parent
6c03e4e293
commit
fe9ba9171e
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@ -2022,6 +2022,8 @@ int combatInit()
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return -1;
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}
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_COMBAT, &gCombatMessageList);
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// SFALL
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criticalsInit();
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burstModInit();
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@ -2061,6 +2063,7 @@ void combatReset()
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// 0x420E14
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void combatExit()
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{
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_COMBAT, nullptr);
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messageListFree(&gCombatMessageList);
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// SFALL
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@ -3433,6 +3433,8 @@ static int aiMessageListInit()
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messageListFilterBadwords(&gCombatAiMessageList);
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}
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_COMBAT_AI, &gCombatAiMessageList);
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return 0;
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}
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@ -3441,6 +3443,7 @@ static int aiMessageListInit()
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// 0x42BBD8
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static int aiMessageListFree()
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{
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_COMBAT_AI, nullptr);
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if (!messageListFree(&gCombatAiMessageList)) {
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return -1;
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}
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@ -178,6 +178,8 @@ int critterInit()
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return -1;
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}
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_SCRNAME, &gCritterMessageList);
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return 0;
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}
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@ -193,6 +195,7 @@ void critterReset()
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// 0x42D004
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void critterExit()
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{
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_SCRNAME, nullptr);
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messageListFree(&gCritterMessageList);
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}
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@ -151,6 +151,10 @@ int gameInitWithOptions(const char* windowTitle, bool isMapper, int font, int a4
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return -1;
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}
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// Message list repository is considered a specialized file manager, so
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// it should be initialized early in the process.
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messageListRepositoryInit();
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runElectronicRegistration();
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programWindowSetTitle(windowTitle);
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_initWindow(1, a4);
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@ -358,6 +362,8 @@ int gameInitWithOptions(const char* windowTitle, bool isMapper, int font, int a4
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return -1;
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}
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_MISC, &gMiscMessageList);
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return 0;
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}
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@ -402,6 +408,7 @@ void gameReset()
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// SFALL
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sfallGlobalVarsReset();
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sfallListsReset();
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messageListRepositoryReset();
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}
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// 0x442C34
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@ -415,6 +422,7 @@ void gameExit()
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premadeCharactersExit();
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tileDisable();
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_MISC, nullptr);
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messageListFree(&gMiscMessageList);
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combatExit();
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gameDialogExit();
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@ -448,6 +456,7 @@ void gameExit()
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endgameDeathEndingExit();
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interfaceFontsExit();
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_windowClose();
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messageListRepositoryExit();
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dbExit();
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settingsExit(true);
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sfallConfigExit();
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@ -201,6 +201,8 @@ int itemsInit()
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return -1;
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}
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_ITEM, &gItemsMessageList);
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// SFALL
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booksInit();
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explosionsInit();
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@ -219,6 +221,7 @@ void itemsReset()
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// 0x477148
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void itemsExit()
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{
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_ITEM, nullptr);
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messageListFree(&gItemsMessageList);
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// SFALL
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@ -306,6 +306,8 @@ void _map_init()
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tickersAdd(gameMouseRefresh);
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_gmouse_disable(0);
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windowUnhide(gIsoWindow);
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_MAP, &gMapMessageList);
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}
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// 0x482084
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@ -314,6 +316,8 @@ void _map_exit()
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windowHide(gIsoWindow);
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gameMouseSetCursor(MOUSE_CURSOR_ARROW);
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tickersRemove(gameMouseRefresh);
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_MAP, nullptr);
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if (!messageListFree(&gMapMessageList)) {
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debugPrint("\nError exiting map_msg_file!");
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}
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210
