Alexander Batalov
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b8dea116ee
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Improve Sound readability
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2022-12-25 21:56:23 +03:00 |
Alexander Batalov
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6de4ac87df
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Use snprintf
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2022-12-08 23:05:50 +03:00 |
Alexander Batalov
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4c1020af5f
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Fix path handling in _gsound_get_music_path
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2022-10-08 10:56:46 +03:00 |
Alexander Batalov
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54d230432b
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Refactor game config with Settings (#164)
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2022-10-06 16:32:46 +03:00 |
Alexander Batalov
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65f43804b3
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Rename core
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2022-10-05 10:35:05 +03:00 |
Alexander Batalov
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1c73fb7240
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Extract input
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2022-10-05 09:23:27 +03:00 |
Alexander Batalov
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9bb053b3ba
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Add namespace (#155)
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2022-09-23 15:43:44 +03:00 |
Alexander Batalov
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1b6e29acc0
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Reorder includes
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2022-09-15 12:38:23 +03:00 |
Alexander Batalov
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e5992779f3
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Reconcile worldmap.cc
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2022-09-15 11:42:02 +03:00 |
Alexander Batalov
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d7bc8e4176
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Rename worldmap.cc
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2022-09-15 09:00:11 +03:00 |
Alexander Batalov
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7803378d82
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Fix some warnings
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2022-08-31 18:52:01 +03:00 |
Alexander Batalov
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5170948588
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Add explosions improvements (#29)
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2022-08-05 17:43:00 +03:00 |
Alexander Batalov
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e41a4b8e16
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Reconcile with reference edition (#100)
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2022-07-29 16:04:05 +03:00 |
Alexander Batalov
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8e1291b1d1
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Provide x64 compatibility (#62)
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2022-07-05 11:00:55 +03:00 |
Alexander Batalov
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c6bda58dce
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Cleanup inventory.h
See #42
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2022-06-19 13:32:42 +03:00 |
Alexander Batalov
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fd69d73ec9
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Cleanup combat.h
See #42
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2022-06-19 12:00:14 +03:00 |
k3tamina
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d00b632f48
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Cleanup game_sound.h (#54)
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2022-06-19 11:14:26 +03:00 |
Alexander Batalov
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8b37a22dd0
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Provide compatibility layer for paths on Linux/Mac (#50)
See #17
See #49
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2022-06-18 10:58:15 +03:00 |
Alexander Batalov
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b1216967c0
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Replace MAX_PATH with COMPAT_MAX_PATH
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2022-05-28 12:34:49 +03:00 |
Alexander Batalov
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4bac829739
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Add string functions compatibility layer
See #17
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2022-05-28 11:57:32 +03:00 |
Jan Šimek
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ad1fb7765b
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Remove the use of stdbool (#19)
It should not be needed anymore after the migration to C++
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2022-05-28 06:55:42 +03:00 |
Alexander Batalov
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98c6acbf11
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Convert to C++
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2022-05-21 18:22:03 +03:00 |