Alexander Batalov
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280b55ab05
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Add isExitGridPid
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2022-12-13 14:34:49 +03:00 |
Alexander Batalov
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bc43bdc99c
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Rename some variables in objectSetLocation
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2022-10-30 09:39:43 +03:00 |
Alexander Batalov
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e5aa4a3518
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Fix square tiles initial lookup
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2022-10-30 09:31:09 +03:00 |
Alexander Batalov
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4821cab724
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Review tileSetCenter flags
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2022-10-29 18:52:22 +03:00 |
Alexander Batalov
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54d230432b
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Refactor game config with Settings (#164)
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2022-10-06 16:32:46 +03:00 |
Alexander Batalov
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90942c46b2
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Uninline obj_set_seen
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2022-10-05 13:49:18 +03:00 |
Alexander Batalov
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65f43804b3
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Rename core
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2022-10-05 10:35:05 +03:00 |
Alexander Batalov
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9bb053b3ba
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Add namespace (#155)
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2022-09-23 15:43:44 +03:00 |
Alexander Batalov
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1b6e29acc0
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Reorder includes
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2022-09-15 12:38:23 +03:00 |
Alexander Batalov
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e5992779f3
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Reconcile worldmap.cc
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2022-09-15 11:42:02 +03:00 |
Alexander Batalov
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d7bc8e4176
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Rename worldmap.cc
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2022-09-15 09:00:11 +03:00 |
Alexander Batalov
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a41780caa2
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Rename some item functions
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2022-08-18 08:41:15 +03:00 |
Alexander Batalov
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52af5cfc1f
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Fix object search when loading game in combat mode
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2022-08-14 22:07:22 +03:00 |
Alexander Batalov
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5170948588
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Add explosions improvements (#29)
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2022-08-05 17:43:00 +03:00 |
Alexander Batalov
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e41a4b8e16
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Reconcile with reference edition (#100)
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2022-07-29 16:04:05 +03:00 |
Alexander Batalov
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b1a85de08b
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Cleanup object.h
See #42
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2022-06-19 15:18:08 +03:00 |
Alexander Batalov
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96771e9cdd
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Fix objects rendering
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2022-06-13 17:35:07 +03:00 |
Alexander Batalov
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c05b586f6c
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Review _obj_offset_table_init
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2022-06-11 22:13:32 +03:00 |
Jan Šimek
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f510545bc3
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Rename function parameters and use ROTATION_COUNT enum (#39)
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2022-06-10 09:23:43 +03:00 |
Jan Šimek
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e27f72f52b
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Rename object flags according to Sfall (#37)
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2022-06-08 20:38:46 +03:00 |
Jan Šimek
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14aa86c4b7
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Reorganize variables scope for goto (#23)
Co-authored-by: Alexander Batalov <alex.batalov@gmail.com>
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2022-05-29 16:40:49 +03:00 |
Alexander Batalov
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2446621719
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Rename tile stuff
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2022-05-24 01:37:46 +03:00 |
Alexander Batalov
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98c6acbf11
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Convert to C++
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2022-05-21 18:22:03 +03:00 |