src/message.cc
210
src/message.cc
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@ -5,6 +5,9 @@
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#include <stdlib.h>
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#include <string.h>
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#include <array>
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#include <unordered_map>
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#include "debug.h"
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#include "memory.h"
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#include "platform_compat.h"
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@ -17,11 +20,33 @@ namespace fallout {
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#define BADWORD_LENGTH_MAX 80
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static constexpr int kFirstStandardMessageListId = 0;
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static constexpr int kLastStandardMessageListId = kFirstStandardMessageListId + STANDARD_MESSAGE_LIST_COUNT - 1;
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static constexpr int kFirstProtoMessageListId = 0x1000;
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static constexpr int kLastProtoMessageListId = kFirstProtoMessageListId + PROTO_MESSAGE_LIST_COUNT - 1;
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static constexpr int kFirstPersistentMessageListId = 0x2000;
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static constexpr int kLastPersistentMessageListId = 0x2FFF;
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static constexpr int kFirstTemporaryMessageListId = 0x3000;
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static constexpr int kLastTemporaryMessageListId = 0x3FFF;
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struct MessageListRepositoryState {
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std::array<MessageList*, STANDARD_MESSAGE_LIST_COUNT> standardMessageLists;
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std::array<MessageList*, PROTO_MESSAGE_LIST_COUNT> protoMessageLists;
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std::unordered_map<int, MessageList*> persistentMessageLists;
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std::unordered_map<int, MessageList*> temporaryMessageLists;
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int nextTemporaryMessageListId = kFirstTemporaryMessageListId;
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};
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static bool _message_find(MessageList* msg, int num, int* out_index);
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static bool _message_add(MessageList* msg, MessageListItem* new_entry);
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static bool _message_parse_number(int* out_num, const char* str);
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static int _message_load_field(File* file, char* str);
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static MessageList* messageListRepositoryLoad(const char* path);
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// 0x50B79C
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static char _Error_1[] = "Error";
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@ -47,6 +72,8 @@ static char* _message_error_str = _Error_1;
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// 0x63207C
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static char _bad_copy[MESSAGE_LIST_ITEM_FIELD_MAX_SIZE];
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static MessageListRepositoryState* _messageListRepositoryState;
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// 0x484770
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int badwordsInit()
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{
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@ -604,4 +631,187 @@ void messageListFilterGenderWords(MessageList* messageList, int gender)
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}
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}
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bool messageListRepositoryInit()
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{
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_messageListRepositoryState = new (std::nothrow) MessageListRepositoryState();
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if (_messageListRepositoryState == nullptr) {
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return false;
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}
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char* fileList;
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configGetString(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_EXTRA_MESSAGE_LISTS_KEY, &fileList);
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if (fileList != nullptr && *fileList == '\0') {
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fileList = nullptr;
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}
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char path[COMPAT_MAX_PATH];
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int nextMessageListId = 0;
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while (fileList != nullptr) {
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char* pch = strchr(fileList, ',');
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if (pch != nullptr) {
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*pch = '\0';
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}
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char* sep = strchr(fileList, ':');
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if (sep != nullptr) {
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*sep = '\0';
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nextMessageListId = atoi(sep + 1);
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}
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sprintf(path, "%s\\%s.msg", "game", fileList);
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if (sep != nullptr) {
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*sep = ':';
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}
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MessageList* messageList = messageListRepositoryLoad(path);
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if (messageList != nullptr) {
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_messageListRepositoryState->persistentMessageLists[kFirstPersistentMessageListId + nextMessageListId] = messageList;
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}
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if (pch != nullptr) {
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*pch = ',';
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fileList = pch + 1;
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} else {
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fileList = nullptr;
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}
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// Sfall's implementation is a little bit odd. |nextMessageListId| can
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// be set via "key:value" pair in the config, so if the first pair is
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// "msg:12287", then this check will think it's the end of the loop.
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// In order to maintain compatibility we'll use the same approach,
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// however it looks like the whole idea of auto-numbering extra message
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// lists is a bad one. To use these extra message lists we need to
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// specify their ids from user-space scripts. Without explicitly
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// specifying message list ids as "key:value" pairs a mere change of
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// order in the config will break such scripts in an unexpected way.
