Alexander Batalov
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dc90beb696
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Add game mode tracking
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2022-12-06 17:22:30 +03:00 |
Alexander Batalov
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a4105d5826
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Decouple drawing and rendering (#165)
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2022-10-08 00:54:27 +03:00 |
Alexander Batalov
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54d230432b
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Refactor game config with Settings (#164)
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2022-10-06 16:32:46 +03:00 |
Alexander Batalov
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65f43804b3
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Rename core
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2022-10-05 10:35:05 +03:00 |
Alexander Batalov
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9b150257fb
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Rename some input functions
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2022-10-05 10:11:47 +03:00 |
Alexander Batalov
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1c73fb7240
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Extract input
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2022-10-05 09:23:27 +03:00 |
Alexander Batalov
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0264c00ab8
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Extract keyboard
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2022-10-03 16:42:34 +03:00 |
Alexander Batalov
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5b7a676b35
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Refactor artLockFrameData with FrmImage
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2022-09-24 16:51:16 +03:00 |
Alexander Batalov
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9bb053b3ba
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Add namespace (#155)
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2022-09-23 15:43:44 +03:00 |
Alexander Batalov
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1b6e29acc0
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Reorder includes
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2022-09-15 12:38:23 +03:00 |
Alexander Batalov
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c593eceaaf
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Add pip-boy automaps patch
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2022-08-29 16:07:34 +03:00 |
Alexander Batalov
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e41a4b8e16
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Reconcile with reference edition (#100)
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2022-07-29 16:04:05 +03:00 |
Alexander Batalov
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c6bda58dce
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Cleanup inventory.h
See #42
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2022-06-19 13:32:42 +03:00 |
Alexander Batalov
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37748c5e75
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Cleanup automap.h
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2022-06-19 09:07:50 +03:00 |
Alexander Batalov
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8b37a22dd0
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Provide compatibility layer for paths on Linux/Mac (#50)
See #17
See #49
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2022-06-18 10:58:15 +03:00 |
Jan Šimek
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e27f72f52b
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Rename object flags according to Sfall (#37)
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2022-06-08 20:38:46 +03:00 |
Alexander Batalov
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14ce3994ce
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Replace min/max macro
See #17
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2022-05-28 14:45:48 +03:00 |
Alexander Batalov
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b1216967c0
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Replace MAX_PATH with COMPAT_MAX_PATH
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2022-05-28 12:34:49 +03:00 |
Alexander Batalov
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119cfe8212
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Remove static assertions
They were aid to decompilation, now they are source of complaints when compiling for x64.
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2022-05-28 07:34:29 +03:00 |
Alexander Batalov
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98c6acbf11
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Convert to C++
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2022-05-21 18:22:03 +03:00 |