#ifndef FALLOUT_MAINMENU_H_ #define FALLOUT_MAINMENU_H_ namespace fallout { typedef enum MainMenuOption { MAIN_MENU_INTRO, MAIN_MENU_NEW_GAME, MAIN_MENU_LOAD_GAME, MAIN_MENU_SCREENSAVER, MAIN_MENU_TIMEOUT, MAIN_MENU_CREDITS, MAIN_MENU_QUOTES, MAIN_MENU_EXIT, MAIN_MENU_SELFRUN, MAIN_MENU_OPTIONS, } MainMenuOption; int mainMenuWindowInit(); void mainMenuWindowFree(); void mainMenuWindowHide(bool animate); void mainMenuWindowUnhide(bool animate); int _main_menu_is_enabled(); int mainMenuWindowHandleEvents(); } // namespace fallout #endif /* FALLOUT_MAINMENU_H_ */