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nextMessageListId++;
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if (nextMessageListId == kLastPersistentMessageListId - kFirstPersistentMessageListId + 1) {
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break;
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}
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}
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return true;
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}
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void messageListRepositoryReset()
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{
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for (auto& pair : _messageListRepositoryState->temporaryMessageLists) {
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messageListFree(pair.second);
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delete pair.second;
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}
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_messageListRepositoryState->temporaryMessageLists.clear();
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_messageListRepositoryState->nextTemporaryMessageListId = kFirstTemporaryMessageListId;
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}
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void messageListRepositoryExit()
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{
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if (_messageListRepositoryState != nullptr) {
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for (auto& pair : _messageListRepositoryState->temporaryMessageLists) {
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messageListFree(pair.second);
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delete pair.second;
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}
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for (auto& pair : _messageListRepositoryState->persistentMessageLists) {
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messageListFree(pair.second);
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delete pair.second;
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}
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delete _messageListRepositoryState;
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_messageListRepositoryState = nullptr;
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}
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}
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void messageListRepositorySetStandardMessageList(int standardMessageList, MessageList* messageList)
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{
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_messageListRepositoryState->standardMessageLists[standardMessageList] = messageList;
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}
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void messageListRepositorySetProtoMessageList(int protoMessageList, MessageList* messageList)
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{
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_messageListRepositoryState->protoMessageLists[protoMessageList] = messageList;
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}
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int messageListRepositoryAddExtra(int messageListId, const char* path)
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{
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if (messageListId != 0) {
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// CE: Probably there is a bug in Sfall, when |messageListId| is
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// non-zero, it is enforced to be within persistent id range. That is
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// the scripting engine is allowed to add persistent message lists.
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// Everything added/changed by scripting engine should be temporary by
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// design.
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if (messageListId < kFirstPersistentMessageListId || messageListId > kLastPersistentMessageListId) {
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return -1;
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}
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// CE: Sfall stores both persistent and temporary message lists in
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// one map, however since we've passed check above, we should only
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// check in persistent message lists.
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if (_messageListRepositoryState->persistentMessageLists.find(messageListId) != _messageListRepositoryState->persistentMessageLists.end()) {
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return 0;
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}
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} else {
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if (_messageListRepositoryState->nextTemporaryMessageListId > kLastTemporaryMessageListId) {
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return -3;
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}
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}
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MessageList* messageList = messageListRepositoryLoad(path);
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if (messageList == nullptr) {
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return -2;
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}
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if (messageListId == 0) {
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messageListId == _messageListRepositoryState->nextTemporaryMessageListId++;
