Commit Graph

43 Commits

Author SHA1 Message Date
Alexander Batalov d040ea814a Fix objects being animated while playing movies 2023-01-02 21:15:43 +03:00
Alexander Batalov c7ca358295 Rename OBJECT_NO_SAVE flag 2022-12-22 16:49:17 +03:00
Alexander Batalov 280b55ab05 Add isExitGridPid 2022-12-13 14:34:49 +03:00
Alexander Batalov 6de4ac87df Use snprintf 2022-12-08 23:05:50 +03:00
Alexander Batalov 6c03e4e293 Fix storing pointers in map global variables 2022-11-09 14:35:07 +03:00
Alexander Batalov 393d89f8c4 Add some Sfall opcodes
See #200
2022-11-07 20:03:04 +03:00
Alexander Batalov 4821cab724 Review tileSetCenter flags 2022-10-29 18:52:22 +03:00
Alexander Batalov 54d230432b
Refactor game config with Settings (#164) 2022-10-06 16:32:46 +03:00
Alexander Batalov 08691ce319 Fix incorrect death animation in opKillCritterType 2022-10-05 16:58:57 +03:00
Alexander Batalov d03fd5e43f Review opGetMessageString 2022-10-05 16:07:55 +03:00
Alexander Batalov 93a341bbaa Fix arguments order 2022-10-05 14:59:00 +03:00
Alexander Batalov d2c4538656 Fix obj_can_see_obj elevation check 2022-10-05 14:56:29 +03:00
Alexander Batalov 8a5c3bc97b Fix obj_can_hear_obj implementation 2022-10-05 14:38:19 +03:00
Alexander Batalov db57fe6a5e Review isWithinPerception 2022-10-05 14:25:36 +03:00
Alexander Batalov 8754a5d6c9 Rename critter flags 2022-10-05 13:06:49 +03:00
Alexander Batalov 65f43804b3 Rename core 2022-10-05 10:35:05 +03:00
Alexander Batalov e1f22b8218 Review game state functions 2022-10-03 15:54:18 +03:00
Alexander Batalov 5f9ceb7f5d Extract vcr 2022-10-03 09:37:05 +03:00
Alexander Batalov 9bb053b3ba
Add namespace (#155) 2022-09-23 15:43:44 +03:00
Alexander Batalov c521dcaf57 Fix storing pointers in map local variables
Closes #152
2022-09-22 12:45:58 +03:00
Alexander Batalov 1b6e29acc0 Reorder includes 2022-09-15 12:38:23 +03:00
Alexander Batalov e5992779f3 Reconcile worldmap.cc 2022-09-15 11:42:02 +03:00
Alexander Batalov d7bc8e4176 Rename worldmap.cc 2022-09-15 09:00:11 +03:00
Alexander Batalov 629978d7a6 Reconcile with reference edition 2022-09-01 18:41:37 +03:00
Alexander Batalov a41780caa2 Rename some item functions 2022-08-18 08:41:15 +03:00
Alexander Batalov 27c5beea01 Fix max items quantity added via scripting 2022-08-14 22:15:13 +03:00
Alexander Batalov dcb53393c1 FIx opFloatMessage string arg handling
Closes #129
2022-08-11 13:34:37 +03:00
Alexander Batalov 4ece7d1188 Workaround for wrong animate_rotation usage
Closes #128
2022-08-11 13:25:43 +03:00
Alexander Batalov d7966cdab2 Fix updating armor class 2022-08-06 20:05:33 +03:00
Alexander Batalov df5bceaf2a Reconcile with reference edition 2022-08-02 13:31:26 +03:00
Alexander Batalov e41a4b8e16
Reconcile with reference edition (#100) 2022-07-29 16:04:05 +03:00
Alexander Batalov 39057fd1fb Fix missing result on stack
Closes #95
Closes #96
2022-07-27 23:22:06 +03:00
Alexander Batalov a20e2a8b50 Fix unsigned checks 2022-07-24 22:58:01 +03:00
Alexander Batalov 365805afe8 Fix opRemoveObjectFromInventory arguments order
Closes #83
2022-07-24 11:11:56 +03:00
Alexander Batalov f66b8df39b Group damage flags 2022-07-06 14:23:06 +03:00
Alexander Batalov 8e1291b1d1
Provide x64 compatibility (#62) 2022-07-05 11:00:55 +03:00
Alexander Batalov c132b4f350 Cleanup interpreter_extra.h
See #42
2022-06-19 20:38:31 +03:00
Alexander Batalov 7d7b4fce33 Cleanup loadsave.h
See #42
2022-06-19 14:07:58 +03:00
Alexander Batalov fd69d73ec9 Cleanup combat.h
See #42
2022-06-19 12:00:14 +03:00
Alexander Batalov 24fdfc065f Add missing includes 2022-05-29 22:00:50 +03:00
Alexander Batalov 6dd55e4ee9 Improve protoGetDataMember
Reduces number of cast complaints in macOS/x64.

See #24
2022-05-29 18:25:34 +03:00
Alexander Batalov 2446621719 Rename tile stuff 2022-05-24 01:37:46 +03:00
Alexander Batalov 98c6acbf11 Convert to C++ 2022-05-21 18:22:03 +03:00
Renamed from src/interpreter_extra.c (Browse further)