#ifndef FALLOUT_SFALL_GLOBAL_VARS_H_ #define FALLOUT_SFALL_GLOBAL_VARS_H_ #include "db.h" namespace fallout { bool sfall_gl_vars_init(); void sfall_gl_vars_reset(); void sfall_gl_vars_exit(); bool sfall_gl_vars_save(File* stream); bool sfall_gl_vars_load(File* stream); bool sfall_gl_vars_store(const char* key, int value); bool sfall_gl_vars_store(int key, int value); bool sfall_gl_vars_fetch(const char* key, int& value); bool sfall_gl_vars_fetch(int key, int& value); } // namespace fallout #endif /* FALLOUT_SFALL_GLOBAL_VARS_H_ */