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}
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_messageListRepositoryState->temporaryMessageLists[messageListId] = messageList;
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return messageListId;
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}
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char* messageListRepositoryGetMsg(int messageListId, int messageId)
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{
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MessageList* messageList = nullptr;
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if (messageListId >= kFirstStandardMessageListId && messageListId <= kLastStandardMessageListId) {
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messageList = _messageListRepositoryState->standardMessageLists[messageListId - kFirstStandardMessageListId];
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} else if (messageListId >= kFirstProtoMessageListId && messageListId <= kLastProtoMessageListId) {
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messageList = _messageListRepositoryState->protoMessageLists[messageListId - kFirstProtoMessageListId];
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} else if (messageListId >= kFirstPersistentMessageListId && messageListId <= kLastPersistentMessageListId) {
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auto it = _messageListRepositoryState->persistentMessageLists.find(messageListId);
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if (it != _messageListRepositoryState->persistentMessageLists.end()) {
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messageList = it->second;
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}
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} else if (messageListId >= kFirstTemporaryMessageListId && messageListId <= kLastTemporaryMessageListId) {
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auto it = _messageListRepositoryState->temporaryMessageLists.find(messageListId);
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if (it != _messageListRepositoryState->temporaryMessageLists.end()) {
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messageList = it->second;
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}
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}
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MessageListItem messageListItem;
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return getmsg(messageList, &messageListItem, messageId);
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}
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static MessageList* messageListRepositoryLoad(const char* path)
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{
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MessageList* messageList = new (std::nothrow) MessageList();
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if (messageList == nullptr) {
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return nullptr;
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}
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if (!messageListInit(messageList)) {
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delete messageList;
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return nullptr;
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}
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if (!messageListLoad(messageList, path)) {
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delete messageList;
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return nullptr;
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}
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return messageList;
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}
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} // namespace fallout
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@ -7,6 +7,57 @@ namespace fallout {
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#define MESSAGE_LIST_ITEM_FIELD_MAX_SIZE 1024
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// CE: Working with standard message lists is tricky in Sfall. Many message
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// lists are initialized only for the duration of appropriate modal window. This
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// is not documented in Sfall and shifts too much responsibility to scripters
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// (who should check game mode before accessing volatile message lists). For now
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// CE only exposes persistent standard message lists:
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// - combat.msg
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// - combatai.msg
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// - scrname.msg
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// - misc.msg
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// - item.msg
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// - map.msg
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// - proto.msg
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// - script.msg
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// - skill.msg
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// - stat.msg
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// - trait.msg
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// - worldmap.msg
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enum StandardMessageList {
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STANDARD_MESSAGE_LIST_COMBAT,
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STANDARD_MESSAGE_LIST_COMBAT_AI,
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STANDARD_MESSAGE_LIST_SCRNAME,
