Alexander Batalov
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266c727870
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Extract renderPresent
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2022-10-06 19:10:01 +03:00 |
Alexander Batalov
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54d230432b
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Refactor game config with Settings (#164)
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2022-10-06 16:32:46 +03:00 |
Alexander Batalov
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65f43804b3
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Rename core
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2022-10-05 10:35:05 +03:00 |
Alexander Batalov
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9b150257fb
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Rename some input functions
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2022-10-05 10:11:47 +03:00 |
Alexander Batalov
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1c73fb7240
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Extract input
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2022-10-05 09:23:27 +03:00 |
Alexander Batalov
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9bb053b3ba
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Add namespace (#155)
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2022-09-23 15:43:44 +03:00 |
Alexander Batalov
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1b6e29acc0
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Reorder includes
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2022-09-15 12:38:23 +03:00 |
Alexander Batalov
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e41a4b8e16
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Reconcile with reference edition (#100)
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2022-07-29 16:04:05 +03:00 |
Alexander Batalov
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07d1f9fd81
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Migrate sound to SDL (#70)
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2022-07-12 12:09:53 +03:00 |
Alexander Batalov
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bbfd7785b5
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Use OpenGL renderer (#72)
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2022-07-12 10:10:23 +03:00 |
Alexander Batalov
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8e1291b1d1
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Provide x64 compatibility (#62)
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2022-07-05 11:00:55 +03:00 |
Alexander Batalov
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d57efd0037
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Cleanup movie.h
See #42
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2022-06-19 08:48:30 +03:00 |
Alexander Batalov
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ca68373e74
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Wrap DirectSound
See #17, #24
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2022-05-29 20:07:43 +03:00 |
Alexander Batalov
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b1216967c0
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Replace MAX_PATH with COMPAT_MAX_PATH
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2022-05-28 12:34:49 +03:00 |
Alexander Batalov
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a2698b220c
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Get rid of DirectDraw
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2022-05-24 23:19:36 +03:00 |
Alexander Batalov
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1267b8ddfb
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Fix movie positioning
See #3
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2022-05-21 23:04:08 +03:00 |
Alexander Batalov
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98c6acbf11
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Convert to C++
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2022-05-21 18:22:03 +03:00 |