#include "select_file_list.h" #include #include #include "db.h" namespace fallout { // 0x4AA250 int _compare(const void* a1, const void* a2) { const char* v1 = *(const char**)a1; const char* v2 = *(const char**)a2; return strcmp(v1, v2); } // 0x4AA2A4 char** _getFileList(const char* pattern, int* fileNameListLengthPtr) { char** fileNameList; int fileNameListLength = fileNameListInit(pattern, &fileNameList, 0, 0); *fileNameListLengthPtr = fileNameListLength; if (fileNameListLength == 0) { return nullptr; } qsort(fileNameList, fileNameListLength, sizeof(*fileNameList), _compare); return fileNameList; } // 0x4AA2DC void _freeFileList(char** fileList) { fileNameListFree(&fileList, 0); } } // namespace fallout