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STANDARD_MESSAGE_LIST_MISC,
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STANDARD_MESSAGE_LIST_CUSTOM,
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STANDARD_MESSAGE_LIST_INVENTORY,
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STANDARD_MESSAGE_LIST_ITEM,
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STANDARD_MESSAGE_LIST_LSGAME,
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STANDARD_MESSAGE_LIST_MAP,
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STANDARD_MESSAGE_LIST_OPTIONS,
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STANDARD_MESSAGE_LIST_PERK,
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STANDARD_MESSAGE_LIST_PIPBOY,
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STANDARD_MESSAGE_LIST_QUESTS,
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STANDARD_MESSAGE_LIST_PROTO,
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STANDARD_MESSAGE_LIST_SCRIPT,
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STANDARD_MESSAGE_LIST_SKILL,
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STANDARD_MESSAGE_LIST_SKILLDEX,
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STANDARD_MESSAGE_LIST_STAT,
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STANDARD_MESSAGE_LIST_TRAIT,
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STANDARD_MESSAGE_LIST_WORLDMAP,
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STANDARD_MESSAGE_LIST_COUNT,
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};
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enum {
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PROTO_MESSAGE_LIST_ITEMS,
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PROTO_MESSAGE_LIST_CRITTERS,
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PROTO_MESSAGE_LIST_SCENERY,
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PROTO_MESSAGE_LIST_TILES,
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PROTO_MESSAGE_LIST_WALLS,
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PROTO_MESSAGE_LIST_MISC,
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PROTO_MESSAGE_LIST_COUNT,
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};
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typedef struct MessageListItem {
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int num;
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int flags;
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@ -31,6 +82,14 @@ bool messageListFilterBadwords(MessageList* messageList);
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void messageListFilterGenderWords(MessageList* messageList, int gender);
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bool messageListRepositoryInit();
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void messageListRepositoryReset();
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void messageListRepositoryExit();
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void messageListRepositorySetStandardMessageList(int messageListId, MessageList* messageList);
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void messageListRepositorySetProtoMessageList(int messageListId, MessageList* messageList);
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int messageListRepositoryAddExtra(int messageListId, const char* path);
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char* messageListRepositoryGetMsg(int messageListId, int messageId);
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} // namespace fallout
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#endif /* MESSAGE_H */
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@ -212,6 +212,8 @@ int perksInit()
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}
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}
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_PERK, &gPerksMessageList);
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return 0;
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}
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@ -224,6 +226,7 @@ void perksReset()
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// 0x4966B8
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void perksExit()
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{
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_PERK, nullptr);
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messageListFree(&gPerksMessageList);
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if (gPartyMemberPerkRanks != NULL) {
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@ -1111,6 +1111,10 @@ int protoInit()
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}
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}
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for (i = 0; i < 6; i++) {
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messageListRepositorySetProtoMessageList(i, &(_proto_msg_files[i]));
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}
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_mp_critter_stats_list = _aDrugStatSpecia;
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_critter_stats_list = _critter_stats_list_strs;
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_critter_stats_list_None = _aNone_1;
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@ -1181,6 +1185,8 @@ int protoInit()
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gBodyTypeNames[i] = getmsg(&gProtoMessageList, &messageListItem, 400 + i);
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}
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messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_PROTO, &gProtoMessageList);
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return 0;
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}
