] > 0) { NSString* str = [array objectAtIndex:0]; const char* base = [str fileSystemRepresentation]; if (base) { const size_t len = SDL_strlen(base) + 2; s_iOSDocumentsPath = (char*)SDL_malloc(len); if (s_iOSDocumentsPath == NULL) { SDL_OutOfMemory(); } else { SDL_snprintf(s_iOSDocumentsPath, len, "%s/", base); } } } } } return s_iOSDocumentsPath; }