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@ -1218,9 +1224,11 @@ void protoExit()
|
|||
}
|
||||
|
||||
for (i = 0; i < 6; i++) {
|
||||
messageListRepositorySetProtoMessageList(i, nullptr);
|
||||
messageListFree(&(_proto_msg_files[i]));
|
||||
}
|
||||
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_PROTO, nullptr);
|
||||
messageListFree(&gProtoMessageList);
|
||||
}
|
||||
|
||||
|
|
|
@ -1521,6 +1521,8 @@ int scriptsInit()
|
|||
return -1;
|
||||
}
|
||||
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_SCRIPT, &gScrMessageList);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -1576,6 +1578,8 @@ int _scr_game_init()
|
|||
// NOTE: Uninline.
|
||||
scriptsClearPendingRequests();
|
||||
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_SCRIPT, &gScrMessageList);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -1595,6 +1599,8 @@ int scriptsExit()
|
|||
{
|
||||
gScriptsEnabled = false;
|
||||
_script_engine_run_critters = 0;
|
||||
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_SCRIPT, nullptr);
|
||||
if (!messageListFree(&gScrMessageList)) {
|
||||
debugPrint("\nError exiting script message file!");
|
||||
return -1;
|
||||
|
@ -1646,6 +1652,7 @@ int _scr_game_exit()
|
|||
_scr_remove_all();
|
||||
programListFree();
|
||||
tickersRemove(_doBkProcesses);
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_SCRIPT, nullptr);
|
||||
messageListFree(&gScrMessageList);
|
||||
if (scriptsClearDudeScript() == -1) {
|
||||
return -1;
|
||||
|
|
|
@ -49,6 +49,7 @@ bool sfallConfigInit(int argc, char** argv)
|
|||
configSetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_BURST_MOD_CENTER_DIVISOR_KEY, SFALL_CONFIG_BURST_MOD_DEFAULT_CENTER_DIVISOR);
|
||||
configSetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_BURST_MOD_TARGET_MULTIPLIER_KEY, SFALL_CONFIG_BURST_MOD_DEFAULT_TARGET_MULTIPLIER);
|
||||
configSetInt(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_BURST_MOD_TARGET_DIVISOR_KEY, SFALL_CONFIG_BURST_MOD_DEFAULT_TARGET_DIVISOR);
|
||||
configSetString(&gSfallConfig, SFALL_CONFIG_MISC_KEY, SFALL_CONFIG_EXTRA_MESSAGE_LISTS_KEY, "");
|
||||
|
||||
char path[COMPAT_MAX_PATH];
|
||||
char* executable = argv[0];
|
||||
|
|
|
@ -59,6 +59,7 @@ namespace fallout {
|
|||
#define SFALL_CONFIG_TWEAKS_FILE_KEY "TweaksFile"
|
||||
#define SFALL_CONFIG_GAME_DIALOG_GENDER_WORDS_KEY "DialogGenderWords"
|
||||
#define SFALL_CONFIG_TOWN_MAP_HOTKEYS_FIX_KEY "TownMapHotkeysFix"
|
||||
#define SFALL_CONFIG_EXTRA_MESSAGE_LISTS_KEY "ExtraGameMsgFileList"
|
||||
|
||||
#define SFALL_CONFIG_BURST_MOD_DEFAULT_CENTER_MULTIPLIER 1
|
||||
#define SFALL_CONFIG_BURST_MOD_DEFAULT_CENTER_DIVISOR 3
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include "interface.h"
|
||||
#include "interpreter.h"
|
||||
#include "item.h"
|
||||
#include "message.h"
|
||||
#include "mouse.h"
|
||||
#include "object.h"
|
||||
#include "sfall_global_vars.h"
|
||||
|
@ -223,6 +224,15 @@ static void opGetStringLength(Program* program)
|
|||
programStackPushInteger(program, static_cast<int>(strlen(string)));
|
||||
}
|
||||
|
||||
// message_str_game
|
||||
static void opGetMessage(Program* program)
|
||||
{
|
||||
int messageId = programStackPopInteger(program);
|
||||
int messageListId = programStackPopInteger(program);
|
||||
char* text = messageListRepositoryGetMsg(messageListId, messageId);
|
||||
programStackPushString(program, text);
|
||||
}
|
||||
|
||||
// round
|
||||
static void opRound(Program* program)
|
||||
{
|
||||
|
@ -262,6 +272,7 @@ void sfallOpcodesInit()
|
|||
interpreterRegisterOpcode(0x8221, opGetScreenHeight);
|
||||
interpreterRegisterOpcode(0x8237, opParseInt);
|
||||
interpreterRegisterOpcode(0x824F, opGetStringLength);
|
||||
interpreterRegisterOpcode(0x826B, opGetMessage);
|
||||
interpreterRegisterOpcode(0x8267, opRound);
|
||||
interpreterRegisterOpcode(0x8274, opArtExists);
|
||||
}
|
||||
|
|
|
@ -158,6 +158,8 @@ int skillsInit()
|
|||
// NOTE: Uninline.
|
||||
skill_use_slot_clear();
|
||||
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_SKILL, &gSkillsMessageList);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -175,6 +177,7 @@ void skillsReset()
|
|||
// 0x4AA478
|
||||
void skillsExit()
|
||||
{
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_SKILL, nullptr);
|
||||
messageListFree(&gSkillsMessageList);
|
||||
}
|
||||
|
||||
|
|
|
@ -131,6 +131,8 @@ int statsInit()
|
|||
gStatValueDescriptions[index] = getmsg(&gStatsMessageList, &messageListItem, 301 + index);
|
||||
}
|
||||
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_STAT, &gStatsMessageList);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -146,6 +148,7 @@ int statsReset()
|
|||
// 0x4AEEE4
|
||||
int statsExit()
|
||||
{
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_STAT, nullptr);
|
||||
messageListFree(&gStatsMessageList);
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -85,6 +85,8 @@ int traitsInit()
|
|||
// NOTE: Uninline.
|
||||
traitsReset();
|
||||
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_TRAIT, &gTraitsMessageList);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -99,6 +101,7 @@ void traitsReset()
|
|||
// 0x4B3AF8
|
||||
void traitsExit()
|
||||
{
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_TRAIT, nullptr);
|
||||
messageListFree(&gTraitsMessageList);
|
||||
}
|
||||
|
||||
|
|
|
@ -858,6 +858,8 @@ int wmWorldMap_init()
|
|||
citySizeDescription->fid = buildFid(OBJ_TYPE_INTERFACE, 336 + citySize, 0, 0, 0);
|
||||
}
|
||||
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_WORLDMAP, &wmMsgFile);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -1010,6 +1012,7 @@ void wmWorldMap_exit()
|
|||
circleBlendTable = NULL;
|
||||
}
|
||||
|
||||
messageListRepositorySetStandardMessageList(STANDARD_MESSAGE_LIST_WORLDMAP, nullptr);
|
||||
messageListFree(&wmMsgFile);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue